Player Matchup

Izanami
Izanami
Gold III
GeoTheChamp
Izanami
Gold III
Level 103
God Stats
16W - 12L
1,682 SR
Queue Stats
401W - 581L
1,523 MMR
Solo
Ymir
Ymir
Gold IV
SwaggySteve22
Ymir
Gold IV
Level 130
God Stats
10W - 12L
1,602 SR
Queue Stats
73W - 115L
1,525 MMR
Solo
Achilles
Achilles
Diamond V
sOs HANDofGod
Achilles
Diamond V
Level 156
God Stats
20W - 36L
1,389 SR
Queue Stats
719W - 904L
2,071 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,558 SR
1,706 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,684 SR
1,783 MMR
Sol
Sol
Bronze III
 
Sol
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum V
KJSGaming
Ravana
Platinum V
Level 88
God Stats
2W - 0L
1,885 SR
Queue Stats
41W - 26L
1,948 MMR
Party 1
Terra
Terra
Platinum I
MeatyJet27
Terra
Platinum I
Level 160
God Stats
35W - 27L
1,667 SR
Queue Stats
285W - 230L
1,900 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GeoTheChamp
Izanami
16
1 / 3 / 2
10,148
677
17,183
14,895
6,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 3
9,065
604
7,637
19,913
20,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Achilles
sOs HANDofGod
Achilles
15
2 / 3 / 0
10,628
709
8,495
20,488
23,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AresNe ZhaThothAo KuangAh Muzen Cab

VS

Bans
Guan YuPoseidonBaron SamediScyllaBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 2 / 4
10,941
729
19,036
18,520
8,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
KJSGaming
Ravana
17
4 / 1 / 4
10,891
726
18,627
12,510
11,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Terra
15
1 / 0 / 7
10,874
725
9,300
16,622
19,949
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
8
8
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
4
2.5
L
Izanami
GeoTheChamp
Izanami
1
3
2
0.67
W
Ravana
KJSGaming
Ravana
4
1
4
6
W
Terra
1
0
7
4.5
L
0
2
3
0.75
L
Achilles
sOs HANDofGod
Achilles
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,315
Damage
46,963
55,296
Taken
47,652
50,759
Mitigated
40,185
11,715
Healing
26,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,036
6,564
0
9,448
18,520
8,923
2,662
2,784
15,422
61,241
7,698
L
Izanami
GeoTheChamp
Izanami
17,183
13,096
0
500
14,895
6,776
112
7,462
7,002
0
74,397
W
Ravana
KJSGaming
Ravana
18,627
4,910
493
4,215
12,510
11,313
765
1,849
10,447
0
56,702
W
Terra
9,300
1,049
5,203
6,698
16,622
19,949
304
2,359
13,887
30,230
0
L
7,637
1,366
660
2,344
19,913
20,265
0
9,607
9,659
21,830
0
L
Achilles
sOs HANDofGod
Achilles
8,495
1,369
986
7,225
20,488
23,718
0
9,380
10,532
0
20,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,841
Gold Earned
32,706
162
Minions Killed
179
0
Camps Cleared
0
802,237
Distance Traveled
889,948
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,941
729
94
6
0
263,623
5
L
Izanami
10,148
677
121
8
0
259,775
2
W
Ravana
10,891
726
57
4
0
309,643
1
W
Terra
10,874
725
28
2
0
316,682
3
L
Ymir
9,065
604
21
1
0
245,337
7
L
Achilles
10,628
709
20
1
0
297,125
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role