Player Matchup

Izanami
Izanami
SERGIO821234
Izanami
Level 128
God Stats
2W - 0L
1,604 SR
Queue Stats
29W - 15L
1,782 Elo+
Party 2
Ares
Ares
crazymotorhead
Ares
Level 18
God Stats
2W - 1L
1,457 SR
Queue Stats
4W - 1L
1,833 Elo+
Party 2
Aphrodite
Aphrodite
hillbilly123456
Aphrodite
Level 61
God Stats
1W - 0L
1,259 SR
Queue Stats
32W - 15L
1,784 Elo+
Party 2
Team Averages
Level 69
1,440 SR
1,800 Elo+

VS

Team Averages
Level 87
1,304 SR
1,292 Elo+
Fenrir
Fenrir
Gekoboy56
Fenrir
Level 9
God Stats
0W - 3L
1,175 SR
Queue Stats
0W - 7L
1,103 Elo+
Party 1
Sol
Sol
daberdisaster69
Sol
Level 126
God Stats
1W - 1L
1,476 SR
Queue Stats
93W - 101L
1,411 Elo+
Party 1
Apollo
Apollo
mrSqeaks110420
Apollo
Level 125
God Stats
0W - 1L
1,261 SR
Queue Stats
23W - 35L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SERGIO821234
Izanami
16
3 / 0 / 4
9,826
756
12,556
9,494
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 1 / 4
8,400
646
6,591
13,621
12,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
hillbilly123456
Aphrodite
16
3 / 1 / 4
9,775
752
10,669
9,341
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gekoboy56
Fenrir
12
0 / 3 / 0
8,262
636
3,358
14,417
10,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 1 / 1
8,795
677
10,886
7,403
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 3 / 0
8,449
650
11,367
13,004
5,936
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
2
2
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Gekoboy56
Fenrir
0
3
0
0
W
Izanami
SERGIO821234
Izanami
3
0
4
5
W
1
1
4
3
L
1
1
1
1.5
W
Aphrodite
hillbilly123456
Aphrodite
3
1
4
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,816
Damage
25,611
32,456
Taken
34,824
22,048
Mitigated
19,976
15,572
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Gekoboy56
Fenrir
3,358
635
0
1,318
14,417
10,891
0
8,166
5,729
0
8,256
W
Izanami
SERGIO821234
Izanami
12,556
8,810
0
3,477
9,494
4,127
1,842
4,082
5,040
0
64,798
W
6,591
208
0
669
13,621
12,801
183
3,937
9,286
14,433
0
L
10,886
1,135
0
1,799
7,403
3,149
0
3,561
3,758
35,169
0
W
Aphrodite
hillbilly123456
Aphrodite
10,669
1,408
5,434
5,992
9,341
5,120
880
1,989
7,196
41,448
0
L
11,367
6,561
0
2,871
13,004
5,936
0
4,828
8,039
0
51,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,001
Gold Earned
25,506
192
Minions Killed
158
0
Camps Cleared
0
738,415
Distance Traveled
690,880
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,262
636
16
1
0
231,336
0
W
Izanami
9,826
756
111
9
0
233,309
0
W
Ares
8,400
646
18
1
0
251,758
3
L
Sol
8,795
677
60
5
0
244,682
1
W
Aphrodite
9,775
752
63
5
0
253,348
6
L
Apollo
8,449
650
82
6
0
214,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role