Player Matchup

Cu Chulainn
Cu Chulainn
BILLYNTIMMY
Cu Chulainn
Level 103
God Stats
15W - 18L
1,505 SR
Queue Stats
564W - 525L
1,544 Elo+
Party 3
Ares
Ares
LC GlockOut
Ares
Level 135
God Stats
0W - 7L
1,230 SR
Queue Stats
518W - 498L
1,644 Elo+
Party 3
Yu Huang
Yu Huang
QuackkSparrow
Yu Huang
Level 38
God Stats
2W - 3L
1,692 SR
Queue Stats
42W - 44L
1,498 Elo+
Party 2
Da Ji
Da Ji
jjcc44
Da Ji
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,509 Elo+
Party 2
Apollo
Apollo
mlce
Apollo
Level 102
God Stats
46W - 20L
1,704 SR
Queue Stats
858W - 821L
1,560 Elo+
Party 3
Team Averages
Level 88
1,526 SR
1,551 Elo+

VS

Team Averages
Level 134
1,676 SR
1,653 Elo+
Olorun
Olorun
BigRedHardBall23
Olorun
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,480 Elo+
Party 1
Janus
Janus
Chefjjs
Janus
Level 159
God Stats
2W - 0L
1,818 SR
Queue Stats
44W - 21L
1,809 Elo+
Party 1
Chaac
Chaac
Linemennelson
Chaac
Level 158
God Stats
8W - 4L
1,695 SR
Queue Stats
236W - 200L
1,616 Elo+
Party 1
Thor
Thor
RigidRigel
Thor
Level 155
God Stats
3W - 0L
1,846 SR
Queue Stats
108W - 47L
1,811 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zandallphon
Ah Muzen Cab
Level 149
God Stats
3W - 6L
1,522 SR
Queue Stats
71W - 62L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BILLYNTIMMY
Cu Chulainn
10
1 / 3 / 0
5,676
568
4,823
9,715
7,544
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 2 / 0
6,051
605
3,478
8,649
5,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
QuackkSparrow
Yu Huang
9
0 / 1 / 1
5,243
524
3,039
4,679
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
jjcc44
Da Ji
9
1 / 4 / 2
5,226
523
3,184
8,519
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
mlce
Apollo
10
0 / 1 / 1
5,079
508
3,812
6,389
2,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,746
575
3,171
7,626
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
Chefjjs
Janus
10
4 / 1 / 4
6,388
639
7,225
5,881
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 2
6,543
654
6,135
6,494
6,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
3 / 1 / 3
5,456
546
5,670
8,247
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Zandallphon
Ah Muzen Cab
11
1 / 1 / 0
6,023
602
1,819
5,092
2,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
11
11
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BILLYNTIMMY
Cu Chulainn
1
3
0
0.33
W
1
1
1
1.5
W
Janus
Chefjjs
Janus
4
1
4
6
L
3
2
0
1.5
W
2
1
2
3
L
Yu Huang
QuackkSparrow
Yu Huang
0
1
1
0.5
W
3
1
3
4.5
W
Ah Muzen Cab
Zandallphon
Ah Muzen Cab
1
1
0
1
L
Da Ji
jjcc44
Da Ji
1
4
2
0.5
L
Apollo
mlce
Apollo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,336
Damage
24,020
37,951
Taken
33,340
20,872
Mitigated
17,431
8,703
Healing
14,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BILLYNTIMMY
Cu Chulainn
4,823
1,674
0
775
9,715
7,544
0
1,462
7,570
0
37,302
W
3,171
1,796
158
5,134
7,626
2,656
0
1,713
5,913
40,741
0
W
Janus
Chefjjs
Janus
7,225
802
0
2,058
5,881
1,721
0
943
4,938
42,605
0
L
3,478
728
0
2,301
8,649
5,570
0
2,772
5,877
11,064
0
W
6,135
1,564
0
3,199
6,494
6,893
0
0
6,494
0
40,981
L
Yu Huang
QuackkSparrow
Yu Huang
3,039
259
0
640
4,679
1,866
0
1,607
3,072
35,421
0
W
5,670
1,880
0
2,757
8,247
4,070
0
1,247
7,000
197
28,233
W
Ah Muzen Cab
Zandallphon
Ah Muzen Cab
1,819
247
0
1,397
5,092
2,091
464
2,614
2,478
0
43,699
L
Da Ji
jjcc44
Da Ji
3,184
424
0
2,737
8,519
3,692
0
1,735
6,784
0
24,795
L
Apollo
mlce
Apollo
3,812
2,662
0
2,250
6,389
2,200
0
3,017
3,372
0
39,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,275
Gold Earned
30,156
309
Minions Killed
369
0
Camps Cleared
0
968,686
Distance Traveled
1,010,616
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,676
568
79
8
0
181,531
0
W
Olorun
5,746
575
73
7
0
176,438
1
W
Janus
6,388
639
80
8
0
232,866
1
L
Ares
6,051
605
17
2
0
204,249
3
W
Chaac
6,543
654
90
9
0
215,319
2
L
Yu Huang
5,243
524
84
8
0
192,400
4
W
Thor
5,456
546
39
4
0
198,569
2
W
Ah Muzen Cab
6,023
602
87
9
0
187,424
3
L
Da Ji
5,226
523
57
6
0
212,018
2
L
Apollo
5,079
508
72
7
0
178,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role