Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DamernesKonge
Ravana
Level 43
God Stats
3W - 1L
1,627 SR
Queue Stats
42W - 25L
1,609 Elo+
Solo
Pele
Pele
TheFatGandalfs
Pele
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 174L
1,422 Elo+
Solo
Merlin
Merlin
ΤοβεΑSmurf
Merlin
Level 48
God Stats
6W - 5L
1,266 SR
Queue Stats
84W - 119L
1,414 Elo+
Solo
Cernunnos
Cernunnos
Папирони
Cernunnos
Level 39
God Stats
3W - 0L
1,618 SR
Queue Stats
11W - 16L
1,401 Elo+
Solo
Team Averages
Level 67
1,502 SR
1,469 Elo+

VS

Team Averages
Level 113
1,424 SR
1,560 Elo+
Discordia
Discordia
HarukiJunek
Discordia
Level 124
God Stats
0W - 1L
1,452 SR
Queue Stats
57W - 49L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
Hidandara
Gilgamesh
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,535 Elo+
Solo
Jing Wei
Jing Wei
MagicDraq
Jing Wei
Level 17
God Stats
2W - 3L
1,175 SR
Queue Stats
13W - 7L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
TragedyOrNah
Aphrodite
Level 140
God Stats
1W - 1L
1,732 SR
Queue Stats
82W - 53L
1,660 Elo+
Party 1
Awilix
Awilix
danxhkh
Awilix
Level 127
God Stats
4W - 9L
1,263 SR
Queue Stats
462W - 467L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 2 / 8
8,476
530
7,635
11,018
10,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 1 / 5
8,878
555
10,812
10,512
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 0 / 3
10,266
642
15,444
16,802
12,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 0 / 9
8,454
528
9,098
5,909
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
15
2 / 3 / 1
8,660
541
7,624
11,028
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HarukiJunek
Discordia
12
1 / 4 / 0
7,463
466
6,896
9,638
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Hidandara
Gilgamesh
11
0 / 7 / 1
6,636
415
6,780
18,631
13,538
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
MagicDraq
Jing Wei
16
3 / 2 / 1
9,441
590
6,873
12,133
4,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
TragedyOrNah
Aphrodite
11
2 / 2 / 1
7,579
474
5,902
13,961
7,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
danxhkh
Awilix
11
0 / 3 / 2
6,904
432
4,401
14,444
5,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
18
Kills
6
6
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
8
4
W
6
1
5
8.5
L
Discordia
HarukiJunek
Discordia
1
4
0
0.25
L
Gilgamesh
Hidandara
Gilgamesh
0
7
1
0.07
L
Jing Wei
MagicDraq
Jing Wei
3
2
1
1.75
W
6
0
3
7.5
L
Aphrodite
TragedyOrNah
Aphrodite
2
2
1
1.25
L
Awilix
danxhkh
Awilix
0
3
2
0.33
W
0
0
9
4.5
W
Cernunnos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,613
Damage
30,852
55,269
Taken
68,807
34,873
Mitigated
35,014
21,783
Healing
15,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,635
328
2,245
3,306
11,018
10,067
0
3,320
7,698
32,037
2,073
W
10,812
2,217
0
1,900
10,512
5,041
0
2,572
7,940
0
76,626
L
Discordia
HarukiJunek
Discordia
6,896
53
0
895
9,638
3,598
0
4,913
4,725
52,418
0
L
Gilgamesh
Hidandara
Gilgamesh
6,780
1,546
0
746
18,631
13,538
0
3,251
15,380
5,195
37,353
L
Jing Wei
MagicDraq
Jing Wei
6,873
6,300
0
4,629
12,133
4,735
714
869
11,264
0
84,050
W
15,444
3,235
0
8,463
16,802
12,665
0
3,833
12,969
38
89,543
L
Aphrodite
TragedyOrNah
Aphrodite
5,902
1,350
3,541
5,284
13,961
7,936
0
4,661
9,300
28,355
2,037
L
Awilix
danxhkh
Awilix
4,401
1,642
0
740
14,444
5,207
0
2,689
11,755
0
45,239
W
9,098
646
0
1,125
5,909
2,628
280
3,111
2,798
66,544
0
W
Cernunnos
7,624
3,951
0
4,744
11,028
4,472
1,080
676
10,352
0
76,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,734
Gold Earned
38,023
567
Minions Killed
455
0
Camps Cleared
0
1,611,528
Distance Traveled
1,624,562
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,476
530
43
3
0
335,306
4
W
Ravana
8,878
555
119
7
0
364,811
2
L
Discordia
7,463
466
99
6
0
316,238
2
L
Gilgamesh
6,636
415
60
4
0
294,570
2
L
Jing Wei
9,441
590
160
10
0
323,130
2
W
Pele
10,266
642
160
10
0
322,630
5
L
Aphrodite
7,579
474
56
4
0
328,870
4
L
Awilix
6,904
432
80
5
0
361,754
0
W
Merlin
8,454
528
131
8
0
317,505
5
W
Cernunnos
8,660
541
114
7
0
271,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role