Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
KnGiraffefun
Hel
Level 129
God Stats
1W - 0L
1,639 SR
Queue Stats
177W - 194L
1,434 Elo+
Party 1
Hades
Hades
LEGIONAIRE1999
Hades
Level 69
God Stats
22W - 11L
1,501 SR
Queue Stats
243W - 283L
1,318 Elo+
Solo
Susano
Susano
WL3Q
Susano
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 149L
1,406 Elo+
Party 1
Heimdallr
Heimdallr
WolfLegnd
Heimdallr
Level 29
God Stats
7W - 9L
1,402 SR
Queue Stats
28W - 38L
1,242 Elo+
Party 1
Team Averages
Level 89
1,508 SR
1,380 Elo+

VS

Team Averages
Level 65
1,321 SR
1,291 Elo+
Ganesha
Ganesha
Deez420Oilz
Ganesha
Level 32
God Stats
0W - 5L
1,300 SR
Queue Stats
46W - 69L
1,125 Elo+
Party 3
Cthulhu
Cthulhu
King3581823
Cthulhu
Level 12
God Stats
1W - 1L
1,511 SR
Queue Stats
2W - 3L
1,493 Elo+
Party 2
Da Ji
Da Ji
Summergerm5154
Da Ji
Level 115
God Stats
0W - 1L
1,154 SR
Queue Stats
2W - 5L
1,408 Elo+
Party 2
Kukulkan
Kukulkan
WaterYosh
Kukulkan
Level 147
God Stats
77W - 100L
1,427 SR
Queue Stats
252W - 300L
1,307 Elo+
Solo
Cupid
Cupid
Yxng granola
Cupid
Level 18
God Stats
6W - 14L
1,215 SR
Queue Stats
6W - 20L
1,125 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 2 / 17
10,487
477
16,515
30,138
40,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 5 / 12
11,174
508
12,219
17,232
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
8 / 2 / 8
12,509
569
14,042
19,703
10,445
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
WL3Q
Susano
19
23 / 3 / 4
13,090
595
20,949
19,696
9,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
WolfLegnd
Heimdallr
17
4 / 0 / 12
10,663
485
15,168
14,991
8,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Deez420Oilz
Ganesha
12
1 / 7 / 1
8,741
397
7,508
23,797
26,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
King3581823
Cthulhu
13
0 / 10 / 0
7,983
363
6,624
21,953
15,406
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
2 / 11 / 3
9,733
442
13,502
24,207
12,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
WaterYosh
Kukulkan
16
4 / 6 / 3
10,716
487
7,434
13,539
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 6 / 0
7,568
344
10,201
16,836
6,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
15
40
Kills
8
12
Deaths
40
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
17
5.25
L
Ganesha
Deez420Oilz
Ganesha
1
7
1
0.21
L
Cthulhu
King3581823
Cthulhu
0
10
0
0
W
3
5
12
1.8
W
8
2
8
6
L
2
11
3
0.32
W
Susano
WL3Q
Susano
23
3
4
8.33
L
Kukulkan
WaterYosh
Kukulkan
4
6
3
0.92
W
Heimdallr
WolfLegnd
Heimdallr
4
0
12
10
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,893
Damage
45,269
101,760
Taken
100,332
74,271
Mitigated
66,301
43,598
Healing
18,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
16,515
2,019
215
9,523
30,138
40,065
535
5,641
24,497
53,970
3,458
L
Ganesha
Deez420Oilz
Ganesha
7,508
1,156
432
2,539
23,797
26,464
76
8,905
14,892
29,795
0
L
Cthulhu
King3581823
Cthulhu
6,624
762
220
2,488
21,953
15,406
0
11,942
10,011
42,618
0
W
12,219
1,242
4,821
8,411
17,232
6,445
736
6,558
10,674
65,462
0
W
14,042
2,359
606
11,875
19,703
10,445
2,177
8,221
11,482
81,699
0
L
13,502
4,033
0
6,164
24,207
12,575
0
6,644
17,563
0
68,205
W
Susano
WL3Q
Susano
20,949
5,575
0
201
19,696
9,062
0
4,115
15,581
0
98,245
L
Kukulkan
WaterYosh
Kukulkan
7,434
303
0
1,506
13,539
5,559
873
6,520
7,019
84,932
0
W
Heimdallr
WolfLegnd
Heimdallr
15,168
6,830
93
7,853
14,991
8,254
4,113
3,073
11,918
0
90,671
L
10,201
5,839
461
4,483
16,836
6,297
165
7,736
9,100
0
37,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,923
Gold Earned
44,741
600
Minions Killed
355
0
Camps Cleared
0
2,004,487
Distance Traveled
1,845,048
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,487
477
91
4
0
415,038
3
L
Ganesha
8,741
397
12
1
0
422,721
5
L
Cthulhu
7,983
363
58
3
0
363,596
5
W
Hel
11,174
508
121
6
0
386,298
5
W
Hades
12,509
569
145
7
0
335,611
1
L
Da Ji
9,733
442
87
4
0
376,722
2
W
Susano
13,090
595
112
5
0
458,560
0
L
Kukulkan
10,716
487
131
6
0
300,979
6
W
Heimdallr
10,663
485
131
6
0
408,980
1
L
Cupid
7,568
344
67
3
0
381,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role