Player Matchup

Artio
Artio
 
Artio
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
QuadeyekTTV
Amaterasu
Level 146
God Stats
4W - 2L
1,484 SR
Queue Stats
174W - 109L
1,547 Elo+
Party 2
Sol
Sol
iMunchies01
Sol
Level 85
God Stats
51W - 29L
1,666 SR
Queue Stats
383W - 203L
1,674 Elo+
Party 2
Team Averages
Level 128
1,550 SR
1,574 Elo+

VS

Team Averages
Level 124
1,372 SR
1,506 Elo+
King Arthur
King Arthur
Kromnus1
King Arthur
Level 100
God Stats
2W - 14L
1,294 SR
Queue Stats
207W - 261L
1,472 Elo+
Party 1
Ne Zha
Ne Zha
VvDarkChiefvV
Ne Zha
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,587 Elo+
Solo
Merlin
Merlin
xtheunknown2x
Merlin
Level 124
God Stats
7W - 15L
1,323 SR
Queue Stats
172W - 216L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
1 / 0 / 6
11,817
739
10,409
28,893
38,322
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
QuadeyekTTV
Amaterasu
17
5 / 1 / 2
13,028
814
16,599
23,491
22,507
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
1 / 1 / 2
10,790
674
9,799
15,177
6,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kromnus1
King Arthur
15
1 / 1 / 1
10,081
630
11,092
17,775
17,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 0
10,012
626
12,112
15,255
10,550
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 2 / 1
11,043
690
24,401
11,229
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
7
Kills
2
2
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
6
4
L
King Arthur
Kromnus1
King Arthur
1
1
1
1.5
W
Amaterasu
QuadeyekTTV
Amaterasu
5
1
2
6
L
1
4
0
0.25
W
1
1
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,807
Damage
47,605
67,561
Taken
44,259
67,700
Mitigated
34,214
36,784
Healing
6,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,409
1,532
1,567
12,401
28,893
38,322
242
10,184
18,709
34,342
0
L
King Arthur
Kromnus1
King Arthur
11,092
373
527
1,609
17,775
17,984
0
8,615
9,160
0
22,638
W
Amaterasu
QuadeyekTTV
Amaterasu
16,599
10,031
3,982
11,531
23,491
22,507
655
6,449
17,042
0
63,170
L
12,112
3,706
0
2,682
15,255
10,550
0
5,932
9,323
0
41,173
W
9,799
3,559
0
7,303
15,177
6,871
2,365
7,857
7,320
49,093
5,482
L
24,401
696
0
1,889
11,229
5,680
0
4,584
6,645
83,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,635
Gold Earned
31,136
213
Minions Killed
190
0
Camps Cleared
0
962,686
Distance Traveled
916,480
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,817
739
41
3
0
334,244
2
L
King Arthur
10,081
630
17
1
0
329,894
1
W
Amaterasu
13,028
814
73
5
0
338,565
5
L
Ne Zha
10,012
626
37
2
0
294,625
2
W
Sol
10,790
674
99
6
0
289,877
2
L
Merlin
11,043
690
136
9
0
291,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role