Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Issabird01
Danzaburou
Level 64
God Stats
46W - 50L
1,487 SR
Queue Stats
132W - 152L
1,421 Elo+
Party 3
Horus
Horus
MonkeyboyLuffy
Horus
Level 45
God Stats
66W - 71L
1,497 SR
Queue Stats
68W - 87L
1,399 Elo+
Party 3
Sol
Sol
kcKacey
Sol
Level 48
God Stats
2W - 0L
1,223 SR
Queue Stats
42W - 49L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
zFehndi
Erlang Shen
Level 49
God Stats
8W - 7L
1,489 SR
Queue Stats
85W - 114L
1,422 Elo+
Party 2
Team Averages
Level 55
1,439 SR
1,437 Elo+

VS

Team Averages
Level 77
1,464 SR
1,407 Elo+
Baba Yaga
Baba Yaga
DahdyLuke69
Baba Yaga
Level 27
God Stats
27W - 39L
1,408 SR
Queue Stats
51W - 82L
1,329 Elo+
Party 1
Yemoja
Yemoja
LordHaveMurthy
Yemoja
Level 69
God Stats
10W - 19L
1,399 SR
Queue Stats
133W - 157L
1,440 Elo+
Party 1
Olorun
Olorun
NoOrdinaryFusion
Olorun
Level 124
God Stats
1W - 2L
1,432 SR
Queue Stats
56W - 75L
1,423 Elo+
Party 1
Ravana
Ravana
SILV3RBCK_
Ravana
Level 118
God Stats
1W - 3L
1,383 SR
Queue Stats
125W - 151L
1,426 Elo+
Party 1
Amaterasu
Amaterasu
visualtraining
Amaterasu
Level 47
God Stats
5W - 7L
1,697 SR
Queue Stats
96W - 115L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
10 / 2 / 6
11,454
603
14,083
17,261
9,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Issabird01
Danzaburou
13
5 / 2 / 7
8,692
457
8,080
13,315
5,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 10
8,605
453
11,189
16,409
10,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
16
3 / 1 / 9
10,052
529
12,355
15,711
7,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
zFehndi
Erlang Shen
15
3 / 2 / 7
9,300
489
13,549
18,656
15,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DahdyLuke69
Baba Yaga
11
0 / 5 / 0
6,913
364
7,505
9,889
3,230
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 4 / 3
8,408
443
5,902
15,860
14,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 7 / 1
8,445
444
15,914
18,067
7,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
SILV3RBCK_
Ravana
14
2 / 3 / 3
9,151
482
10,457
11,691
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
visualtraining
Amaterasu
14
3 / 5 / 1
9,065
477
12,356
22,730
22,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
24
Kills
9
9
Deaths
24
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
2
6
6.5
L
Baba Yaga
DahdyLuke69
Baba Yaga
0
5
0
0
W
Danzaburou
Issabird01
Danzaburou
5
2
7
4.25
L
1
4
3
0.63
W
3
2
10
4
L
3
7
1
0.5
L
Ravana
SILV3RBCK_
Ravana
2
3
3
1.17
W
Sol
3
1
9
7.5
L
Amaterasu
visualtraining
Amaterasu
3
5
1
0.7
W
Erlang Shen
zFehndi
Erlang Shen
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,256
Damage
52,134
81,352
Taken
78,237
48,358
Mitigated
51,954
45,023
Healing
22,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
14,083
3,641
0
17,554
17,261
9,474
0
3,653
13,608
0
95,798
L
Baba Yaga
DahdyLuke69
Baba Yaga
7,505
487
0
1,424
9,889
3,230
0
1,295
8,560
40,852
0
W
Danzaburou
Issabird01
Danzaburou
8,080
3,977
0
3,160
13,315
5,386
1,020
6,772
6,543
0
45,230
L
5,902
1,346
802
1,484
15,860
14,366
64
4,919
10,689
27,598
0
W
11,189
5,195
2,909
4,801
16,409
10,873
647
8,418
7,991
0
31,389
L
15,914
8,121
690
6,668
18,067
7,429
143
3,059
14,494
65,805
3,564
L
Ravana
SILV3RBCK_
Ravana
10,457
2,161
0
2,966
11,691
4,829
56
2,163
9,501
0
66,156
W
Sol
12,355
4,047
394
8,366
15,711
7,453
3,776
5,536
10,175
70,925
10,714
L
Amaterasu
visualtraining
Amaterasu
12,356
6,469
0
8,687
22,730
22,100
112
545
21,950
0
58,073
W
Erlang Shen
zFehndi
Erlang Shen
13,549
7,711
171
7,668
18,656
15,172
553
4,185
14,471
0
52,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,103
Gold Earned
41,982
458
Minions Killed
405
0
Camps Cleared
0
1,839,403
Distance Traveled
1,723,055
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,454
603
148
8
0
421,054
4
L
Baba Yaga
6,913
364
60
3
0
360,037
3
W
Danzaburou
8,692
457
49
3
0
353,338
5
L
Yemoja
8,408
443
37
2
0
333,327
6
W
Horus
8,605
453
46
2
0
385,701
5
L
Olorun
8,445
444
101
5
0
307,054
3
L
Ravana
9,151
482
105
6
0
382,069
2
W
Sol
10,052
529
145
8
0
335,952
3
L
Amaterasu
9,065
477
102
5
0
340,568
2
W
Erlang Shen
9,300
489
70
4
0
343,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role