Player Matchup

Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Barbro
Scylla
Level 153
God Stats
2W - 2L
1,848 SR
Queue Stats
40W - 31L
1,576 Elo+
Party 1
Cthulhu
Cthulhu
DarkIsrael12
Cthulhu
Level 56
God Stats
6W - 4L
1,560 SR
Queue Stats
55W - 62L
1,411 Elo+
Solo
Guan Yu
Guan Yu
THoe17
Guan Yu
Level 158
God Stats
1W - 0L
1,222 SR
Queue Stats
24W - 29L
1,522 Elo+
Party 1
Team Averages
Level 94
1,526 SR
1,502 Elo+

VS

Team Averages
Level 98
1,527 SR
1,491 Elo+
Persephone
Persephone
Eagleeyes92
Persephone
Level 89
God Stats
0W - 1L
1,515 SR
Queue Stats
28W - 34L
1,445 Elo+
Solo
Rama
Rama
JollyWreckor11
Rama
Level 95
God Stats
0W - 1L
1,609 SR
Queue Stats
10W - 8L
1,421 Elo+
Solo
Thanatos
Thanatos
Kyrptonian
Thanatos
Level 106
God Stats
4W - 6L
1,442 SR
Queue Stats
221W - 252L
1,482 Elo+
Solo
Nox
Nox
ga3penetration
Nox
Level 119
God Stats
2W - 3L
1,484 SR
Queue Stats
89W - 81L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
xXSZNZXx
Gilgamesh
Level 81
God Stats
5W - 4L
1,585 SR
Queue Stats
242W - 263L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 1 / 4
8,046
575
6,141
11,016
5,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ishtar
 
Ishtar
12
4 / 4 / 4
7,698
550
10,529
11,397
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Barbro
Scylla
17
11 / 1 / 0
10,412
744
10,732
7,082
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DarkIsrael12
Cthulhu
12
2 / 4 / 5
8,087
578
6,034
13,045
7,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
THoe17
Guan Yu
14
2 / 1 / 2
8,460
604
4,662
6,389
7,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Eagleeyes92
Persephone
12
1 / 6 / 0
7,006
500
2,136
9,720
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
2 / 3 / 7
7,649
546
9,938
12,282
4,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Kyrptonian
Thanatos
13
6 / 3 / 1
8,203
586
6,130
12,170
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 7 / 3
6,471
462
4,848
11,078
10,106
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
xXSZNZXx
Gilgamesh
12
0 / 2 / 1
7,244
517
1,785
9,185
7,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
21
Kills
11
11
Deaths
21
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
4
4
W
Ishtar
 
Ishtar
4
4
4
1.5
W
Scylla
Barbro
Scylla
11
1
0
11
W
Cthulhu
DarkIsrael12
Cthulhu
2
4
5
1.13
L
Persephone
Eagleeyes92
Persephone
1
6
0
0.17
L
2
3
7
1.83
L
Thanatos
Kyrptonian
Thanatos
6
3
1
2.17
W
Guan Yu
THoe17
Guan Yu
2
1
2
3
L
2
7
3
0.5
L
Gilgamesh
xXSZNZXx
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,098
Damage
24,837
48,929
Taken
54,435
26,345
Mitigated
32,041
19,455
Healing
19,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,141
4,074
0
6,623
11,016
5,473
0
1,319
9,697
0
64,846
W
Ishtar
 
Ishtar
10,529
7,259
0
3,477
11,397
3,687
978
2,174
9,223
0
36,144
W
Scylla
Barbro
Scylla
10,732
1,398
0
2,822
7,082
2,592
130
980
6,102
85,005
0
W
Cthulhu
DarkIsrael12
Cthulhu
6,034
294
288
3,586
13,045
7,236
280
2,347
10,698
51,587
0
L
Persephone
Eagleeyes92
Persephone
2,136
0
0
1,191
9,720
3,900
328
5,287
4,379
39,330
0
L
9,938
8,679
0
5,391
12,282
4,905
0
3,453
8,829
0
52,483
L
Thanatos
Kyrptonian
Thanatos
6,130
1,384
0
9,632
12,170
5,623
0
3,756
8,372
0
50,936
W
Guan Yu
THoe17
Guan Yu
4,662
823
170
2,489
6,389
7,357
112
164
6,225
0
53,608
L
4,848
1,018
558
504
11,078
10,106
0
4,265
6,813
26,386
0
L
Gilgamesh
xXSZNZXx
Gilgamesh
1,785
408
0
2,279
9,185
7,507
0
0
8,630
0
48,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,703
Gold Earned
36,573
482
Minions Killed
403
0
Camps Cleared
0
1,393,591
Distance Traveled
1,313,568
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,046
575
116
8
0
314,350
6
W
Ishtar
7,698
550
61
4
0
234,257
2
W
Scylla
10,412
744
146
10
0
287,521
2
W
Cthulhu
8,087
578
67
5
0
266,162
2
L
Persephone
7,006
500
80
6
0
236,866
4
L
Rama
7,649
546
96
7
0
235,946
3
L
Thanatos
8,203
586
75
5
0
288,155
11
W
Guan Yu
8,460
604
92
7
0
291,301
2
L
Nox
6,471
462
37
3
0
261,770
1
L
Gilgamesh
7,244
517
115
8
0
290,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role