Player Matchup

Nox
Nox
Gold II
Expunged2996
Nox
Gold II
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 94L
1,827 MMR
Solo
Ullr
Ullr
Diamond V
FeelingFroggy11
Ullr
Diamond V
Level 137
God Stats
7W - 6L
1,626 SR
Queue Stats
344W - 332L
1,919 MMR
Solo
Terra
Terra
Platinum I
TracerBurnout
Terra
Platinum I
Level 69
God Stats
2W - 1L
1,509 SR
Queue Stats
100W - 88L
1,853 MMR
Solo
Osiris
Osiris
Platinum V
cshipp35
Osiris
Platinum V
Level 134
God Stats
8W - 7L
1,589 SR
Queue Stats
90W - 80L
1,889 MMR
Solo
Apollo
Apollo
Platinum IV
zTHUMP3Rz
Apollo
Platinum IV
Level 145
God Stats
13W - 12L
1,621 SR
Queue Stats
905W - 917L
1,806 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 104
1,569 SR
1,859 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 112
1,538 SR
1,801 MMR
Zhong Kui
Zhong Kui
Gold I
 
Zhong Kui
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
Odollas2touchit
Gilgamesh
Platinum V
Level 129
God Stats
5W - 2L
1,553 SR
Queue Stats
109W - 104L
1,783 MMR
Solo
Hades
Hades
Platinum V
TheGodTilin
Hades
Platinum V
Level 56
God Stats
0W - 2L
1,549 SR
Queue Stats
41W - 31L
1,832 MMR
Party 1
Mercury
Mercury
Platinum IV
patoblackdonald
Mercury
Platinum IV
Level 103
God Stats
10W - 13L
1,518 SR
Queue Stats
335W - 332L
1,756 MMR
Party 1
Rama
Rama
Diamond III
ѕαdвoуcαℓєвттν
Rama
Diamond III
Level 115
God Stats
1W - 4L
1,568 SR
Queue Stats
143W - 118L
2,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 3
3,878
646
1,664
4,232
1,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 3
4,321
720
2,338
2,989
1,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 0
4,458
743
2,210
1,964
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
cshipp35
Osiris
7
2 / 0 / 3
4,301
717
2,391
2,876
1,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Apollo
zTHUMP3Rz
Apollo
5
2 / 0 / 1
3,696
616
2,818
2,514
647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AwilixSusanoLancelot

VS

Bans
ThanatosKaliJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
0 / 1 / 0
3,534
589
740
3,372
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Odollas2touchit
Gilgamesh
4
0 / 1 / 0
3,305
551
1,463
4,277
1,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 0
3,210
535
810
2,628
1,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 1 / 1
3,433
572
901
3,758
1,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 2 / 0
3,696
616
2,716
4,587
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
0
0
W
0
1
3
1.5
W
1
0
3
2.5
L
Gilgamesh
Odollas2touchit
Gilgamesh
0
1
0
0
L
0
1
0
0
W
1
0
0
1
W
Osiris
cshipp35
Osiris
2
0
3
3.5
L
0
1
1
0.5
W
Apollo
zTHUMP3Rz
Apollo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,421
Damage
6,630
14,575
Taken
18,622
6,061
Mitigated
6,767
5,433
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
740
114
0
1,082
3,372
1,980
0
0
3,372
17,165
0
W
1,664
437
324
1,733
4,232
1,818
0
0
4,232
13,243
1,600
W
2,338
1,004
0
556
2,989
1,080
0
673
2,316
0
22,507
L
Gilgamesh
Odollas2touchit
Gilgamesh
1,463
387
584
1,159
4,277
1,238
0
993
3,244
0
5,777
L
810
94
0
1,378
2,628
1,339
0
1,252
1,291
10,441
0
W
2,210
934
0
821
1,964
899
0
810
1,154
24,287
0
W
Osiris
cshipp35
Osiris
2,391
1,193
0
1,077
2,876
1,617
0
67
2,809
0
19,459
L
901
695
0
471
3,758
1,122
0
141
3,571
0
16,265
W
Apollo
zTHUMP3Rz
Apollo
2,818
1,790
0
922
2,514
647
147
0
2,514
0
14,474
L
2,716
2,508
0
1,550
4,587
1,088
0
1,043
3,544
0
20,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,654
Gold Earned
17,178
194
Minions Killed
137
0
Camps Cleared
0
604,603
Distance Traveled
548,084
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,534
589
30
5
0
108,344
1
W
Nox
3,878
646
18
3
0
101,753
2
W
Ullr
4,321
720
42
7
0
117,224
2
L
Gilgamesh
3,305
551
9
2
0
115,571
2
L
Hades
3,210
535
21
4
0
69,188
0
W
Terra
4,458
743
59
10
0
128,598
0
W
Osiris
4,301
717
42
7
0
141,009
1
L
Mercury
3,433
572
35
6
0
149,257
0
W
Apollo
3,696
616
33
6
0
116,019
1
L
Rama
3,696
616
42
7
0
105,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role