Player Matchup

Nike
Nike
 
Nike
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
IMagoNegro
Scylla
Level 126
God Stats
3W - 6L
1,603 SR
Queue Stats
53W - 49L
1,487 Elo+
Solo
Ares
Ares
Markass1n
Ares
Level 20
God Stats
1W - 3L
1,256 SR
Queue Stats
30W - 40L
1,471 Elo+
Solo
Ymir
Ymir
iPlay4clout
Ymir
Level 29
God Stats
5W - 2L
1,637 SR
Queue Stats
45W - 45L
1,448 Elo+
Solo
Team Averages
Level 87
1,499 SR
1,481 Elo+

VS

Team Averages
Level 40
1,545 SR
1,509 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
JJATNI
Medusa
Level 27
God Stats
1W - 1L
1,724 SR
Queue Stats
11W - 12L
1,501 Elo+
Party 2
Ratatoskr
Ratatoskr
Julchen2008
Ratatoskr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 25L
1,472 Elo+
Solo
Fafnir
Fafnir
Tenier
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
4 / 2 / 25
9,970
997
14,669
15,656
20,339
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
 
Eset
16
9 / 2 / 19
9,951
995
15,094
11,391
7,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
IMagoNegro
Scylla
16
12 / 1 / 13
10,199
1,020
14,610
10,210
5,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
13
2 / 3 / 17
8,231
823
4,937
13,694
14,169
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
5 / 1 / 24
10,253
1,025
10,295
14,272
17,307
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 6 / 7
8,282
828
9,640
16,206
17,786
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
 
Bakasura
11
0 / 5 / 4
6,559
656
2,554
9,494
5,785
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
JJATNI
Medusa
11
1 / 9 / 1
7,059
706
7,553
12,339
6,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Julchen2008
Ratatoskr
14
4 / 6 / 4
8,002
800
5,399
10,405
5,808
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fafnir
Tenier
Fafnir
15
3 / 6 / 6
8,547
855
10,930
17,247
22,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
31
32
Kills
9
9
Deaths
32
98
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
2
25
8.25
W
Eset
 
Eset
9
2
19
9.25
L
Gilgamesh
 
Gilgamesh
1
6
7
0.75
L
Bakasura
 
Bakasura
0
5
4
0.4
W
Scylla
IMagoNegro
Scylla
12
1
13
18.5
L
Medusa
JJATNI
Medusa
1
9
1
0.17
L
Ratatoskr
Julchen2008
Ratatoskr
4
6
4
1
W
Ares
2
3
17
3.5
L
Fafnir
Tenier
Fafnir
3
6
6
1
W
5
1
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,605
Damage
36,076
65,223
Taken
65,691
64,776
Mitigated
57,549
23,212
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
14,669
1,732
4,279
2,795
15,656
20,339
1,520
1,363
13,939
30
19,822
W
Eset
 
Eset
15,094
3,203
4,676
2,700
11,391
7,149
3,097
2,334
8,793
31,974
0
L
Gilgamesh
 
Gilgamesh
9,640
1,630
1,384
2,392
16,206
17,786
0
9,276
6,930
0
14,945
L
Bakasura
 
Bakasura
2,554
1,445
96
1,847
9,494
5,785
0
6,633
2,861
0
5,153
W
Scylla
IMagoNegro
Scylla
14,610
2,054
1,441
1,092
10,210
5,812
758
1,495
8,482
28,021
0
L
Medusa
JJATNI
Medusa
7,553
3,846
0
452
12,339
6,044
0
7,753
4,586
0
14,590
L
Ratatoskr
Julchen2008
Ratatoskr
5,399
380
417
1,200
10,405
5,808
0
8,321
2,084
0
11,140
W
Ares
4,937
308
1,858
1,169
13,694
14,169
648
2,408
11,002
8,925
0
L
Fafnir
Tenier
Fafnir
10,930
4,034
488
3,583
17,247
22,126
0
12,983
4,264
17,795
0
W
10,295
1,903
1,492
1,710
14,272
17,307
902
2,340
11,561
18,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,604
Gold Earned
38,449
120
Minions Killed
59
0
Camps Cleared
0
995,886
Distance Traveled
874,922
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,970
997
16
2
0
223,973
1
W
Eset
9,951
995
47
5
0
169,963
3
L
Gilgamesh
8,282
828
10
1
0
184,643
1
L
Bakasura
6,559
656
16
2
0
134,338
0
W
Scylla
10,199
1,020
33
3
0
206,520
0
L
Medusa
7,059
706
10
1
0
183,816
0
L
Ratatoskr
8,002
800
10
1
0
202,675
1
W
Ares
8,231
823
6
1
0
192,652
0
L
Fafnir
8,547
855
13
1
0
169,450
0
W
Ymir
10,253
1,025
18
2
0
202,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role