Player Matchup

Izanami
Izanami
BoostNuker
Izanami
Level 79
God Stats
3W - 1L
1,789 SR
Queue Stats
50W - 45L
1,564 Elo+
Solo
Ratatoskr
Ratatoskr
GrowlitheKing
Ratatoskr
Level 45
God Stats
8W - 1L
1,994 SR
Queue Stats
136W - 58L
1,721 Elo+
Party 1
Sun Wukong
Sun Wukong
HalfManne
Sun Wukong
Level 124
God Stats
10W - 10L
1,685 SR
Queue Stats
594W - 542L
1,705 Elo+
Party 1
Chaac
Chaac
PurpleKalameet
Chaac
Level 160
God Stats
2W - 0L
1,610 SR
Queue Stats
127W - 101L
1,676 Elo+
Party 1
Sobek
Sobek
Vanatica
Sobek
Level 154
God Stats
2W - 3L
1,406 SR
Queue Stats
95W - 84L
1,671 Elo+
Party 1
Team Averages
Level 112
1,697 SR
1,667 Elo+

VS

Team Averages
Level 94
1,539 SR
1,416 Elo+
Hel
Hel
Angel Fish28
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,106 Elo+
Party 2
Izanami
Izanami
Awkwafinaaa
Izanami
Level 102
God Stats
8W - 14L
1,439 SR
Queue Stats
74W - 96L
1,392 Elo+
Party 2
Nemesis
Nemesis
BarryBeeBenson42
Nemesis
Level 69
God Stats
9W - 6L
1,685 SR
Queue Stats
54W - 51L
1,548 Elo+
Party 3
Erlang Shen
Erlang Shen
SharktaleOnDVD
Erlang Shen
Level 124
God Stats
20W - 23L
1,524 SR
Queue Stats
214W - 216L
1,531 Elo+
Party 3
Ra
Ra
TheJohnBonPony
Ra
Level 147
God Stats
10W - 11L
1,546 SR
Queue Stats
472W - 496L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoostNuker
Izanami
10
2 / 2 / 2
5,869
534
3,885
8,327
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ratatoskr
GrowlitheKing
Ratatoskr
11
4 / 1 / 3
6,542
595
5,301
8,167
2,808
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
HalfManne
Sun Wukong
12
2 / 0 / 0
6,895
627
7,165
8,698
7,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 0 / 4
6,753
614
7,633
7,550
4,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Vanatica
Sobek
9
2 / 2 / 6
6,097
554
4,505
11,585
8,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,845
440
1,848
4,764
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Awkwafinaaa
Izanami
10
2 / 3 / 0
5,732
521
7,356
8,798
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 4 / 0
5,172
470
4,538
10,423
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
SharktaleOnDVD
Erlang Shen
11
0 / 2 / 0
5,609
510
5,717
11,364
8,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 3 / 0
6,064
551
4,893
7,240
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
3
5
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Izanami
Awkwafinaaa
Izanami
2
3
0
0.67
L
0
4
0
0
W
Izanami
BoostNuker
Izanami
2
2
2
1.5
W
Ratatoskr
GrowlitheKing
Ratatoskr
4
1
3
5.5
W
Sun Wukong
HalfManne
Sun Wukong
2
0
0
2
W
5
0
4
7
L
Erlang Shen
SharktaleOnDVD
Erlang Shen
0
2
0
0
L
1
3
0
0.33
W
Sobek
Vanatica
Sobek
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,489
Damage
24,352
44,327
Taken
42,589
25,108
Mitigated
18,599
18,454
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,848
747
1,239
605
4,764
1,280
74
1,353
3,276
18,997
0
L
Izanami
Awkwafinaaa
Izanami
7,356
5,445
0
2,861
8,798
2,475
489
1,846
6,913
0
44,233
L
4,538
2,448
0
756
10,423
3,437
0
613
9,622
0
37,370
W
Izanami
BoostNuker
Izanami
3,885
2,689
0
4,169
8,327
2,378
0
185
8,142
0
44,842
W
Ratatoskr
GrowlitheKing
Ratatoskr
5,301
1,233
0
250
8,167
2,808
0
1,040
7,127
0
39,092
W
Sun Wukong
HalfManne
Sun Wukong
7,165
3,101
0
5,719
8,698
7,223
0
0
8,698
0
51,208
W
7,633
2,477
0
4,055
7,550
4,438
603
3,028
4,522
0
37,956
L
Erlang Shen
SharktaleOnDVD
Erlang Shen
5,717
3,381
0
5,092
11,364
8,809
0
0
11,364
0
38,394
L
4,893
559
140
1,241
7,240
2,598
0
559
6,382
44,360
0
W
Sobek
Vanatica
Sobek
4,505
931
0
4,261
11,585
8,261
161
2,488
9,097
14,362
1,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,156
Gold Earned
27,422
323
Minions Killed
316
0
Camps Cleared
0
1,107,585
Distance Traveled
1,015,914
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,845
440
30
3
0
178,143
3
L
Izanami
5,732
521
73
7
0
185,980
2
L
Nemesis
5,172
470
66
6
0
252,477
2
W
Izanami
5,869
534
80
7
0
203,848
4
W
Ratatoskr
6,542
595
63
6
0
257,955
0
W
Sun Wukong
6,895
627
96
9
0
217,339
5
W
Chaac
6,753
614
66
6
0
217,928
1
L
Erlang Shen
5,609
510
57
5
0
188,784
3
L
Ra
6,064
551
90
8
0
210,530
4
W
Sobek
6,097
554
18
2
0
210,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role