Player Matchup

Ymir
Ymir
 
Ymir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
LordOfTheChimps
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,552 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Olympusdeciple
Tsukuyomi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 55L
1,350 Elo+
Solo
Guan Yu
Guan Yu
S11Natra
Guan Yu
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,731 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,527 Elo+

VS

Team Averages
Level 129
1,362 SR
1,457 Elo+
Medusa
Medusa
 
Medusa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
fatalhitman831
Neith
Level 109
God Stats
1W - 1L
1,797 SR
Queue Stats
67W - 54L
1,510 Elo+
Solo
Terra
Terra
guncel-fisek
Terra
Level 125
God Stats
16W - 30L
1,288 SR
Queue Stats
2,163W - 2,555L
1,358 Elo+
Solo
Tiamat
Tiamat
l BlackRaven l
Tiamat
Level 146
God Stats
0W - 5L
1,114 SR
Queue Stats
147W - 165L
1,485 Elo+
Party 2
Kali
Kali
nevetswilson
Kali
Level 128
God Stats
1W - 8L
1,111 SR
Queue Stats
192W - 205L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
11 / 2 / 10
11,709
976
11,169
20,875
26,698
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
 
Bastet
17
10 / 3 / 13
10,517
876
19,738
19,250
11,357
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 3 / 18
9,032
753
14,657
21,032
26,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Olympusdeciple
Tsukuyomi
15
0 / 3 / 16
8,541
712
8,743
22,503
19,236
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
S11Natra
Guan Yu
15
3 / 3 / 12
9,469
789
8,176
16,788
21,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 6 / 11
9,132
761
10,061
12,514
6,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 6 / 7
9,653
804
23,059
17,114
12,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
1 / 4 / 8
9,001
750
5,600
16,519
14,723
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
7 / 3 / 3
10,533
878
29,643
11,034
10,053
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
1 / 8 / 6
8,862
739
8,315
17,862
9,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
49
27
Kills
14
14
Deaths
27
69
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
11
2
10
8
W
Bastet
 
Bastet
10
3
13
5.5
L
Medusa
 
Medusa
1
6
11
1.08
W
3
3
18
4
W
Tsukuyomi
Olympusdeciple
Tsukuyomi
0
3
16
2.67
W
Guan Yu
S11Natra
Guan Yu
3
3
12
3
L
4
6
7
1.25
L
1
4
8
1.25
L
7
3
3
2.83
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,483
Damage
76,678
100,448
Taken
75,043
105,990
Mitigated
53,280
45,257
Healing
26,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,169
2,476
1,516
4,638
20,875
26,698
319
7,890
12,985
25,293
0
W
Bastet
 
Bastet
19,738
8,238
3,321
4,755
19,250
11,357
442
7,228
12,022
0
27,484
L
Medusa
 
Medusa
10,061
4,470
778
2,123
12,514
6,505
71
5,086
7,428
0
14,537
W
14,657
1,415
455
2,475
21,032
26,905
156
6,542
14,490
20,149
0
W
Tsukuyomi
Olympusdeciple
Tsukuyomi
8,743
867
2,983
7,453
22,503
19,236
207
8,190
14,313
9,338
15,353
W
Guan Yu
S11Natra
Guan Yu
8,176
1,119
11,357
6,304
16,788
21,794
361
5,393
11,395
0
14,342
L
23,059
6,278
253
5,604
17,114
12,661
732
5,653
11,461
0
41,750
L
5,600
778
2,612
5,507
16,519
14,723
992
4,734
11,785
9,944
0
L
29,643
1,787
494
3,594
11,034
10,053
992
5,000
6,034
46,600
0
L
8,315
3,005
387
5,222
17,862
9,338
979
7,609
10,253
0
14,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,268
Gold Earned
47,181
112
Minions Killed
128
0
Camps Cleared
0
1,109,332
Distance Traveled
1,034,021
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,709
976
33
3
0
211,390
0
W
Bastet
10,517
876
29
2
0
265,602
2
L
Medusa
9,132
761
12
1
0
206,105
2
W
Ares
9,032
753
4
0
0
210,006
0
W
Tsukuyomi
8,541
712
39
3
0
227,920
1
W
Guan Yu
9,469
789
7
1
0
194,414
0
L
Neith
9,653
804
50
4
0
179,774
0
L
Terra
9,001
750
12
1
0
206,881
0
L
Tiamat
10,533
878
40
3
0
247,442
2
L
Kali
8,862
739
14
1
0
193,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role