Player Matchup

Cernunnos
Cernunnos
D1G1T41 xTERROR
Cernunnos
Level 17
God Stats
1W - 6L
1,303 SR
Queue Stats
1W - 7L
1,084 Elo+
Party 2
Pele
Pele
Dirovex
Pele
Level 83
God Stats
0W - 2L
1,230 SR
Queue Stats
10W - 17L
1,344 Elo+
Party 2
Chang'e
Chang'e
Rhinosquad22
Chang'e
Level 113
God Stats
1W - 1L
1,701 SR
Queue Stats
428W - 505L
1,410 Elo+
Solo
Ymir
Ymir
ThisDude24
Ymir
Level 85
God Stats
30W - 23L
1,557 SR
Queue Stats
362W - 422L
1,344 Elo+
Solo
Nemesis
Nemesis
iToteThatBeam
Nemesis
Level 48
God Stats
1W - 2L
1,518 SR
Queue Stats
107W - 118L
1,419 Elo+
Solo
Team Averages
Level 69
1,462 SR
1,320 Elo+

VS

Team Averages
Level 86
1,395 SR
1,378 Elo+
Poseidon
Poseidon
Doc_Birdy
Poseidon
Level 68
God Stats
2W - 2L
1,152 SR
Queue Stats
162W - 173L
1,369 Elo+
Party 1
Zeus
Zeus
Gambit536412-21
Zeus
Level 128
God Stats
14W - 10L
1,658 SR
Queue Stats
374W - 419L
1,390 Elo+
Solo
Athena
Athena
Mr-Zbags1
Athena
Level 98
God Stats
18W - 6L
1,564 SR
Queue Stats
342W - 371L
1,393 Elo+
Party 1
Bastet
Bastet
Sarabande01
Bastet
Level 61
God Stats
24W - 20L
1,323 SR
Queue Stats
285W - 315L
1,379 Elo+
Solo
Maui
Maui
gumbaeng
Maui
Level 77
God Stats
2W - 2L
1,278 SR
Queue Stats
150W - 146L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
D1G1T41 xTERROR
Cernunnos
13
0 / 3 / 0
8,572
476
3,332
10,852
4,505
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
Dirovex
Pele
16
2 / 2 / 3
9,992
555
10,432
18,119
7,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Rhinosquad22
Chang'e
14
2 / 4 / 1
8,927
496
8,862
15,370
5,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 5 / 0
7,380
410
4,669
14,988
10,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
14
1 / 6 / 1
8,860
492
10,530
17,903
7,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Doc_Birdy
Poseidon
15
4 / 2 / 5
9,204
511
10,430
8,346
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 1 / 4
9,234
513
9,938
7,390
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
Mr-Zbags1
Athena
13
5 / 2 / 7
8,106
450
9,021
18,026
13,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
15
3 / 0 / 5
8,908
495
9,296
16,140
6,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maui
16
5 / 0 / 2
9,781
543
7,125
13,233
12,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
19
20
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
D1G1T41 xTERROR
Cernunnos
0
3
0
0
L
Pele
Dirovex
Pele
2
2
3
1.75
W
Poseidon
Doc_Birdy
Poseidon
4
2
5
3.25
W
2
1
4
4
W
Athena
Mr-Zbags1
Athena
5
2
7
4.25
L
Chang'e
Rhinosquad22
Chang'e
2
4
1
0.63
W
Bastet
3
0
5
5.5
L
0
5
0
0
W
Maui
5
0
2
6
L
Nemesis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,825
Damage
45,810
77,232
Taken
63,135
35,326
Mitigated
38,104
24,320
Healing
23,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
D1G1T41 xTERROR
Cernunnos
3,332
1,319
0
1,248
10,852
4,505
1,512
5,600
5,102
0
52,657
L
Pele
Dirovex
Pele
10,432
2,961
0
6,248
18,119
7,737
3,753
5,836
11,983
0
93,494
W
Poseidon
Doc_Birdy
Poseidon
10,430
724
206
2,588
8,346
3,319
258
2,335
5,777
78,870
0
W
9,938
1,775
250
2,559
7,390
2,777
1,063
1,281
5,977
71,370
0
W
Athena
Mr-Zbags1
Athena
9,021
2,492
529
4,604
18,026
13,082
105
5,281
12,215
32,386
1,102
L
Chang'e
Rhinosquad22
Chang'e
8,862
1,310
2,411
6,283
15,370
5,794
300
9,157
5,875
55,964
0
W
Bastet
9,296
2,033
0
10,152
16,140
6,817
66
1,848
14,114
0
68,359
L
4,669
881
0
2,590
14,988
10,081
60
5,890
8,745
33,234
1,950
W
Maui
7,125
1,582
0
2,730
13,233
12,109
447
1,477
11,634
59,505
0
L
Nemesis
10,530
3,837
0
5,540
17,903
7,209
0
8,126
9,241
0
56,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,731
Gold Earned
45,233
491
Minions Killed
524
0
Camps Cleared
0
1,669,978
Distance Traveled
1,754,308
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,572
476
101
6
0
297,163
4
L
Pele
9,992
555
130
7
0
383,114
7
W
Poseidon
9,204
511
133
7
0
341,061
0
W
Zeus
9,234
513
131
7
0
317,169
4
W
Athena
8,106
450
37
2
0
372,175
0
L
Chang'e
8,927
496
105
6
0
307,529
4
W
Bastet
8,908
495
100
6
0
414,865
0
L
Ymir
7,380
410
65
4
0
344,254
2
W
Maui
9,781
543
123
7
0
309,038
0
L
Nemesis
8,860
492
90
5
0
337,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role