Player Matchup

Chiron
Chiron
RIPTIDE1771
Chiron
Level 119
God Stats
2W - 0L
1,696 SR
Queue Stats
33W - 21L
1,735 Elo+
Party 2
Hades
Hades
SALTineKracker
Hades
Level 126
God Stats
1W - 0L
1,557 SR
Queue Stats
54W - 68L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
TTV_saltysage
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,064 Elo+
Party 2
Team Averages
Level 83
1,584 SR
1,438 Elo+

VS

Team Averages
Level 77
1,311 SR
1,359 Elo+
Tiamat
Tiamat
CGR110
Tiamat
Level 21
God Stats
0W - 1L
1,269 SR
Queue Stats
6W - 8L
1,363 Elo+
Party 1
Atlas
Atlas
Laurec-27
Atlas
Level 84
God Stats
2W - 3L
1,506 SR
Queue Stats
6W - 7L
1,377 Elo+
Party 1
Cernunnos
Cernunnos
baconFido2112
Cernunnos
Level 126
God Stats
0W - 3L
1,158 SR
Queue Stats
7W - 12L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
5 / 2 / 10
12,582
786
20,122
13,718
5,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
10 / 2 / 5
13,173
823
22,759
23,597
13,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
15
1 / 1 / 10
10,362
648
5,364
13,359
15,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CGR110
Tiamat
12
0 / 9 / 2
9,217
576
7,858
14,615
7,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
Laurec-27
Atlas
15
1 / 4 / 3
10,425
652
9,696
24,148
25,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cernunnos
baconFido2112
Cernunnos
17
4 / 3 / 1
10,963
685
20,404
16,061
7,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
5
5
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CGR110
Tiamat
0
9
2
0.11
L
Atlas
Laurec-27
Atlas
1
4
3
0.63
W
Chiron
5
2
10
5
W
10
2
5
6.25
W
Cthulhu
1
1
10
6
L
Cernunnos
baconFido2112
Cernunnos
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,245
Damage
37,958
50,674
Taken
54,824
35,359
Mitigated
40,886
22,489
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CGR110
Tiamat
7,858
1,539
0
808
14,615
7,891
170
8,510
5,842
18,470
0
L
Atlas
Laurec-27
Atlas
9,696
4,328
467
1,334
24,148
25,197
86
10,800
13,122
31,704
0
W
Chiron
20,122
8,252
1,484
4,276
13,718
5,981
1,710
5,118
8,542
0
81,094
W
22,759
1,145
1,490
13,201
23,597
13,462
1,407
9,828
13,649
69,478
0
W
Cthulhu
5,364
154
129
1,909
13,359
15,916
19
4,015
9,289
13,083
0
L
Cernunnos
baconFido2112
Cernunnos
20,404
12,001
0
2,416
16,061
7,798
569
8,213
7,698
0
66,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,117
Gold Earned
30,605
196
Minions Killed
147
0
Camps Cleared
0
785,416
Distance Traveled
816,787
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,217
576
28
2
0
243,714
2
L
Atlas
10,425
652
20
1
0
304,681
1
W
Chiron
12,582
786
94
6
0
287,798
3
W
Hades
13,173
823
90
6
0
266,316
1
W
Cthulhu
10,362
648
12
1
0
231,302
0
L
Cernunnos
10,963
685
99
6
0
268,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role