Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FNxQ3w
Danzaburou
Level 147
God Stats
1W - 0L
1,618 SR
Queue Stats
13W - 10L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
II FEARxME II
Morgan Le Fay
Level 60
God Stats
23W - 11L
1,705 SR
Queue Stats
360W - 308L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
RauRuKuruze
Gilgamesh
Level 23
God Stats
2W - 0L
1,747 SR
Queue Stats
43W - 17L
1,641 Elo+
Solo
Team Averages
Level 97
1,614 SR
1,517 Elo+

VS

Team Averages
Level 114
1,505 SR
1,497 Elo+
Erlang Shen
Erlang Shen
FuNgUsThIzZ
Erlang Shen
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 130L
1,472 Elo+
Party 1
Fafnir
Fafnir
Thevectorcraft
Fafnir
Level 152
God Stats
2W - 3L
1,668 SR
Queue Stats
304W - 264L
1,521 Elo+
Solo
Lancelot
Lancelot
iLOVE Destiny4
Lancelot
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 43L
1,531 Elo+
Party 1
Ares
Ares
totormousa
Ares
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
trueninja89
Kuzenbo
Level 156
God Stats
3W - 6L
1,355 SR
Queue Stats
291W - 343L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
5 / 0 / 21
10,279
857
12,069
6,557
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
 
Anubis
16
5 / 3 / 13
9,724
810
12,297
9,821
5,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
FNxQ3w
Danzaburou
18
7 / 2 / 21
10,606
884
24,755
12,883
6,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
II FEARxME II
Morgan Le Fay
17
8 / 1 / 17
10,166
847
18,700
9,734
5,406
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gilgamesh
RauRuKuruze
Gilgamesh
17
7 / 3 / 21
11,290
941
12,331
16,785
21,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FuNgUsThIzZ
Erlang Shen
14
1 / 6 / 2
7,795
650
5,660
16,941
12,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 6 / 3
8,235
686
5,800
18,572
22,465
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
16
3 / 6 / 4
8,577
715
9,165
13,088
6,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 7 / 3
8,053
671
5,419
18,597
22,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
trueninja89
Kuzenbo
13
1 / 7 / 4
8,419
702
6,637
21,139
29,800
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
24
32
Kills
8
9
Deaths
32
93
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
5
0
21
15.5
W
Anubis
 
Anubis
5
3
13
3.83
W
Danzaburou
FNxQ3w
Danzaburou
7
2
21
8.75
L
Erlang Shen
FuNgUsThIzZ
Erlang Shen
1
6
2
0.33
W
Morgan Le Fay
II FEARxME II
Morgan Le Fay
8
1
17
16.5
W
Gilgamesh
RauRuKuruze
Gilgamesh
7
3
21
5.83
L
2
6
3
0.58
L
Lancelot
3
6
4
0.83
L
1
7
3
0.36
L
Kuzenbo
trueninja89
Kuzenbo
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,152
Damage
32,681
55,780
Taken
88,337
42,495
Mitigated
94,730
24,820
Healing
18,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
12,069
1,517
1,744
1,960
6,557
3,356
936
2,785
3,772
28,745
0
W
Anubis
 
Anubis
12,297
651
1,242
2,056
9,821
5,728
879
4,093
5,728
28,452
0
W
Danzaburou
FNxQ3w
Danzaburou
24,755
8,273
0
5,940
12,883
6,946
3,765
3,989
8,894
0
51,385
L
Erlang Shen
FuNgUsThIzZ
Erlang Shen
5,660
1,665
2,413
3,276
16,941
12,906
0
8,055
8,717
0
14,254
W
Morgan Le Fay
II FEARxME II
Morgan Le Fay
18,700
2,647
2,400
3,340
9,734
5,406
1,359
2,193
7,541
26,211
0
W
Gilgamesh
RauRuKuruze
Gilgamesh
12,331
3,725
3,567
2,571
16,785
21,059
1,292
4,796
11,989
0
16,134
L
5,800
883
580
5,579
18,572
22,465
0
10,503
8,020
14,982
0
L
Lancelot
9,165
820
792
1,003
13,088
6,851
0
5,362
7,619
0
19,784
L
5,419
261
0
2,197
18,597
22,708
0
8,270
10,176
9,243
0
L
Kuzenbo
trueninja89
Kuzenbo
6,637
2,027
872
2,235
21,139
29,800
48
10,260
10,739
15,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,065
Gold Earned
41,079
144
Minions Killed
85
0
Camps Cleared
0
1,079,899
Distance Traveled
1,012,188
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,279
857
42
4
0
262,469
3
W
Anubis
9,724
810
41
3
0
178,818
0
W
Danzaburou
10,606
884
45
4
0
210,343
0
L
Erlang Shen
7,795
650
14
1
0
221,450
2
W
Morgan Le Fay
10,166
847
8
1
0
234,443
0
W
Gilgamesh
11,290
941
8
1
0
193,826
0
L
Fafnir
8,235
686
18
2
0
176,981
0
L
Lancelot
8,577
715
30
3
0
206,177
0
L
Ares
8,053
671
9
1
0
200,085
1
L
Kuzenbo
8,419
702
14
1
0
207,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role