Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
C4juNKiLLeR
Erlang Shen
Level 128
God Stats
3W - 1L
1,642 SR
Queue Stats
133W - 142L
1,498 Elo+
Solo
Merlin
Merlin
Edioz
Merlin
Level 132
God Stats
5W - 1L
1,540 SR
Queue Stats
163W - 158L
1,414 Elo+
Solo
Maui
Maui
OOgddogOO
Maui
Level 65
God Stats
2W - 0L
1,790 SR
Queue Stats
373W - 393L
1,461 Elo+
Solo
Team Averages
Level 112
1,594 SR
1,475 Elo+

VS

Team Averages
Level 91
1,560 SR
1,458 Elo+
Thor
Thor
Cdp____Wrldwide
Thor
Level 29
God Stats
2W - 1L
1,815 SR
Queue Stats
92W - 76L
1,505 Elo+
Party 1
Agni
Agni
Skilled_U
Agni
Level 152
God Stats
7W - 7L
1,523 SR
Queue Stats
309W - 288L
1,499 Elo+
Party 1
Chiron
Chiron
TDawginYoBit
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,305 Elo+
Solo
Yu Huang
Yu Huang
vAffinity
Yu Huang
Level 107
God Stats
1W - 2L
1,740 SR
Queue Stats
163W - 155L
1,527 Elo+
Party 1
Guan Yu
Guan Yu
xfire660
Guan Yu
Level 149
God Stats
0W - 2L
1,222 SR
Queue Stats
185W - 182L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
15 / 6 / 15
14,356
844
30,007
33,552
34,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
 
Guan Yu
20
6 / 4 / 12
11,957
703
9,647
24,103
31,234
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
C4juNKiLLeR
Erlang Shen
17
3 / 10 / 16
11,145
656
13,315
28,101
23,204
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Edioz
Merlin
20
6 / 5 / 16
12,435
731
23,314
17,878
8,044
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Maui
18
1 / 5 / 25
11,920
701
8,252
24,842
27,145
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 10
10,754
633
17,153
20,932
7,466
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
20
8 / 6 / 13
12,969
763
34,618
15,871
7,122
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
19
5 / 5 / 14
12,065
710
14,244
17,163
6,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Yu Huang
vAffinity
Yu Huang
18
6 / 7 / 10
11,646
685
21,827
16,704
6,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
xfire660
Guan Yu
19
3 / 5 / 21
11,408
671
14,668
23,646
28,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
96
31
Kills
28
30
Deaths
31
84
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
15
6
15
3.75
W
Guan Yu
 
Guan Yu
6
4
12
3
W
Erlang Shen
C4juNKiLLeR
Erlang Shen
3
10
16
1.1
L
6
8
10
1.38
W
Merlin
Edioz
Merlin
6
5
16
2.8
W
Maui
1
5
25
2.7
L
Agni
8
6
13
2.42
L
Chiron
5
5
14
2.4
L
Yu Huang
vAffinity
Yu Huang
6
7
10
1.57
L
Guan Yu
xfire660
Guan Yu
3
5
21
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,535
Damage
102,510
128,476
Taken
94,316
123,947
Mitigated
55,432
49,637
Healing
33,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
30,007
3,364
3,473
10,847
33,552
34,320
1,752
13,668
19,884
0
57,458
W
Guan Yu
 
Guan Yu
9,647
959
10,350
7,587
24,103
31,234
1,338
10,725
13,378
0
18,943
W
Erlang Shen
C4juNKiLLeR
Erlang Shen
13,315
5,076
2,087
3,809
28,101
23,204
1,025
10,375
17,726
0
21,905
L
17,153
3,717
1,540
1,047
20,932
7,466
209
7,119
13,813
0
25,667
W
Merlin
Edioz
Merlin
23,314
1,186
1,354
2,643
17,878
8,044
3,585
9,722
8,156
51,754
0
W
Maui
8,252
656
3,144
4,343
24,842
27,145
768
11,955
12,887
19,326
0
L
Agni
34,618
2,016
3,280
2,170
15,871
7,122
689
5,357
10,514
61,227
0
L
Chiron
14,244
4,060
3,404
2,377
17,163
6,046
777
7,865
9,298
0
36,179
L
Yu Huang
vAffinity
Yu Huang
21,827
1,031
1,688
1,894
16,704
6,544
0
4,319
12,385
38,911
0
L
Guan Yu
xfire660
Guan Yu
14,668
1,137
7,899
8,171
23,646
28,254
169
6,906
16,740
0
21,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,813
Gold Earned
58,842
160
Minions Killed
155
0
Camps Cleared
0
1,446,407
Distance Traveled
1,403,864
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,356
844
55
3
0
275,916
0
W
Guan Yu
11,957
703
15
1
0
325,445
1
W
Erlang Shen
11,145
656
18
1
0
285,632
0
L
Thor
10,754
633
11
1
0
261,458
1
W
Merlin
12,435
731
51
3
0
268,489
0
W
Maui
11,920
701
21
1
0
290,925
0
L
Agni
12,969
763
48
3
0
273,018
3
L
Chiron
12,065
710
50
3
0
297,405
0
L
Yu Huang
11,646
685
35
2
0
230,101
0
L
Guan Yu
11,408
671
11
1
0
341,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role