Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DirePants95
Achilles
Level 109
God Stats
2W - 4L
1,251 SR
Queue Stats
218W - 236L
1,442 Elo+
Solo
Bakasura
Bakasura
Treja3
Bakasura
Level 160
God Stats
1W - 1L
1,271 SR
Queue Stats
590W - 610L
1,507 Elo+
Solo
Maui
Maui
iSikWicked
Maui
Level 145
God Stats
7W - 7L
1,564 SR
Queue Stats
705W - 731L
1,437 Elo+
Solo
Ah Puch
Ah Puch
suffr
Ah Puch
Level 86
God Stats
2W - 1L
1,339 SR
Queue Stats
31W - 28L
1,447 Elo+
Solo
Team Averages
Level 132
1,385 SR
1,467 Elo+

VS

Team Averages
Level 115
1,564 SR
1,451 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
GFFStaticX
Nox
Level 90
God Stats
1W - 2L
1,508 SR
Queue Stats
124W - 157L
1,359 Elo+
Party 1
Cerberus
Cerberus
LamaDesTodes
Cerberus
Level 160
God Stats
1W - 6L
1,381 SR
Queue Stats
408W - 424L
1,458 Elo+
Solo
Olorun
Olorun
Wiewich
Olorun
Level 68
God Stats
2W - 7L
1,709 SR
Queue Stats
178W - 208L
1,409 Elo+
Party 1
Thor
Thor
susanoo2x
Thor
Level 126
God Stats
14W - 5L
1,723 SR
Queue Stats
153W - 136L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 1 / 0
6,131
557
4,191
5,254
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
DirePants95
Achilles
11
3 / 0 / 2
5,927
539
5,420
5,624
4,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Treja3
Bakasura
12
4 / 3 / 3
6,712
610
3,207
11,350
4,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 4 / 4
6,850
623
6,619
10,812
10,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
suffr
Ah Puch
10
2 / 3 / 4
6,241
567
9,691
5,700
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
5 / 5 / 0
6,619
602
8,197
14,949
8,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 4 / 2
5,908
537
1,879
6,135
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
LamaDesTodes
Cerberus
9
1 / 2 / 1
5,592
508
2,890
11,791
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Wiewich
Olorun
11
0 / 0 / 0
5,728
521
568
3,872
1,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
10
3 / 2 / 3
6,196
563
6,225
8,998
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
13
Kills
10
11
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
0
1
L
Mulan
 
Mulan
5
5
0
1
W
Achilles
DirePants95
Achilles
3
0
2
4
L
1
4
2
0.5
L
Cerberus
LamaDesTodes
Cerberus
1
2
1
0.75
W
Bakasura
Treja3
Bakasura
4
3
3
1.83
L
Olorun
Wiewich
Olorun
0
0
0
0
W
3
4
4
1.25
W
Ah Puch
suffr
Ah Puch
2
3
4
1.33
L
Thor
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,128
Damage
19,759
38,740
Taken
45,745
24,582
Mitigated
23,458
10,672
Healing
13,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,191
1,857
77
2,270
5,254
2,531
58
548
4,706
44,241
8,461
L
Mulan
 
Mulan
8,197
1,967
0
4,321
14,949
8,757
0
6,056
8,719
0
44,613
W
Achilles
DirePants95
Achilles
5,420
1,037
71
2,199
5,624
4,250
0
2,182
3,442
0
23,151
L
1,879
326
0
588
6,135
2,509
0
3,268
2,665
33,292
0
L
Cerberus
LamaDesTodes
Cerberus
2,890
214
0
3,980
11,791
6,815
0
4,428
6,738
17,959
0
W
Bakasura
Treja3
Bakasura
3,207
2,474
0
3,186
11,350
4,631
89
381
10,969
0
42,463
L
Olorun
Wiewich
Olorun
568
308
40
1,399
3,872
1,698
495
1,147
2,687
32,571
8,747
W
6,619
2,178
0
1,951
10,812
10,931
0
0
10,812
32,016
8,377
W
Ah Puch
suffr
Ah Puch
9,691
653
0
918
5,700
2,239
0
2,142
3,558
34,194
0
L
Thor
6,225
1,623
0
3,000
8,998
3,679
0
3,785
5,173
0
34,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,861
Gold Earned
30,043
351
Minions Killed
322
0
Camps Cleared
0
1,076,992
Distance Traveled
1,089,679
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,131
557
73
7
0
209,889
3
L
Mulan
6,619
602
67
6
0
197,301
2
W
Achilles
5,927
539
44
4
0
225,729
0
L
Nox
5,908
537
77
7
0
206,134
5
L
Cerberus
5,592
508
32
3
0
229,772
6
W
Bakasura
6,712
610
99
9
0
247,665
3
L
Olorun
5,728
521
82
7
0
212,556
2
W
Maui
6,850
623
67
6
0
192,337
2
W
Ah Puch
6,241
567
68
6
0
201,372
0
L
Thor
6,196
563
64
6
0
243,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role