Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Hjordy
Scylla
Level 42
God Stats
11W - 17L
1,372 SR
Queue Stats
49W - 64L
1,345 Elo+
Party 1
Set
Set
PSYCHOPATH69
Set
Level 52
God Stats
1W - 4L
1,164 SR
Queue Stats
33W - 47L
1,351 Elo+
Solo
Artio
Artio
YoshYama
Artio
Level 43
God Stats
5W - 5L
1,461 SR
Queue Stats
75W - 123L
1,267 Elo+
Solo
Sobek
Sobek
vijay841
Sobek
Level 68
God Stats
14W - 15L
1,492 SR
Queue Stats
300W - 317L
1,457 Elo+
Solo
Team Averages
Level 60
1,398 SR
1,384 Elo+

VS

Team Averages
Level 68
1,467 SR
1,512 Elo+
Fafnir
Fafnir
Baritron1994
Fafnir
Level 82
God Stats
11W - 6L
1,593 SR
Queue Stats
26W - 20L
1,492 Elo+
Solo
Vamana
Vamana
FruIno
Vamana
Level 29
God Stats
2W - 1L
1,491 SR
Queue Stats
18W - 19L
1,497 Elo+
Party 2
Hachiman
Hachiman
PotatoKuzzle
Hachiman
Level 89
God Stats
3W - 5L
1,392 SR
Queue Stats
237W - 217L
1,532 Elo+
Party 2
Anubis
Anubis
Rensworth
Anubis
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 17L
1,624 Elo+
Party 2
Athena
Athena
vladJRGP
Athena
Level 84
God Stats
2W - 1L
1,359 SR
Queue Stats
29W - 19L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
1 / 4 / 1
9,379
408
11,153
15,141
6,130
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Hjordy
Scylla
16
1 / 4 / 1
10,673
464
19,757
12,217
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 7 / 0
10,310
448
8,201
26,687
13,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
YoshYama
Artio
14
1 / 7 / 2
9,641
419
6,146
23,756
26,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
vijay841
Sobek
16
3 / 4 / 0
10,694
465
6,635
23,646
20,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
3 / 1 / 10
12,302
535
4,137
19,533
26,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
FruIno
Vamana
20
6 / 3 / 8
13,817
601
23,923
20,827
16,773
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
PotatoKuzzle
Hachiman
20
4 / 1 / 8
12,942
563
21,528
21,172
10,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Rensworth
Anubis
20
6 / 3 / 8
13,011
566
13,278
18,708
11,134
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
vladJRGP
Athena
19
7 / 0 / 7
12,464
542
9,616
18,377
10,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
8
Kills
26
26
Deaths
8
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
4
1
0.38
W
Fafnir
3
1
10
8
W
Vamana
FruIno
Vamana
6
3
8
3.33
L
Scylla
Hjordy
Scylla
1
4
1
0.38
L
2
7
0
0.29
W
Hachiman
PotatoKuzzle
Hachiman
4
1
8
8
W
Anubis
Rensworth
Anubis
6
3
8
3.33
L
Artio
YoshYama
Artio
1
7
2
0.29
L
Sobek
vijay841
Sobek
3
4
0
0.75
W
Athena
vladJRGP
Athena
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,892
Damage
72,482
101,447
Taken
98,617
71,061
Mitigated
75,552
26,463
Healing
46,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
11,153
4,788
0
5,280
15,141
6,130
0
2,494
12,647
0
73,542
W
Fafnir
4,137
1,055
360
6,781
19,533
26,474
893
5,881
13,600
23,338
0
W
Vamana
FruIno
Vamana
23,923
12,911
0
4,621
20,827
16,773
4,883
5,986
14,257
0
119,017
L
Scylla
Hjordy
Scylla
19,757
1,360
0
1,431
12,217
4,656
740
5,815
6,402
91,413
0
L
8,201
4,084
0
8,435
26,687
13,134
130
6,681
20,006
0
90,612
W
Hachiman
PotatoKuzzle
Hachiman
21,528
14,513
0
15,512
21,172
10,238
1,185
7,632
13,540
0
142,693
W
Anubis
Rensworth
Anubis
13,278
1,018
0
11,999
18,708
11,134
1,682
11,285
7,405
119,147
0
L
Artio
YoshYama
Artio
6,146
1,514
875
5,670
23,756
26,507
136
7,946
15,810
30,121
0
L
Sobek
vijay841
Sobek
6,635
608
0
4,772
23,646
20,634
762
4,095
19,551
52,361
0
W
Athena
vladJRGP
Athena
9,616
2,208
0
6,780
18,377
10,933
1,504
4,069
14,180
93,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,697
Gold Earned
64,536
554
Minions Killed
675
0
Camps Cleared
0
1,967,987
Distance Traveled
2,156,241
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,379
408
111
5
0
368,466
0
W
Fafnir
12,302
535
32
1
0
400,318
7
W
Vamana
13,817
601
177
8
0
465,077
4
L
Scylla
10,673
464
151
7
0
391,942
5
L
Set
10,310
448
134
6
0
413,739
0
W
Hachiman
12,942
563
180
8
0
412,411
5
W
Anubis
13,011
566
172
7
0
392,691
3
L
Artio
9,641
419
40
2
0
403,285
3
L
Sobek
10,694
465
118
5
0
390,555
0
W
Athena
12,464
542
114
5
0
485,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role