Player Matchup

Cupid
Cupid
CACTUSARMS
Cupid
Level 106
God Stats
11W - 8L
1,432 SR
Queue Stats
241W - 182L
1,492 Elo+
Solo
Lancelot
Lancelot
DRAGONFIST_ELITE
Lancelot
Level 147
God Stats
4W - 7L
1,380 SR
Queue Stats
452W - 502L
1,444 Elo+
Party 1
Olorun
Olorun
HASHTAG_OFFENDED
Olorun
Level 136
God Stats
14W - 18L
1,487 SR
Queue Stats
361W - 399L
1,405 Elo+
Party 1
Sol
Sol
Pontara06
Sol
Level 63
God Stats
3W - 4L
1,371 SR
Queue Stats
65W - 76L
1,422 Elo+
Solo
Hercules
Hercules
sunshine702
Hercules
Level 105
God Stats
6W - 5L
1,497 SR
Queue Stats
88W - 109L
1,444 Elo+
Solo
Team Averages
Level 111
1,434 SR
1,442 Elo+

VS

Team Averages
Level 93
1,549 SR
1,495 Elo+
Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JuicedAaikom
Ao Kuang
Level 84
God Stats
6W - 4L
1,753 SR
Queue Stats
244W - 256L
1,482 Elo+
Solo
Chang'e
Chang'e
LfCle
Chang'e
Level 88
God Stats
34W - 44L
1,490 SR
Queue Stats
428W - 476L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
Macrosaurio
Kumbhakarna
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 64L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
1 / 5 / 1
7,816
489
6,101
14,599
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 2 / 2
7,675
480
3,710
9,760
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 4 / 1
7,499
469
6,401
12,775
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 5 / 3
8,359
522
17,067
18,800
8,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
sunshine702
Hercules
12
2 / 3 / 2
7,306
457
7,828
14,887
12,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
6 / 0 / 5
9,757
610
11,517
11,165
4,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
 
Sol
15
7 / 1 / 4
9,682
605
16,221
17,207
5,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
JuicedAaikom
Ao Kuang
13
3 / 2 / 4
8,319
520
5,712
15,682
7,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
LfCle
Chang'e
12
2 / 3 / 3
8,094
506
10,158
13,457
5,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
Macrosaurio
Kumbhakarna
12
1 / 2 / 9
7,986
499
4,863
13,326
11,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
19
19
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
5
8.5
W
Sol
 
Sol
7
1
4
9
L
Cupid
1
5
1
0.3
L
1
2
2
1
L
1
4
1
0.38
W
Ao Kuang
JuicedAaikom
Ao Kuang
3
2
4
2.5
W
Chang'e
LfCle
Chang'e
2
3
3
1.17
W
Kumbhakarna
Macrosaurio
Kumbhakarna
1
2
9
2.75
L
3
5
3
0.9
L
Hercules
sunshine702
Hercules
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,107
Damage
48,471
70,821
Taken
70,837
36,437
Mitigated
34,806
27,987
Healing
29,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,517
2,429
0
4,395
11,165
4,863
1,070
5,121
5,968
0
76,593
W
Sol
 
Sol
16,221
10,362
0
11,383
17,207
5,754
2,263
1,637
15,420
85,690
2,916
L
Cupid
6,101
3,564
94
5,931
14,599
5,528
850
10,070
4,529
0
58,770
L
3,710
492
0
1,605
9,760
4,185
521
2,536
7,224
0
59,135
L
6,401
2,486
496
4,524
12,775
5,615
903
3,431
9,344
46,709
0
W
Ao Kuang
JuicedAaikom
Ao Kuang
5,712
1,714
0
5,553
15,682
7,105
0
4,586
10,920
54,728
0
W
Chang'e
LfCle
Chang'e
10,158
207
1,784
4,742
13,457
5,865
930
7,659
5,757
59,593
0
W
Kumbhakarna
Macrosaurio
Kumbhakarna
4,863
735
0
1,404
13,326
11,219
196
3,196
9,636
19,738
374
L
17,067
5,837
0
9,457
18,800
8,255
865
10,598
8,202
69,065
6,498
L
Hercules
sunshine702
Hercules
7,828
2,350
332
5,548
14,887
12,854
227
9,935
4,952
0
18,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,655
Gold Earned
43,838
403
Minions Killed
453
0
Camps Cleared
0
1,480,488
Distance Traveled
1,562,953
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,757
610
138
9
0
307,617
5
W
Sol
9,682
605
120
8
0
257,111
1
L
Cupid
7,816
489
111
7
0
266,339
3
L
Lancelot
7,675
480
101
6
0
340,809
3
L
Olorun
7,499
469
76
5
0
254,421
6
W
Ao Kuang
8,319
520
76
5
0
323,455
4
W
Chang'e
8,094
506
96
6
0
328,415
7
W
Kumbhakarna
7,986
499
23
1
0
346,355
4
L
Sol
8,359
522
93
6
0
283,566
1
L
Hercules
7,306
457
22
1
0
335,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role