Player Matchup

Freya
Freya
Asgardez
Freya
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 150L
1,450 Elo+
Party 1
Mulan
Mulan
CROWLEY254
Mulan
Level 99
God Stats
11W - 10L
1,176 SR
Queue Stats
72W - 109L
1,326 Elo+
Solo
Fafnir
Fafnir
Drovì
Fafnir
Level 49
God Stats
1W - 1L
1,761 SR
Queue Stats
80W - 71L
1,527 Elo+
Solo
Mercury
Mercury
RzrX7
Mercury
Level 66
God Stats
5W - 3L
1,866 SR
Queue Stats
151W - 176L
1,454 Elo+
Party 1
Hel
Hel
YigitHB
Hel
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,618 Elo+
Solo
Team Averages
Level 64
1,561 SR
1,475 Elo+

VS

Team Averages
Level 93
1,576 SR
1,453 Elo+
Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BatmanBadoogi
Vamana
Level 47
God Stats
6W - 3L
1,534 SR
Queue Stats
100W - 121L
1,435 Elo+
Solo
Chernobog
Chernobog
Bloodraven27
Chernobog
Level 41
God Stats
6W - 2L
1,667 SR
Queue Stats
21W - 27L
1,411 Elo+
Solo
Athena
Athena
joaosinho
Athena
Level 122
God Stats
10W - 7L
1,566 SR
Queue Stats
713W - 748L
1,406 Elo+
Solo
King Arthur
King Arthur
merleef
King Arthur
Level 129
God Stats
11W - 7L
1,612 SR
Queue Stats
181W - 185L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Asgardez
Freya
12
0 / 5 / 3
7,954
442
7,536
12,823
5,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
5
2 / 1 / 0
6,040
336
2,396
4,628
2,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Drovì
Fafnir
16
2 / 2 / 1
9,851
547
8,451
16,452
16,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
RzrX7
Mercury
15
6 / 3 / 0
9,402
522
12,529
13,822
6,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
12
1 / 6 / 3
7,601
422
4,055
13,504
5,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 4 / 5
9,763
542
8,282
11,722
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
9 / 1 / 2
11,636
646
8,346
15,813
9,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Bloodraven27
Chernobog
14
2 / 2 / 6
9,105
506
5,290
9,960
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
joaosinho
Athena
15
3 / 3 / 10
9,647
536
7,140
18,395
15,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
merleef
King Arthur
16
1 / 2 / 2
9,790
544
8,787
15,739
13,119
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
11
Kills
17
17
Deaths
12
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
4
5
1.13
L
Freya
Asgardez
Freya
0
5
3
0.3
W
9
1
2
10
W
Chernobog
Bloodraven27
Chernobog
2
2
6
2.5
L
Mulan
2
1
0
2
L
Fafnir
Drovì
Fafnir
2
2
1
1.25
L
Mercury
RzrX7
Mercury
6
3
0
2
L
Hel
1
6
3
0.42
W
Athena
joaosinho
Athena
3
3
10
2.67
W
King Arthur
merleef
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,967
Damage
37,845
61,229
Taken
71,629
36,847
Mitigated
47,322
21,459
Healing
25,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,282
538
156
2,277
11,722
5,504
1,509
3,489
8,163
85,548
0
L
Freya
Asgardez
Freya
7,536
2,485
0
4,166
12,823
5,509
0
3,611
9,212
50,441
0
W
8,346
4,633
0
9,586
15,813
9,180
1,439
1,475
14,256
0
100,080
W
Chernobog
Bloodraven27
Chernobog
5,290
3,047
208
3,624
9,960
4,333
162
3,911
5,633
0
59,077
L
Mulan
2,396
449
103
2,024
4,628
2,400
0
1,082
3,546
0
11,977
L
Fafnir
Drovì
Fafnir
8,451
2,586
0
8,891
16,452
16,852
0
2,586
13,866
73,029
0
L
Mercury
RzrX7
Mercury
12,529
4,917
0
1,225
13,822
6,445
0
4,054
9,768
0
83,890
L
Hel
4,055
589
606
4,444
13,504
5,641
184
3,966
9,538
37,875
0
W
Athena
joaosinho
Athena
7,140
1,511
0
5,469
18,395
15,186
400
4,718
12,694
35,737
4,117
W
King Arthur
merleef
King Arthur
8,787
1,240
0
3,796
15,739
13,119
536
6,302
8,584
0
77,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,848
Gold Earned
49,941
470
Minions Killed
579
0
Camps Cleared
0
1,476,639
Distance Traveled
1,854,760
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,763
542
134
7
0
360,271
1
L
Freya
7,954
442
88
5
0
314,535
3
W
Vamana
11,636
646
152
8
0
443,643
1
W
Chernobog
9,105
506
96
5
0
327,086
4
L
Mulan
6,040
336
21
1
0
116,132
0
L
Fafnir
9,851
547
151
8
0
328,583
3
L
Mercury
9,402
522
135
8
0
414,192
3
L
Hel
7,601
422
75
4
0
303,197
2
W
Athena
9,647
536
45
3
0
385,112
4
W
King Arthur
9,790
544
152
8
0
338,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role