Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DaddyOBaxter
Sylvanus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,493 Elo+
Party 2
Ah Puch
Ah Puch
Itodaso
Ah Puch
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,494 Elo+
Party 2
Amaterasu
Amaterasu
Liazaer
Amaterasu
Level 101
God Stats
2W - 0L
1,750 SR
Queue Stats
24W - 26L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
Phobos6393
Sun Wukong
Level 157
God Stats
3W - 3L
1,273 SR
Queue Stats
422W - 500L
1,484 Elo+
Solo
Team Averages
Level 134
1,505 SR
1,487 Elo+

VS

Team Averages
Level 88
1,356 SR
1,519 Elo+
Freya
Freya
ChiNoWubs
Freya
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 36L
1,453 Elo+
Party 1
Thanatos
Thanatos
LordMagikarp
Thanatos
Level 68
God Stats
1W - 6L
1,217 SR
Queue Stats
66W - 71L
1,484 Elo+
Solo
Chang'e
Chang'e
Queendeeva
Chang'e
Level 128
God Stats
0W - 3L
1,249 SR
Queue Stats
19W - 34L
1,483 Elo+
Party 1
King Arthur
King Arthur
mrdeepvoiceguy
King Arthur
Level 16
God Stats
0W - 1L
1,314 SR
Queue Stats
5W - 6L
1,772 Elo+
Solo
Eset
Eset
ŞΣXЎŤÅŤΣЯŤΦŤ
Eset
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
4 / 3 / 9
9,269
772
11,143
12,972
10,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
DaddyOBaxter
Sylvanus
15
1 / 1 / 9
9,304
775
5,060
14,391
14,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
Itodaso
Ah Puch
16
4 / 1 / 7
9,751
813
22,512
3,517
1,719
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Liazaer
Amaterasu
16
4 / 4 / 8
10,020
835
6,967
17,045
14,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
Phobos6393
Sun Wukong
14
1 / 6 / 10
8,468
706
8,808
18,900
16,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ChiNoWubs
Freya
16
5 / 4 / 2
8,882
740
14,132
15,521
7,546
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
LordMagikarp
Thanatos
10
1 / 4 / 3
6,890
574
2,283
5,761
2,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Queendeeva
Chang'e
16
1 / 2 / 6
7,819
652
6,830
13,538
7,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
mrdeepvoiceguy
King Arthur
16
5 / 1 / 9
8,865
739
7,537
12,372
13,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 3 / 9
8,549
712
16,310
13,478
6,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
43
14
Kills
14
15
Deaths
14
43
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
3
9
2.83
L
Freya
ChiNoWubs
Freya
5
4
2
1.5
W
Sylvanus
DaddyOBaxter
Sylvanus
1
1
9
5.5
W
Ah Puch
Itodaso
Ah Puch
4
1
7
7.5
W
Amaterasu
Liazaer
Amaterasu
4
4
8
2
L
Thanatos
LordMagikarp
Thanatos
1
4
3
0.63
W
Sun Wukong
Phobos6393
Sun Wukong
1
6
10
1
L
Chang'e
Queendeeva
Chang'e
1
2
6
2
L
King Arthur
mrdeepvoiceguy
King Arthur
5
1
9
9.5
L
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,490
Damage
47,092
66,825
Taken
60,670
58,473
Mitigated
37,008
31,974
Healing
28,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,143
1,371
2,294
3,235
12,972
10,560
859
7,273
5,481
23,701
0
L
Freya
ChiNoWubs
Freya
14,132
4,563
819
4,778
15,521
7,546
0
9,103
6,418
22,721
0
W
Sylvanus
DaddyOBaxter
Sylvanus
5,060
1,597
5,428
6,469
14,391
14,942
1,890
7,461
6,582
10,865
0
W
Ah Puch
Itodaso
Ah Puch
22,512
745
1,950
561
3,517
1,719
2,667
859
2,634
37,486
0
W
Amaterasu
Liazaer
Amaterasu
6,967
2,742
2,477
4,298
17,045
14,890
708
9,148
7,597
0
11,666
L
Thanatos
LordMagikarp
Thanatos
2,283
460
630
885
5,761
2,343
0
3,367
2,394
0
3,940
W
Sun Wukong
Phobos6393
Sun Wukong
8,808
910
1,051
4,211
18,900
16,362
0
11,387
7,259
70
22,303
L
Chang'e
Queendeeva
Chang'e
6,830
1,108
6,599
5,264
13,538
7,430
0
9,435
4,103
18,216
0
L
King Arthur
mrdeepvoiceguy
King Arthur
7,537
741
1,917
3,677
12,372
13,622
0
7,250
5,122
0
15,152
L
16,310
988
1,995
1,837
13,478
6,067
0
9,599
3,879
31,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,812
Gold Earned
41,005
107
Minions Killed
139
0
Camps Cleared
0
1,045,552
Distance Traveled
935,139
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,269
772
22
2
0
181,084
1
L
Freya
8,882
740
23
2
0
187,583
0
W
Sylvanus
9,304
775
10
1
0
204,918
0
W
Ah Puch
9,751
813
39
3
0
234,559
0
W
Amaterasu
10,020
835
10
1
0
207,619
0
L
Thanatos
6,890
574
7
1
0
107,992
0
W
Sun Wukong
8,468
706
26
2
0
217,372
0
L
Chang'e
7,819
652
49
4
0
214,680
0
L
King Arthur
8,865
739
18
2
0
212,718
0
L
Eset
8,549
712
42
4
0
212,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role