Player Matchup

Sol
Sol
CarlaKills
Sol
Level 109
God Stats
3W - 3L
1,421 SR
Queue Stats
51W - 73L
1,368 Elo+
Party 2
Hades
Hades
EricBae123
Hades
Level 96
God Stats
3W - 1L
1,426 SR
Queue Stats
104W - 149L
1,319 Elo+
Party 2
Medusa
Medusa
papa_wes15
Medusa
Level 124
God Stats
46W - 36L
1,553 SR
Queue Stats
184W - 217L
1,385 Elo+
Party 2
Team Averages
Level 110
1,467 SR
1,357 Elo+

VS

Team Averages
Level 70
1,519 SR
1,378 Elo+
Nu Wa
Nu Wa
Summer_Snow_Cat
Nu Wa
Level 80
God Stats
3W - 4L
1,588 SR
Queue Stats
71W - 86L
1,330 Elo+
Party 1
Ao Kuang
Ao Kuang
itzExcalibur11
Ao Kuang
Level 32
God Stats
3W - 4L
1,507 SR
Queue Stats
20W - 21L
1,400 Elo+
Party 1
King Arthur
King Arthur
tukilino22
King Arthur
Level 97
God Stats
3W - 8L
1,463 SR
Queue Stats
124W - 125L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 11
10,386
799
11,098
12,944
5,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
15
4 / 1 / 9
10,167
782
6,638
9,025
4,173
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
papa_wes15
Medusa
16
10 / 1 / 7
10,837
834
11,162
10,964
4,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
9,176
706
12,082
9,695
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
10
1 / 9 / 1
7,870
605
5,212
15,270
7,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
tukilino22
King Arthur
12
0 / 2 / 2
7,983
614
6,706
10,769
8,811
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
17
Kills
2
2
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
Hades
4
1
9
8.5
L
1
6
0
0.17
L
Ao Kuang
1
9
1
0.17
W
Medusa
papa_wes15
Medusa
10
1
7
13.5
L
King Arthur
tukilino22
King Arthur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,898
Damage
24,000
32,933
Taken
35,734
14,031
Mitigated
20,396
13,312
Healing
2,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,098
2,867
0
7,829
12,944
5,200
855
7,546
5,398
39,324
3,407
W
Hades
6,638
306
225
3,159
9,025
4,173
366
4,812
4,213
46,714
0
L
12,082
2,496
0
250
9,695
4,459
0
6,131
3,564
48,044
0
L
Ao Kuang
5,212
1,621
0
1,758
15,270
7,126
0
6,916
8,354
16,583
0
W
Medusa
papa_wes15
Medusa
11,162
5,086
503
1,596
10,964
4,658
2,242
4,975
5,989
0
41,709
L
King Arthur
tukilino22
King Arthur
6,706
530
0
292
10,769
8,811
0
3,935
6,834
0
25,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,390
Gold Earned
25,029
180
Minions Killed
138
0
Camps Cleared
0
724,396
Distance Traveled
628,420
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,386
799
67
5
0
233,676
2
W
Hades
10,167
782
57
4
0
240,135
0
L
Nu Wa
9,176
706
78
6
0
198,348
2
L
Ao Kuang
7,870
605
27
2
0
212,386
4
W
Medusa
10,837
834
56
4
0
250,585
4
L
King Arthur
7,983
614
33
3
0
217,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role