Player Matchup

Chronos
Chronos
Ipoomypants
Chronos
Level 88
God Stats
4W - 3L
1,639 SR
Queue Stats
215W - 204L
1,588 Elo+
Solo
Tyr
Tyr
Redminion3
Tyr
Level 116
God Stats
4W - 4L
1,488 SR
Queue Stats
165W - 114L
1,616 Elo+
Party 1
Ymir
Ymir
WhoTookRopefist
Ymir
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,752 Elo+
Party 1
Team Averages
Level 92
1,542 SR
1,652 Elo+

VS

Team Averages
Level 89
1,533 SR
1,544 Elo+
Ishtar
Ishtar
Doomsday1234
Ishtar
Level 57
God Stats
7W - 1L
1,640 SR
Queue Stats
64W - 39L
1,643 Elo+
Party 2
Achilles
Achilles
H3adshot17
Achilles
Level 148
God Stats
7W - 4L
1,456 SR
Queue Stats
149W - 136L
1,628 Elo+
Party 2
Janus
Janus
WE SNIPE FR
Janus
Level 63
God Stats
5W - 6L
1,504 SR
Queue Stats
38W - 65L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ipoomypants
Chronos
14
1 / 0 / 8
8,776
878
7,004
5,292
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 3 / 3
8,115
812
8,487
9,464
7,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
3 / 1 / 6
8,730
873
7,995
9,441
10,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 2 / 3
7,171
717
7,061
5,806
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
H3adshot17
Achilles
13
4 / 2 / 0
8,766
877
6,550
13,775
15,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 5 / 2
6,640
664
2,809
7,480
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
4
4
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
2
3
0.75
L
Achilles
H3adshot17
Achilles
4
2
0
2
W
Chronos
Ipoomypants
Chronos
1
0
8
5
W
5
3
3
2.17
L
0
5
2
0.2
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,486
Damage
16,420
24,197
Taken
27,061
21,171
Mitigated
21,198
8,102
Healing
3,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
7,061
4,841
0
935
5,806
2,701
0
2,586
3,086
0
30,871
L
Achilles
H3adshot17
Achilles
6,550
1,337
0
2,693
13,775
15,493
0
8,247
5,105
0
12,600
W
Chronos
Ipoomypants
Chronos
7,004
3,696
0
2,241
5,292
2,557
936
1,133
4,159
54,305
0
W
8,487
935
0
1,877
9,464
7,634
0
869
8,595
0
18,454
L
2,809
121
0
270
7,480
3,004
0
4,182
3,138
19,842
0
W
7,995
2,863
1,008
2,976
9,441
10,980
78
879
8,562
22,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,621
Gold Earned
22,577
158
Minions Killed
112
0
Camps Cleared
0
626,239
Distance Traveled
578,459
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,171
717
62
6
0
190,335
3
L
Achilles
8,766
877
8
1
0
209,627
3
W
Chronos
8,776
878
116
12
0
194,601
0
W
Tyr
8,115
812
17
2
0
230,589
0
L
Janus
6,640
664
42
4
0
178,497
2
W
Ymir
8,730
873
25
3
0
201,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role