Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ATL-OZ
Lancelot
Level 87
God Stats
56W - 65L
1,483 SR
Queue Stats
146W - 184L
1,437 Elo+
Party 2
Cabrakan
Cabrakan
KingXacier
Cabrakan
Level 92
God Stats
20W - 24L
1,471 SR
Queue Stats
158W - 193L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
Pink_Queen75
Nu Wa
Level 50
God Stats
22W - 14L
1,554 SR
Queue Stats
120W - 129L
1,434 Elo+
Party 3
Baron Samedi
Baron Samedi
the_Killer_9inch
Baron Samedi
Level 66
God Stats
13W - 10L
1,450 SR
Queue Stats
143W - 145L
1,481 Elo+
Party 3
Team Averages
Level 91
1,492 SR
1,457 Elo+

VS

Team Averages
Level 76
1,566 SR
1,485 Elo+
Tiamat
Tiamat
FoxsSinGreed
Tiamat
Level 66
God Stats
3W - 4L
1,762 SR
Queue Stats
10W - 8L
1,571 Elo+
Party 1
Heimdallr
Heimdallr
Jaws9561
Heimdallr
Level 54
God Stats
4W - 1L
1,630 SR
Queue Stats
9W - 7L
1,486 Elo+
Party 1
Lancelot
Lancelot
LowDiffGenji
Lancelot
Level 86
God Stats
1W - 2L
1,428 SR
Queue Stats
37W - 41L
1,422 Elo+
Party 1
Cerberus
Cerberus
TheDopeNight
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 115L
1,477 Elo+
Solo
Neith
Neith
Zeke101
Neith
Level 108
God Stats
30W - 22L
1,511 SR
Queue Stats
168W - 173L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
9 / 4 / 4
10,021
557
16,130
14,395
5,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
ATL-OZ
Lancelot
16
9 / 1 / 6
10,361
576
11,695
11,467
5,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
KingXacier
Cabrakan
16
1 / 3 / 6
9,013
501
4,186
11,988
9,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 2 / 12
9,183
510
13,175
8,670
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
the_Killer_9inch
Baron Samedi
15
3 / 3 / 10
9,110
506
10,464
13,486
9,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 7 / 3
8,084
449
9,538
18,054
9,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Jaws9561
Heimdallr
14
1 / 3 / 2
8,383
466
5,161
13,245
5,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
LowDiffGenji
Lancelot
14
6 / 4 / 0
8,992
500
11,424
12,585
5,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
TheDopeNight
Cerberus
13
3 / 4 / 0
8,016
445
5,364
19,743
19,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Zeke101
Neith
14
2 / 6 / 2
9,137
508
9,405
15,463
6,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
24
Kills
12
13
Deaths
24
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
9
4
4
2.75
W
Lancelot
ATL-OZ
Lancelot
9
1
6
12
L
Tiamat
0
7
3
0.21
L
Heimdallr
Jaws9561
Heimdallr
1
3
2
0.67
W
Cabrakan
KingXacier
Cabrakan
1
3
6
1.33
L
Lancelot
LowDiffGenji
Lancelot
6
4
0
1.5
W
2
2
12
4
L
Cerberus
TheDopeNight
Cerberus
3
4
0
0.75
L
Neith
Zeke101
Neith
2
6
2
0.5
W
Baron Samedi
the_Killer_9inch
Baron Samedi
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,650
Damage
40,892
60,006
Taken
79,090
33,941
Mitigated
46,449
13,906
Healing
23,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
16,130
9,046
0
3,198
14,395
5,879
2,681
2,551
11,633
0
69,975
W
Lancelot
ATL-OZ
Lancelot
11,695
1,467
0
500
11,467
5,553
190
1,924
9,306
0
64,924
L
Tiamat
9,538
739
524
6,836
18,054
9,249
0
6,350
11,704
78,759
0
L
Heimdallr
Jaws9561
Heimdallr
5,161
1,812
523
3,729
13,245
5,764
1,069
3,049
10,196
0
67,877
W
Cabrakan
KingXacier
Cabrakan
4,186
553
0
2,782
11,988
9,164
295
369
11,538
51,604
0
L
Lancelot
LowDiffGenji
Lancelot
11,424
1,385
0
2,917
12,585
5,571
0
4,071
8,514
27
58,834
W
13,175
5,267
0
1,995
8,670
3,420
1,436
4,914
3,341
67,872
0
L
Cerberus
TheDopeNight
Cerberus
5,364
200
420
4,475
19,743
19,089
0
7,774
11,969
41,008
4,379
L
Neith
Zeke101
Neith
9,405
3,455
0
3,918
15,463
6,776
656
6,511
8,952
0
66,162
W
Baron Samedi
the_Killer_9inch
Baron Samedi
10,464
1,573
1,854
3,577
13,486
9,925
414
3,265
9,805
47,651
1,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,688
Gold Earned
42,612
476
Minions Killed
553
0
Camps Cleared
0
1,648,273
Distance Traveled
1,545,786
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,021
557
110
6
0
342,245
2
W
Lancelot
10,361
576
95
5
0
392,627
0
L
Tiamat
8,084
449
117
7
0
298,761
4
L
Heimdallr
8,383
466
99
6
0
313,673
3
W
Cabrakan
9,013
501
96
5
0
307,758
1
L
Lancelot
8,992
500
87
5
0
379,764
4
W
Nu Wa
9,183
510
96
5
0
297,337
1
L
Cerberus
8,016
445
133
7
0
308,186
5
L
Neith
9,137
508
117
7
0
245,402
2
W
Baron Samedi
9,110
506
79
4
0
308,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role