Player Matchup

Lancelot
Lancelot
Platinum V
HumidSeven
Lancelot
Platinum V
Level 160
God Stats
14W - 14L
1,481 SR
Queue Stats
267W - 251L
1,639 MMR
Solo
Janus
Janus
Platinum V
ImTheSchmidt25
Janus
Platinum V
Level 145
God Stats
3W - 4L
1,831 SR
Queue Stats
171W - 166L
1,779 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
LARSMR7
Cernunnos
Gold IV
Level 43
God Stats
7W - 3L
1,563 SR
Queue Stats
23W - 16L
1,678 MMR
Solo
Atlas
Atlas
Silver I
OfficialVanish
Atlas
Silver I
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,631 MMR
Solo
Da Ji
Da Ji
Gold III
ryanlee4593
Da Ji
Gold III
Level 146
God Stats
6W - 7L
1,567 SR
Queue Stats
246W - 253L
1,507 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,588 SR
1,647 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,536 SR
1,637 MMR
King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
Bass_CrewZ
Ares
Silver II
Level 66
God Stats
4W - 5L
1,549 SR
Queue Stats
7W - 10L
1,540 MMR
Party 3
Agni
Agni
Platinum V
Beanzandrice
Agni
Platinum V
Level 129
God Stats
1W - 4L
1,756 SR
Queue Stats
78W - 74L
1,832 MMR
Party 2
Thor
Thor
Platinum V
Sundér
Thor
Platinum V
Level 159
God Stats
1W - 2L
1,601 SR
Queue Stats
302W - 312L
1,662 MMR
Party 2
Xbalanque
Xbalanque
Gold V
iReeeapz_
Xbalanque
Gold V
Level 75
God Stats
0W - 1L
1,273 SR
Queue Stats
7W - 11L
1,653 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HumidSeven
Lancelot
11
2 / 5 / 3
7,035
541
4,697
10,927
5,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

12
3 / 1 / 7
7,411
570
6,605
7,329
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
LARSMR7
Cernunnos
14
4 / 0 / 5
8,021
617
7,560
9,153
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 6
6,770
521
10,828
10,442
7,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
8 / 2 / 5
8,158
628
9,130
10,721
5,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
LokiKaliThanatos

VS

Bans
SkadiBaron SamediMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
6 / 2 / 0
8,111
624
9,151
14,994
14,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 2
6,042
465
4,619
13,490
8,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
0 / 4 / 1
6,559
505
5,462
8,894
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
Sundér
Thor
11
1 / 6 / 3
6,748
519
5,081
13,496
4,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
iReeeapz_
Xbalanque
9
0 / 5 / 1
5,718
440
3,007
10,017
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
20
Kills
7
8
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
2
0
3
L
0
3
2
0.33
L
0
4
1
0.13
W
Lancelot
HumidSeven
Lancelot
2
5
3
0.7
W
3
1
7
6.5
W
Cernunnos
LARSMR7
Cernunnos
4
0
5
6.5
W
3
0
6
6
L
Thor
Sundér
Thor
1
6
3
0.42
L
Xbalanque
iReeeapz_
Xbalanque
0
5
1
0.1
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,820
Damage
27,320
48,572
Taken
60,891
26,337
Mitigated
34,134
13,575
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,151
2,213
0
2,112
14,994
14,437
0
1,248
13,130
0
55,985
L
4,619
82
250
4,811
13,490
8,777
0
6,690
6,218
16,107
0
L
5,462
895
0
1,232
8,894
3,510
0
4,247
4,389
54,418
0
W
Lancelot
HumidSeven
Lancelot
4,697
1,274
0
2,958
10,927
5,929
455
0
10,927
536
29,045
W
6,605
771
0
607
7,329
3,262
144
4,215
3,114
53,904
0
W
Cernunnos
LARSMR7
Cernunnos
7,560
3,192
0
5,829
9,153
3,887
1,194
1,225
7,928
0
68,317
W
10,828
3,604
0
1,959
10,442
7,880
0
4,030
6,412
26,278
6,872
L
Thor
Sundér
Thor
5,081
1,164
0
805
13,496
4,823
0
1,734
11,567
0
50,285
L
Xbalanque
iReeeapz_
Xbalanque
3,007
983
0
1,856
10,017
2,587
0
1,697
8,092
0
34,373
W
9,130
2,424
0
2,222
10,721
5,379
0
611
10,110
0
49,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,395
Gold Earned
33,178
367
Minions Killed
379
0
Camps Cleared
0
1,344,857
Distance Traveled
1,281,360
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,111
624
100
8
0
271,145
6
L
Ares
6,042
465
18
1
0
289,161
5
L
Agni
6,559
505
114
9
0
233,118
3
W
Lancelot
7,035
541
52
4
0
288,003
2
W
Janus
7,411
570
92
7
0
277,361
2
W
Cernunnos
8,021
617
109
8
0
243,090
3
W
Atlas
6,770
521
43
3
0
266,308
6
L
Thor
6,748
519
80
6
0
259,591
3
L
Xbalanque
5,718
440
67
5
0
228,345
3
W
Da Ji
8,158
628
71
5
0
270,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role