Player Matchup

Athena
Athena
DanChan
Athena
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 52L
1,599 Elo+
Solo
Sol
Sol
EhLiteCanadian
Sol
Level 99
God Stats
14W - 8L
1,710 SR
Queue Stats
208W - 163L
1,536 Elo+
Solo
Thor
Thor
KakashiSannx
Thor
Level 62
God Stats
2W - 2L
1,768 SR
Queue Stats
21W - 16L
1,605 Elo+
Solo
Hun Batz
Hun Batz
WhoTookRopefist
Hun Batz
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,780 Elo+
Solo
Bacchus
Bacchus
YeetBoys
Bacchus
Level 122
God Stats
7W - 3L
1,646 SR
Queue Stats
318W - 254L
1,648 Elo+
Solo
Team Averages
Level 95
1,625 SR
1,634 Elo+

VS

Team Averages
Level 141
1,637 SR
1,554 Elo+
Baron Samedi
Baron Samedi
AlkaiosAmatoTTV
Baron Samedi
Level 159
God Stats
6W - 5L
1,657 SR
Queue Stats
548W - 484L
1,615 Elo+
Solo
Artemis
Artemis
HighDiamond
Artemis
Level 117
God Stats
4W - 3L
1,591 SR
Queue Stats
545W - 466L
1,717 Elo+
Solo
Yemoja
Yemoja
ManOfTheYear55
Yemoja
Level 151
God Stats
0W - 1L
1,576 SR
Queue Stats
10W - 7L
1,432 Elo+
Party 1
Hades
Hades
QueueSlay
Hades
Level 119
God Stats
4W - 3L
1,648 SR
Queue Stats
132W - 113L
1,561 Elo+
Solo
Pele
Pele
SageModeAFKzo
Pele
Level 158
God Stats
3W - 3L
1,712 SR
Queue Stats
19W - 16L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DanChan
Athena
14
3 / 1 / 12
9,584
599
6,349
19,252
16,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 2 / 2
9,708
607
7,827
11,252
3,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
14 / 1 / 4
10,696
669
22,605
13,958
6,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
15
2 / 1 / 6
9,062
566
6,637
13,770
6,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
YeetBoys
Bacchus
15
5 / 1 / 3
9,912
620
11,885
11,656
7,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlkaiosAmatoTTV
Baron Samedi
12
0 / 7 / 3
7,365
460
8,843
13,942
6,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
HighDiamond
Artemis
15
2 / 4 / 0
9,168
573
9,103
14,935
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 1
7,102
444
4,096
10,001
6,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Hades
QueueSlay
Hades
14
1 / 6 / 0
8,214
513
10,660
18,106
13,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 8 / 3
8,083
505
7,211
18,648
7,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
26
Kills
6
6
Deaths
26
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlkaiosAmatoTTV
Baron Samedi
0
7
3
0.21
W
Athena
DanChan
Athena
3
1
12
9
W
2
2
2
1.5
L
Artemis
HighDiamond
Artemis
2
4
0
0.5
W
14
1
4
16
L
1
1
1
1.5
L
Hades
QueueSlay
Hades
1
6
0
0.17
L
2
8
3
0.44
W
Hun Batz
2
1
6
5
W
Bacchus
YeetBoys
Bacchus
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,303
Damage
39,913
69,888
Taken
75,632
41,155
Mitigated
39,253
24,409
Healing
26,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlkaiosAmatoTTV
Baron Samedi
8,843
1,501
469
2,672
13,942
6,905
0
1,891
12,051
58,782
0
W
Athena
DanChan
Athena
6,349
2,004
499
7,584
19,252
16,328
220
6,461
12,791
36,106
0
W
7,827
3,066
0
5,787
11,252
3,639
1,024
1,045
10,207
84,191
4,531
L
Artemis
HighDiamond
Artemis
9,103
5,485
0
6,428
14,935
5,820
0
5,231
9,704
0
78,398
W
22,605
5,663
0
3,720
13,958
6,489
0
5,459
8,499
0
90,726
L
4,096
801
2,502
1,921
10,001
6,394
0
3,353
6,648
23,105
0
L
Hades
QueueSlay
Hades
10,660
1,500
66
6,602
18,106
13,040
0
10,561
6,994
63,737
0
L
7,211
1,565
0
5,496
18,648
7,094
0
4,121
14,443
0
49,196
W
Hun Batz
6,637
2,583
0
3,688
13,770
6,755
0
3,714
10,056
0
81,666
W
Bacchus
YeetBoys
Bacchus
11,885
3,305
0
3,131
11,656
7,944
0
6,920
4,736
61,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,962
Gold Earned
39,932
596
Minions Killed
464
0
Camps Cleared
0
1,669,305
Distance Traveled
1,433,211
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,365
460
92
6
0
282,132
0
W
Athena
9,584
599
53
3
0
364,518
5
W
Sol
9,708
607
157
10
0
290,212
6
L
Artemis
9,168
573
139
9
0
255,584
0
W
Thor
10,696
669
123
8
0
340,195
0
L
Yemoja
7,102
444
38
2
0
330,126
8
L
Hades
8,214
513
115
7
0
270,046
2
L
Pele
8,083
505
80
5
0
295,323
0
W
Hun Batz
9,062
566
123
8
0
339,072
3
W
Bacchus
9,912
620
140
9
0
335,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role