Player Matchup

Chiron
Chiron
CptSquirrel307
Chiron
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,716 Elo+
Party 1
Bastet
Bastet
Devillianos
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,537 Elo+
Party 1
Olorun
Olorun
Gallarlex
Olorun
Level 16
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
SixEightLima
Zeus
Level 28
God Stats
1W - 3L
1,412 SR
Queue Stats
146W - 186L
1,477 Elo+
Solo
Rama
Rama
iiTzDark
Rama
Level 126
God Stats
0W - 1L
1,718 SR
Queue Stats
5W - 3L
1,767 Elo+
Party 2
Team Averages
Level 52
1,569 SR
1,599 Elo+

VS

Team Averages
Level 51
1,541 SR
1,491 Elo+
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Hamdoo72
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 44L
1,324 Elo+
Solo
Maui
Maui
Kydile
Maui
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 13L
1,598 Elo+
Solo
Ah Puch
Ah Puch
Lowrezisbad
Ah Puch
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
235W - 40L
1,599 Elo+
Party 3
Shiva
Shiva
TheNutin
Shiva
Level 29
God Stats
5W - 1L
1,705 SR
Queue Stats
120W - 136L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 7
7,798
709
7,213
13,610
5,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
14
2 / 9 / 6
8,495
772
7,105
14,874
5,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Gallarlex
Olorun
14
1 / 6 / 5
7,366
670
3,825
11,177
4,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 0
7,618
693
3,172
4,399
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
17
3 / 3 / 4
8,566
779
10,728
12,345
5,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 3 / 13
9,121
829
11,830
6,550
3,295
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
17
11 / 4 / 5
10,253
932
9,493
13,261
8,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
Kydile
Maui
15
1 / 3 / 19
8,860
805
4,813
11,911
15,656
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Lowrezisbad
Ah Puch
16
7 / 2 / 15
9,700
882
16,256
9,807
5,278
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
TheNutin
Shiva
15
6 / 3 / 15
9,308
846
11,300
17,728
18,773
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
9
Kills
28
28
Deaths
15
22
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
3
13
3.17
L
1
7
7
0.64
L
Bastet
2
9
6
0.56
L
Olorun
Gallarlex
Olorun
1
6
5
0.58
W
Thor
11
4
5
3.38
W
Maui
Kydile
Maui
1
3
19
3.5
W
Ah Puch
Lowrezisbad
Ah Puch
7
2
15
7.25
L
2
3
0
0.67
W
Shiva
TheNutin
Shiva
6
3
15
4.5
L
Rama
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,043
Damage
53,692
56,405
Taken
59,257
22,242
Mitigated
51,781
12,585
Healing
15,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,830
266
500
318
6,550
3,295
2,504
760
5,790
28,128
0
L
7,213
3,142
799
1,852
13,610
5,141
0
8,218
5,392
0
14,197
L
Bastet
7,105
1,899
0
1,775
14,874
5,582
0
6,406
8,419
0
10,834
L
Olorun
Gallarlex
Olorun
3,825
1,939
673
1,007
11,177
4,427
0
7,379
3,798
10,636
0
W
Thor
9,493
590
0
1,541
13,261
8,779
1,587
2,215
11,046
0
20,387
W
Maui
Kydile
Maui
4,813
898
192
864
11,911
15,656
477
1,222
10,689
7,179
0
W
Ah Puch
Lowrezisbad
Ah Puch
16,256
599
169
2,733
9,807
5,278
2,540
1,004
8,803
28,019
0
L
3,172
268
55
174
4,399
1,520
0
3,912
487
5,993
0
W
Shiva
TheNutin
Shiva
11,300
1,799
3,879
5,200
17,728
18,773
528
1,796
15,932
0
19,401
L
Rama
10,728
6,925
1,370
4,880
12,345
5,572
0
6,935
5,410
0
32,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,843
Gold Earned
47,242
94
Minions Killed
114
0
Camps Cleared
0
814,770
Distance Traveled
999,789
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,121
829
43
4
0
199,895
2
L
Chiron
7,798
709
16
1
0
155,100
0
L
Bastet
8,495
772
6
1
0
193,948
0
L
Olorun
7,366
670
20
2
0
172,701
0
W
Thor
10,253
932
28
3
0
176,958
0
W
Maui
8,860
805
3
0
0
203,436
1
W
Ah Puch
9,700
882
26
2
0
190,902
3
L
Zeus
7,618
693
8
1
0
82,250
0
W
Shiva
9,308
846
14
1
0
228,598
1
L
Rama
8,566
779
44
4
0
210,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role