Player Matchup

Cabrakan
Cabrakan
IsThatAFlute39
Cabrakan
Level 108
God Stats
33W - 25L
1,646 SR
Queue Stats
360W - 337L
1,508 Elo+
Party 1
Horus
Horus
Little Munchie
Horus
Level 160
God Stats
1W - 2L
1,679 SR
Queue Stats
263W - 239L
1,539 Elo+
Party 1
Tiamat
Tiamat
PaleozoicRelict
Tiamat
Level 159
God Stats
300W - 326L
1,578 SR
Queue Stats
397W - 401L
1,571 Elo+
Solo
Thor
Thor
TgBolt
Thor
Level 106
God Stats
11W - 12L
1,463 SR
Queue Stats
127W - 103L
1,531 Elo+
Party 1
Heimdallr
Heimdallr
Walee_-Ow
Heimdallr
Level 86
God Stats
12W - 13L
1,665 SR
Queue Stats
226W - 224L
1,570 Elo+
Solo
Team Averages
Level 124
1,606 SR
1,544 Elo+

VS

Team Averages
Level 122
1,536 SR
1,600 Elo+
Loki
Loki
 
Loki
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DwImThrowing
Hun Batz
Level 118
God Stats
6W - 3L
1,544 SR
Queue Stats
85W - 73L
1,595 Elo+
Solo
Ymir
Ymir
Papayeti8130
Ymir
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 11L
1,757 Elo+
Party 2
Chang'e
Chang'e
SpaceDonut2006
Chang'e
Level 127
God Stats
3W - 2L
1,567 SR
Queue Stats
183W - 171L
1,586 Elo+
Solo
Horus
Horus
inwished
Horus
Level 107
God Stats
9W - 3L
1,571 SR
Queue Stats
123W - 98L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
2 / 9 / 1
9,889
989
18,620
24,122
14,786
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 1 / 2
10,353
1,035
6,892
12,286
14,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 1 / 2
9,484
948
16,800
8,519
9,621
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
TgBolt
Thor
14
0 / 6 / 1
8,819
882
9,200
13,505
5,504
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Walee_-Ow
Heimdallr
15
0 / 2 / 3
9,092
909
14,241
9,930
4,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

194

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
6 / 0 / 9
10,899
1,090
11,232
6,880
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
DwImThrowing
Hun Batz
16
4 / 2 / 9
10,229
1,023
12,797
15,835
7,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 0 / 10
11,447
1,145
11,720
18,395
14,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 0 / 10
10,983
1,098
17,296
9,946
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
inwished
Horus
16
0 / 1 / 13
10,678
1,068
10,569
19,198
24,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
3
Kills
19
19
Deaths
3
9
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
9
10.5
W
Hun Batz
DwImThrowing
Hun Batz
4
2
9
4.25
L
Cabrakan
2
9
1
0.28
L
1
1
2
2
L
0
1
2
1
W
4
0
10
9
W
5
0
10
10
L
Thor
TgBolt
Thor
0
6
1
0.08
L
Heimdallr
Walee_-Ow
Heimdallr
0
2
3
0.75
W
Horus
inwished
Horus
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,753
Damage
63,614
68,362
Taken
70,254
49,128
Mitigated
54,707
13,981
Healing
30,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,232
2,348
0
443
6,880
3,559
0
3,585
3,295
0
28,785
W
Hun Batz
DwImThrowing
Hun Batz
12,797
2,628
0
1,006
15,835
7,916
0
7,333
8,502
0
30,031
L
Cabrakan
18,620
1,524
0
3,609
24,122
14,786
0
11,970
12,152
40,723
0
L
6,892
2,645
3,128
5,317
12,286
14,711
0
6,549
5,737
88
12,612
L
16,800
953
0
511
8,519
9,621
0
3,002
5,517
48,003
0
W
11,720
2,091
2,738
5,351
18,395
14,498
0
8,620
9,775
17,934
0
W
17,296
3,510
5,819
3,809
9,946
4,657
0
5,166
4,780
58,838
0
L
Thor
TgBolt
Thor
9,200
1,065
0
475
13,505
5,504
0
4,817
8,688
0
19,975
L
Heimdallr
Walee_-Ow
Heimdallr
14,241
5,518
0
941
9,930
4,506
0
2,678
7,252
0
36,468
W
Horus
inwished
Horus
10,569
3,138
2,812
8,282
19,198
24,077
0
10,804
8,394
0
15,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,637
Gold Earned
54,236
212
Minions Killed
210
8
Camps Cleared
10
866,833
Distance Traveled
984,164
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,899
1,090
24
2
6
216,995
1
W
Hun Batz
10,229
1,023
51
5
3
216,102
1
L
Cabrakan
9,889
989
55
6
2
161,993
1
L
Horus
10,353
1,035
7
1
0
195,280
0
L
Tiamat
9,484
948
80
8
1
202,405
0
W
Ymir
11,447
1,145
18
2
1
156,200
0
W
Chang'e
10,983
1,098
107
11
0
188,600
3
L
Thor
8,819
882
21
2
2
138,605
0
L
Heimdallr
9,092
909
49
5
3
168,550
0
W
Horus
10,678
1,068
10
1
0
206,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role