Player Matchup

Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AAMDylan
Scylla
Level 26
God Stats
5W - 2L
1,769 SR
Queue Stats
14W - 10L
1,955 Elo+
Party 1
Ne Zha
Ne Zha
Justmarce07
Ne Zha
Level 160
God Stats
4W - 1L
1,648 SR
Queue Stats
86W - 71L
1,594 Elo+
Party 1
Guan Yu
Guan Yu
Ōkamĩĩ
Guan Yu
Level 105
God Stats
1W - 0L
1,391 SR
Queue Stats
10W - 8L
1,676 Elo+
Party 1
Team Averages
Level 113
1,562 SR
1,645 Elo+

VS

Team Averages
Level 109
1,537 SR
1,479 Elo+
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Equalizer XL
Neith
Level 121
God Stats
0W - 3L
1,434 SR
Queue Stats
294W - 263L
1,499 Elo+
Solo
He Bo
He Bo
Top Revolver
He Bo
Level 144
God Stats
0W - 1L
1,689 SR
Queue Stats
256W - 259L
1,549 Elo+
Party 2
Ne Zha
Ne Zha
aramirez172323
Ne Zha
Level 106
God Stats
14W - 12L
1,562 SR
Queue Stats
87W - 107L
1,511 Elo+
Party 2
Vamana
Vamana
night shadow163
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 0 / 10
8,790
879
9,841
4,627
2,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
 
Janus
14
2 / 0 / 6
7,929
793
6,534
4,869
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
AAMDylan
Scylla
14
2 / 0 / 7
7,628
763
7,560
5,765
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
17
6 / 0 / 9
9,469
947
11,917
7,919
3,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Ōkamĩĩ
Guan Yu
14
4 / 0 / 8
8,062
806
11,367
9,811
11,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 2 / 0
6,866
687
5,597
12,263
7,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 2 / 0
7,634
763
4,733
7,716
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 0
6,601
660
5,175
9,043
2,228
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 5 / 0
6,550
655
5,472
11,768
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 7 / 0
6,997
700
2,891
13,405
10,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
0
19
Kills
0
0
Deaths
19
40
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
10
10
W
Janus
 
Janus
2
0
6
5
L
Geb
 
Geb
0
2
0
0
W
Scylla
AAMDylan
Scylla
2
0
7
5.5
L
0
2
0
0
W
Ne Zha
6
0
9
10.5
L
0
3
0
0
L
0
5
0
0
L
0
7
0
0
W
Guan Yu
Ōkamĩĩ
Guan Yu
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,219
Damage
23,868
32,991
Taken
54,195
22,185
Mitigated
27,351
9,258
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,841
4,903
0
818
4,627
2,192
2,854
1,872
2,755
0
40,070
W
Janus
 
Janus
6,534
131
0
1,844
4,869
1,939
471
1,280
3,589
23,965
0
L
Geb
 
Geb
5,597
88
241
2,741
12,263
7,711
0
2,755
9,508
14,636
0
W
Scylla
AAMDylan
Scylla
7,560
234
0
1,197
5,765
2,437
530
2,147
3,618
20,949
0
L
4,733
849
0
851
7,716
3,099
0
3,397
4,319
0
32,750
W
Ne Zha
11,917
2,693
0
2,653
7,919
3,889
615
1,551
6,368
0
46,628
L
5,175
127
0
728
9,043
2,228
0
669
8,374
14,994
0
L
5,472
755
0
1,503
11,768
4,181
0
3,769
7,999
0
20,481
L
2,891
538
734
1,038
13,405
10,132
0
3,504
9,901
0
16,291
W
Guan Yu
Ōkamĩĩ
Guan Yu
11,367
833
1,071
1,675
9,811
11,728
0
3,922
5,889
0
18,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,878
Gold Earned
34,648
244
Minions Killed
170
0
Camps Cleared
0
1,154,683
Distance Traveled
954,534
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,790
879
68
7
0
209,339
0
W
Janus
7,929
793
50
5
0
226,584
2
L
Geb
6,866
687
18
2
0
168,323
3
W
Scylla
7,628
763
29
3
0
223,409
4
L
Neith
7,634
763
67
7
0
221,767
1
W
Ne Zha
9,469
947
79
8
0
254,529
3
L
He Bo
6,601
660
29
3
0
190,330
1
L
Ne Zha
6,550
655
36
4
0
187,025
2
L
Vamana
6,997
700
20
2
0
187,089
0
W
Guan Yu
8,062
806
18
2
0
240,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role