Player Matchup

Rama
Rama
 
Rama
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Hofgothi
Raijin
Level 66
God Stats
4W - 12L
1,349 SR
Queue Stats
492W - 540L
1,470 Elo+
Solo
Achilles
Achilles
KingBeefy5
Achilles
Level 76
God Stats
1W - 3L
1,413 SR
Queue Stats
468W - 503L
1,490 Elo+
Solo
Jormungandr
Jormungandr
LunaLucii
Jormungandr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,453 Elo+
Party 1
Thoth
Thoth
rythmic77
Thoth
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,453 Elo+
Party 1
Team Averages
Level 90
1,452 SR
1,473 Elo+

VS

Team Averages
Level 134
1,668 SR
1,539 Elo+
Geb
Geb
CatchDeezHans
Geb
Level 146
God Stats
9W - 0L
1,782 SR
Queue Stats
178W - 124L
1,601 Elo+
Party 2
Kuzenbo
Kuzenbo
DangitTilly
Kuzenbo
Level 132
God Stats
4W - 1L
1,777 SR
Queue Stats
215W - 147L
1,565 Elo+
Party 2
Baba Yaga
Baba Yaga
GsH XCRVERA
Baba Yaga
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 129L
1,475 Elo+
Solo
Cthulhu
Cthulhu
MuggyTheRobot
Cthulhu
Level 143
God Stats
6W - 2L
1,729 SR
Queue Stats
246W - 196L
1,518 Elo+
Party 2
Nox
Nox
zeohxd
Nox
Level 144
God Stats
3W - 3L
1,553 SR
Queue Stats
234W - 187L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 3 / 2
8,066
672
10,393
8,389
3,943
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Hofgothi
Raijin
14
0 / 3 / 3
7,810
651
6,792
7,200
3,327
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
KingBeefy5
Achilles
12
0 / 6 / 1
7,203
600
5,174
15,652
16,217
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
LunaLucii
Jormungandr
16
2 / 4 / 0
8,660
722
9,350
11,438
9,808
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
rythmic77
Thoth
16
2 / 4 / 4
9,232
769
13,299
10,406
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 12
9,275
773
4,880
13,887
16,597
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
DangitTilly
Kuzenbo
15
5 / 2 / 11
9,702
809
5,238
13,288
22,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
GsH XCRVERA
Baba Yaga
16
2 / 1 / 16
8,827
736
11,983
9,923
6,254
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
17
5 / 1 / 14
10,194
850
13,202
13,625
15,781
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
zeohxd
Nox
17
5 / 1 / 12
9,573
798
8,753
8,556
5,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
85
5
Kills
20
20
Deaths
7
10
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
2
0.67
W
3
2
12
4.5
W
Kuzenbo
DangitTilly
Kuzenbo
5
2
11
5.25
W
Baba Yaga
GsH XCRVERA
Baba Yaga
2
1
16
10
L
Raijin
Hofgothi
Raijin
0
3
3
0.5
L
Achilles
KingBeefy5
Achilles
0
6
1
0.08
L
Jormungandr
LunaLucii
Jormungandr
2
4
0
0.5
W
Cthulhu
5
1
14
12
L
Thoth
rythmic77
Thoth
2
4
4
1
W
Nox
zeohxd
Nox
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,008
Damage
44,056
53,085
Taken
59,279
38,273
Mitigated
66,141
11,813
Healing
22,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,393
4,395
1,688
2,392
8,389
3,943
608
7,511
878
0
17,664
W
4,880
643
1,263
2,556
13,887
16,597
125
5,312
8,575
10,146
0
W
Kuzenbo
DangitTilly
Kuzenbo
5,238
1,878
2,049
2,499
13,288
22,259
328
6,276
7,012
8,964
0
W
Baba Yaga
GsH XCRVERA
Baba Yaga
11,983
1,677
2,470
3,209
9,923
6,254
845
5,401
4,522
26,570
0
L
Raijin
Hofgothi
Raijin
6,792
553
1,260
597
7,200
3,327
0
6,458
742
18,276
0
L
Achilles
KingBeefy5
Achilles
5,174
663
445
1,866
15,652
16,217
0
11,107
4,545
0
12,621
L
Jormungandr
LunaLucii
Jormungandr
9,350
2,159
50
1,229
11,438
9,808
0
8,947
2,491
22,808
0
W
Cthulhu
13,202
712
1,868
3,315
13,625
15,781
335
7,283
6,342
26,292
0
L
Thoth
rythmic77
Thoth
13,299
394
730
1,556
10,406
4,978
0
10,033
373
29,708
0
W
Nox
zeohxd
Nox
8,753
362
1,770
1,343
8,556
5,250
541
5,169
3,387
25,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,971
Gold Earned
47,571
132
Minions Killed
129
0
Camps Cleared
0
1,080,870
Distance Traveled
1,160,047
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,066
672
21
2
0
223,087
2
W
Geb
9,275
773
12
1
0
235,143
0
W
Kuzenbo
9,702
809
7
1
0
212,196
0
W
Baba Yaga
8,827
736
28
2
0
246,402
0
L
Raijin
7,810
651
32
3
0
195,627
0
L
Achilles
7,203
600
8
1
0
226,164
0
L
Jormungandr
8,660
722
36
3
0
215,518
1
W
Cthulhu
10,194
850
35
3
0
248,098
0
L
Thoth
9,232
769
35
3
0
220,474
0
W
Nox
9,573
798
47
4
0
218,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role