Player Matchup

Cerberus
Cerberus
BackyardDev
Cerberus
Level 29
God Stats
2W - 1L
1,457 SR
Queue Stats
23W - 10L
1,663 Elo+
Party 3
The Morrigan
The Morrigan
DmBrAnDoN20
The Morrigan
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 74L
1,715 Elo+
Party 3
Osiris
Osiris
ESTERTAB
Osiris
Level 114
God Stats
6W - 6L
1,564 SR
Queue Stats
59W - 54L
1,488 Elo+
Party 2
Arachne
Arachne
Lorcody1100
Arachne
Level 128
God Stats
4W - 1L
1,459 SR
Queue Stats
39W - 31L
1,547 Elo+
Party 3
Neith
Neith
PhantomTaco1025
Neith
Level 25
God Stats
2W - 1L
1,355 SR
Queue Stats
14W - 26L
1,361 Elo+
Party 2
Team Averages
Level 79
1,467 SR
1,555 Elo+

VS

Team Averages
Level 80
1,409 SR
1,486 Elo+
Arachne
Arachne
Cumberrrr
Arachne
Level 103
God Stats
1W - 8L
1,342 SR
Queue Stats
59W - 71L
1,476 Elo+
Party 1
Ares
Ares
DragMyNutz
Ares
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 22L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
HammerTime486
Cernunnos
Level 88
God Stats
1W - 3L
1,283 SR
Queue Stats
41W - 39L
1,543 Elo+
Party 1
King Arthur
King Arthur
Lord_Viitor
King Arthur
Level 101
God Stats
0W - 4L
1,419 SR
Queue Stats
73W - 80L
1,415 Elo+
Solo
Kukulkan
Kukulkan
MNDrizzy
Kukulkan
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 52L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BackyardDev
Cerberus
11
0 / 2 / 4
7,350
490
2,746
14,274
11,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
DmBrAnDoN20
The Morrigan
14
5 / 4 / 12
8,996
600
16,638
10,738
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
ESTERTAB
Osiris
14
3 / 0 / 2
8,629
575
7,816
12,620
9,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Lorcody1100
Arachne
16
13 / 1 / 3
9,879
659
13,459
15,229
8,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 2
7,161
477
3,835
7,747
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cumberrrr
Arachne
12
4 / 5 / 2
7,577
505
5,274
14,007
5,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 0
6,585
439
4,261
13,369
13,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
HammerTime486
Cernunnos
11
1 / 3 / 2
6,539
436
7,671
8,891
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
Lord_Viitor
King Arthur
13
0 / 4 / 2
7,903
527
8,604
13,622
11,145
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
MNDrizzy
Kukulkan
12
3 / 7 / 1
7,252
483
5,905
9,897
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
22
Kills
9
9
Deaths
22
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BackyardDev
Cerberus
0
2
4
1
L
Arachne
Cumberrrr
Arachne
4
5
2
1
W
The Morrigan
DmBrAnDoN20
The Morrigan
5
4
12
2.75
L
1
3
0
0.33
W
Osiris
ESTERTAB
Osiris
3
0
2
4
L
Cernunnos
HammerTime486
Cernunnos
1
3
2
0.67
W
Arachne
Lorcody1100
Arachne
13
1
3
14.5
L
King Arthur
Lord_Viitor
King Arthur
0
4
2
0.25
L
Kukulkan
MNDrizzy
Kukulkan
3
7
1
0.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,494
Damage
31,715
60,608
Taken
59,786
37,161
Mitigated
39,363
23,923
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BackyardDev
Cerberus
2,746
218
0
3,395
14,274
11,002
117
2,665
11,609
27,736
0
L
Arachne
Cumberrrr
Arachne
5,274
3,125
0
2,734
14,007
5,743
0
4,540
9,467
0
37,642
W
The Morrigan
DmBrAnDoN20
The Morrigan
16,638
2,352
0
2,632
10,738
4,440
545
3,773
6,960
70,418
0
L
4,261
150
0
2,484
13,369
13,988
0
4,791
8,578
24,326
0
W
Osiris
ESTERTAB
Osiris
7,816
3,356
178
6,308
12,620
9,705
1,052
186
12,434
0
64,518
L
Cernunnos
HammerTime486
Cernunnos
7,671
3,150
0
2,979
8,891
4,270
968
1,865
7,026
0
44,092
W
Arachne
Lorcody1100
Arachne
13,459
8,376
0
8,014
15,229
8,485
96
2,877
12,352
23
81,553
L
King Arthur
Lord_Viitor
King Arthur
8,604
1,742
0
1,844
13,622
11,145
0
2,012
11,610
0
56,408
L
Kukulkan
MNDrizzy
Kukulkan
5,905
782
0
1,300
9,897
4,217
0
6,199
3,698
46,155
0
W
3,835
1,055
279
3,117
7,747
3,529
1,752
665
7,082
0
51,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,015
Gold Earned
35,856
500
Minions Killed
339
0
Camps Cleared
0
1,477,480
Distance Traveled
1,430,938
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,350
490
39
3
0
284,445
0
L
Arachne
7,577
505
61
4
0
336,146
3
W
The Morrigan
8,996
600
92
6
0
296,917
0
L
Ares
6,585
439
25
2
0
290,863
2
W
Osiris
8,629
575
128
9
0
292,205
5
L
Cernunnos
6,539
436
68
5
0
255,299
4
W
Arachne
9,879
659
142
9
0
348,709
1
L
King Arthur
7,903
527
103
7
0
297,384
6
L
Kukulkan
7,252
483
82
5
0
251,246
4
W
Neith
7,161
477
99
7
0
255,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role