Player Matchup

Chaac
Chaac
AttentiveFire93
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,328 Elo+
Solo
Jormungandr
Jormungandr
DarkAvenger846
Jormungandr
Level 142
God Stats
1W - 1L
1,642 SR
Queue Stats
47W - 40L
1,404 Elo+
Solo
Cernunnos
Cernunnos
Kodzkeen
Cernunnos
Level 28
God Stats
0W - 2L
1,269 SR
Queue Stats
11W - 23L
1,365 Elo+
Party 1
Camazotz
Camazotz
MenstrualGeyser
Camazotz
Level 79
God Stats
8W - 4L
1,577 SR
Queue Stats
516W - 555L
1,372 Elo+
Solo
Anhur
Anhur
susianaa
Anhur
Level 80
God Stats
1W - 1L
1,757 SR
Queue Stats
32W - 42L
1,408 Elo+
Party 1
Team Averages
Level 72
1,549 SR
1,376 Elo+

VS

Team Averages
Level 95
1,555 SR
1,352 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DeadTacoKing547
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,207 Elo+
Solo
Merlin
Merlin
Lexi-13ST
Merlin
Level 102
God Stats
5W - 6L
1,474 SR
Queue Stats
88W - 116L
1,370 Elo+
Solo
Pele
Pele
ProRandyBear
Pele
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 73L
1,358 Elo+
Solo
Mercury
Mercury
Ākhu
Mercury
Level 128
God Stats
3W - 0L
1,802 SR
Queue Stats
25W - 34L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
7,520
470
0
0
0
Jormungandr
DarkAvenger846
Jormungandr
20
3 / 4 / 11
12,501
781
15,668
21,713
24,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Kodzkeen
Cernunnos
20
6 / 5 / 8
12,098
756
19,992
18,637
9,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Camazotz
19
3 / 8 / 8
11,320
708
12,596
26,309
16,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
susianaa
Anhur
18
4 / 4 / 6
10,575
661
9,708
13,305
6,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
4 / 2 / 15
11,681
730
22,567
13,439
6,423
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 4 / 10
12,026
752
10,778
13,718
5,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Lexi-13ST
Merlin
20
6 / 1 / 10
12,127
758
16,004
10,021
5,194
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 5 / 8
9,823
614
12,022
17,603
6,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Ākhu
Mercury
19
4 / 4 / 13
11,871
742
8,826
12,464
5,541
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
77
16
Kills
21
21
Deaths
16
33
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
2
15
5.75
L
0
0
0
0
L
Jormungandr
DarkAvenger846
Jormungandr
3
4
11
2.13
W
5
4
10
2.5
L
Cernunnos
Kodzkeen
Cernunnos
6
5
8
2
W
Merlin
Lexi-13ST
Merlin
6
1
10
11
L
Camazotz
3
8
8
0.88
W
2
5
8
1.2
L
Anhur
susianaa
Anhur
4
4
6
1.75
W
Mercury
Ākhu
Mercury
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,964
Damage
70,197
79,964
Taken
67,245
56,665
Mitigated
29,608
32,366
Healing
25,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
22,567
656
2,078
4,781
13,439
6,423
315
2,533
10,906
37,739
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
DarkAvenger846
Jormungandr
15,668
3,379
2,973
6,955
21,713
24,316
507
8,007
13,706
40,802
0
W
10,778
5,624
1,830
1,771
13,718
5,885
1,158
2,646
11,072
0
25,895
L
Cernunnos
Kodzkeen
Cernunnos
19,992
7,128
2,945
4,892
18,637
9,744
2,464
12,158
6,479
0
39,946
W
Merlin
Lexi-13ST
Merlin
16,004
1,304
2,437
2,233
10,021
5,194
963
2,481
7,540
41,285
0
L
Camazotz
12,596
2,859
427
9,455
26,309
16,106
1,344
10,912
15,397
0
22,967
W
12,022
2,947
1,991
4,390
17,603
6,565
1,469
4,260
13,343
0
22,345
L
Anhur
susianaa
Anhur
9,708
2,964
1,847
2,872
13,305
6,499
845
7,494
5,811
0
22,227
W
Mercury
Ākhu
Mercury
8,826
2,688
1,300
2,549
12,464
5,541
1,988
3,748
8,716
0
20,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,014
Gold Earned
57,528
193
Minions Killed
177
0
Camps Cleared
0
1,045,501
Distance Traveled
1,425,907
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,681
730
38
2
0
286,851
0
L
Chaac
7,520
470
0
0
0
0
0
L
Jormungandr
12,501
781
56
4
0
278,869
2
W
Skadi
12,026
752
37
2
0
238,477
0
L
Cernunnos
12,098
756
74
5
0
252,066
2
W
Merlin
12,127
758
59
4
0
285,592
3
L
Camazotz
11,320
708
24
2
0
247,031
0
W
Pele
9,823
614
19
1
0
266,557
0
L
Anhur
10,575
661
39
2
0
267,535
2
W
Mercury
11,871
742
24
2
0
348,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role