Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AWD327
Thanatos
Level 68
God Stats
0W - 2L
1,193 SR
Queue Stats
7W - 15L
1,326 Elo+
Solo
Raijin
Raijin
Bigbootyjerry45
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 47L
1,418 Elo+
Solo
Da Ji
Da Ji
Rudabeger
Da Ji
Level 141
God Stats
1W - 2L
1,815 SR
Queue Stats
127W - 111L
1,545 Elo+
Solo
Team Averages
Level 109
1,502 SR
1,458 Elo+

VS

Team Averages
Level 93
1,357 SR
1,489 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ChaosThunder54
Scylla
Level 107
God Stats
1W - 2L
1,084 SR
Queue Stats
387W - 388L
1,427 Elo+
Solo
Ah Puch
Ah Puch
Dat_Boii_CrAzE
Ah Puch
Level 87
God Stats
4W - 2L
1,250 SR
Queue Stats
253W - 269L
1,506 Elo+
Party 1
Thor
Thor
Eruzerion_Z
Thor
Level 69
God Stats
5W - 1L
1,452 SR
Queue Stats
219W - 230L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 3 / 4
7,451
745
4,371
8,045
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
 
Chaac
10
1 / 2 / 1
6,493
649
2,296
5,691
4,356
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
AWD327
Thanatos
14
1 / 3 / 2
7,106
711
1,303
6,786
3,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 9 / 2
6,833
683
1,417
12,505
4,370
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Rudabeger
Da Ji
13
0 / 4 / 2
6,689
669
4,853
10,834
4,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 2 / 15
8,924
892
9,033
4,976
2,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
 
Hou Yi
15
3 / 0 / 12
8,453
845
4,453
5,196
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
9 / 3 / 8
9,321
932
9,846
5,303
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 0 / 14
8,827
883
10,345
4,398
2,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 14
8,325
833
5,861
7,872
3,776
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
84
2
Kills
21
21
Deaths
7
11
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
4
0.67
L
Chaac
 
Chaac
1
2
1
0.75
W
Nu Wa
 
Nu Wa
1
2
15
4.25
W
Hou Yi
 
Hou Yi
3
0
12
9
L
Thanatos
AWD327
Thanatos
1
3
2
0.67
L
0
9
2
0.11
W
9
3
8
4.33
W
5
0
14
12
W
3
2
14
5
L
Da Ji
Rudabeger
Da Ji
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,240
Damage
39,538
43,861
Taken
27,745
19,682
Mitigated
12,770
10,223
Healing
9,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,371
1,178
695
2,248
8,045
3,009
0
6,454
1,591
27,897
0
L
Chaac
 
Chaac
2,296
100
379
1,077
5,691
4,356
0
2,524
3,167
0
4,468
W
Nu Wa
 
Nu Wa
9,033
2,704
0
879
4,976
2,580
2,456
1,574
3,402
24,907
0
W
Hou Yi
 
Hou Yi
4,453
1,165
307
987
5,196
2,143
2,092
1,643
3,515
0
14,788
L
Thanatos
AWD327
Thanatos
1,303
0
302
2,154
6,786
3,419
0
5,313
1,473
0
6,536
L
1,417
108
0
585
12,505
4,370
0
8,477
4,028
11,768
0
W
9,846
340
542
181
5,303
2,210
451
847
4,456
15,574
0
W
10,345
107
1,709
2,796
4,398
2,061
994
848
3,550
18,548
0
W
5,861
763
765
999
7,872
3,776
314
876
6,949
0
13,048
L
Da Ji
Rudabeger
Da Ji
4,853
629
521
2,262
10,834
4,528
0
6,456
4,378
0
9,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,572
Gold Earned
43,850
110
Minions Killed
103
0
Camps Cleared
0
768,341
Distance Traveled
1,038,062
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,451
745
56
6
0
160,015
0
L
Chaac
6,493
649
7
1
0
97,186
1
W
Nu Wa
8,924
892
23
2
0
210,876
0
W
Hou Yi
8,453
845
27
3
0
221,281
0
L
Thanatos
7,106
711
19
2
0
179,500
0
L
Raijin
6,833
683
22
2
0
156,153
1
W
Scylla
9,321
932
11
1
0
188,609
0
W
Ah Puch
8,827
883
24
2
0
215,148
0
W
Thor
8,325
833
18
2
0
202,148
0
L
Da Ji
6,689
669
6
1
0
175,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role