Player Matchup

Agni
Agni
ClydeCaveMan
Agni
Level 103
God Stats
0W - 2L
1,480 SR
Queue Stats
199W - 207L
1,506 Elo+
Party 2
Chaac
Chaac
THEDARKSHADOW923
Chaac
Level 108
God Stats
12W - 6L
1,707 SR
Queue Stats
107W - 125L
1,469 Elo+
Party 2
Thor
Thor
Y2KbeanBag
Thor
Level 47
God Stats
3W - 9L
1,500 SR
Queue Stats
164W - 190L
1,444 Elo+
Solo
Cthulhu
Cthulhu
lilTone4L
Cthulhu
Level 67
God Stats
3W - 4L
1,567 SR
Queue Stats
121W - 122L
1,484 Elo+
Party 2
Ishtar
Ishtar
tre_tha_great1
Ishtar
Level 107
God Stats
2W - 1L
1,549 SR
Queue Stats
190W - 168L
1,540 Elo+
Party 2
Team Averages
Level 86
1,561 SR
1,488 Elo+

VS

Team Averages
Level 83
1,612 SR
1,553 Elo+
He Bo
He Bo
HugoLmao
He Bo
Level 148
God Stats
2W - 0L
1,822 SR
Queue Stats
114W - 78L
1,694 Elo+
Party 3
Chiron
Chiron
LarryCaberga26
Chiron
Level 18
God Stats
5W - 1L
1,853 SR
Queue Stats
25W - 12L
1,657 Elo+
Party 3
Nike
Nike
SaltyPenguin136
Nike
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 32L
1,393 Elo+
Party 1
Cerberus
Cerberus
TheFubu_69
Cerberus
Level 158
God Stats
1W - 3L
1,278 SR
Queue Stats
117W - 102L
1,658 Elo+
Party 3
Nu Wa
Nu Wa
YiPi Ki YaY7405
Nu Wa
Level 80
God Stats
19W - 10L
1,608 SR
Queue Stats
408W - 451L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,553
546
4,104
7,463
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 1 / 0
6,462
539
5,920
9,981
4,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 4
5,762
480
3,323
11,230
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
lilTone4L
Cthulhu
4
0 / 2 / 0
4,222
352
759
3,667
1,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 5 / 1
6,037
503
4,413
13,028
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
HugoLmao
He Bo
12
6 / 2 / 1
7,206
601
7,834
9,505
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
6 / 0 / 0
7,695
641
8,292
7,453
2,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 2
6,389
532
4,455
8,996
3,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
TheFubu_69
Cerberus
10
2 / 0 / 7
7,014
585
4,600
6,447
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 2 / 6
6,541
545
5,375
6,008
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
15
15
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
He Bo
HugoLmao
He Bo
6
2
1
3.25
W
6
0
0
6
W
1
2
2
1
L
2
1
0
2
W
Cerberus
TheFubu_69
Cerberus
2
0
7
5.5
L
1
4
4
0.75
W
0
2
6
1.5
L
Cthulhu
lilTone4L
Cthulhu
0
2
0
0
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,519
Damage
30,556
45,369
Taken
38,409
17,561
Mitigated
16,206
11,749
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,104
388
71
1,009
7,463
3,013
0
4,476
2,987
49,740
0
W
He Bo
HugoLmao
He Bo
7,834
767
0
1,701
9,505
3,125
0
1,702
7,803
47,406
0
W
8,292
4,230
516
2,837
7,453
2,646
1,056
287
7,166
0
50,890
W
4,455
991
0
1,162
8,996
3,715
1,176
673
8,323
0
29,710
L
5,920
394
0
3,256
9,981
4,356
0
2,765
7,216
0
35,345
W
Cerberus
TheFubu_69
Cerberus
4,600
388
0
2,056
6,447
4,456
0
771
5,676
20,212
0
L
3,323
1,005
0
2,530
11,230
4,294
0
6,526
4,704
0
23,667
W
5,375
1,117
0
672
6,008
2,264
1,076
1,430
4,578
40,152
0
L
Cthulhu
lilTone4L
Cthulhu
759
393
0
333
3,667
1,434
0
1,095
2,572
3,462
393
L
4,413
2,426
0
4,550
13,028
4,464
0
2,947
10,081
0
47,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,036
Gold Earned
34,845
278
Minions Killed
318
0
Camps Cleared
0
977,026
Distance Traveled
1,192,646
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,553
546
97
8
0
228,473
1
W
He Bo
7,206
601
81
7
0
275,994
1
W
Chiron
7,695
641
88
7
0
230,637
2
W
Nike
6,389
532
54
5
0
229,879
2
L
Chaac
6,462
539
56
5
0
241,886
0
W
Cerberus
7,014
585
31
3
0
242,310
4
L
Thor
5,762
480
43
4
0
219,464
0
W
Nu Wa
6,541
545
64
5
0
213,826
4
L
Cthulhu
4,222
352
6
1
0
88,340
0
L
Ishtar
6,037
503
76
6
0
198,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role