Player Matchup

Amaterasu
Amaterasu
JoseGorillaz7u7
Amaterasu
Level 120
God Stats
3W - 7L
1,688 SR
Queue Stats
169W - 158L
1,435 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Klatcher
Kumbhakarna
Level 29
God Stats
1W - 1L
1,177 SR
Queue Stats
1W - 1L
1,239 Elo+
Party 2
Cernunnos
Cernunnos
Toxicity--x
Cernunnos
Level 39
God Stats
32W - 23L
1,624 SR
Queue Stats
146W - 157L
1,420 Elo+
Party 1
Fenrir
Fenrir
seal spit
Fenrir
Level 111
God Stats
3W - 3L
1,385 SR
Queue Stats
132W - 132L
1,470 Elo+
Party 2
Freya
Freya
xNatsu4
Freya
Level 105
God Stats
4W - 5L
1,429 SR
Queue Stats
198W - 211L
1,326 Elo+
Party 1
Team Averages
Level 81
1,461 SR
1,378 Elo+

VS

Team Averages
Level 63
1,479 SR
1,341 Elo+
Danzaburou
Danzaburou
Pingu_GCGZ
Danzaburou
Level 41
God Stats
4W - 3L
1,611 SR
Queue Stats
15W - 25L
1,325 Elo+
Solo
Set
Set
Pogo_Strange
Set
Level 58
God Stats
1W - 2L
1,454 SR
Queue Stats
12W - 27L
1,287 Elo+
Party 3
King Arthur
King Arthur
Speed_Exality28
King Arthur
Level 73
God Stats
5W - 5L
1,286 SR
Queue Stats
15W - 26L
1,354 Elo+
Party 3
Sobek
Sobek
Speed_Yhurr
Sobek
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,346 Elo+
Party 3
Tiamat
Tiamat
owensadr
Tiamat
Level 105
God Stats
74W - 68L
1,544 SR
Queue Stats
245W - 266L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JoseGorillaz7u7
Amaterasu
20
5 / 0 / 2
16,174
558
24,232
34,787
38,836
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
Klatcher
Kumbhakarna
16
0 / 4 / 6
10,545
364
3,862
21,740
23,269
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Toxicity--x
Cernunnos
20
3 / 2 / 7
13,430
463
16,641
24,419
11,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
seal spit
Fenrir
20
6 / 8 / 5
14,249
491
20,063
29,707
17,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Freya
xNatsu4
Freya
20
7 / 2 / 5
14,863
513
32,445
28,760
15,586
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pingu_GCGZ
Danzaburou
18
4 / 4 / 4
12,455
429
17,190
21,255
11,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
7 / 5 / 5
12,539
432
16,641
25,247
16,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Speed_Exality28
King Arthur
20
0 / 2 / 2
12,180
420
23,633
30,650
33,585
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 3 / 8
11,335
391
12,588
31,559
44,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
owensadr
Tiamat
20
4 / 7 / 3
13,221
456
25,384
22,919
16,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
21
Kills
16
16
Deaths
21
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
JoseGorillaz7u7
Amaterasu
5
0
2
6
W
Kumbhakarna
Klatcher
Kumbhakarna
0
4
6
0.75
L
Danzaburou
Pingu_GCGZ
Danzaburou
4
4
4
1.5
L
7
5
5
1.9
L
King Arthur
Speed_Exality28
King Arthur
0
2
2
0.5
L
1
3
8
1.67
W
Cernunnos
Toxicity--x
Cernunnos
3
2
7
3.25
L
Tiamat
owensadr
Tiamat
4
7
3
0.79
W
Fenrir
seal spit
Fenrir
6
8
5
1.06
W
Freya
xNatsu4
Freya
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,243
Damage
95,436
139,413
Taken
131,630
106,623
Mitigated
122,999
54,299
Healing
36,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
JoseGorillaz7u7
Amaterasu
24,232
12,665
0
18,461
34,787
38,836
1,588
6,703
28,084
0
158,808
W
Kumbhakarna
Klatcher
Kumbhakarna
3,862
74
433
1,086
21,740
23,269
202
8,773
12,967
22,721
0
L
Danzaburou
Pingu_GCGZ
Danzaburou
17,190
6,928
0
7,587
21,255
11,166
640
5,147
16,108
0
122,748
L
16,641
7,114
0
4,903
25,247
16,756
0
9,587
15,660
0
99,788
L
King Arthur
Speed_Exality28
King Arthur
23,633
2,882
0
7,790
30,650
33,585
0
4,451
26,199
0
108,901
L
12,588
1,100
0
9,762
31,559
44,988
0
8,512
23,047
33,439
1,224
W
Cernunnos
Toxicity--x
Cernunnos
16,641
7,684
0
11,109
24,419
11,083
986
7,160
17,259
0
115,951
L
Tiamat
owensadr
Tiamat
25,384
1,715
676
5,786
22,919
16,504
0
8,530
14,389
119,453
0
W
Fenrir
seal spit
Fenrir
20,063
3,803
0
4,100
29,707
17,849
2,150
6,228
23,479
0
135,956
W
Freya
xNatsu4
Freya
32,445
13,736
0
19,110
28,760
15,586
2,776
9,816
18,944
131,076
580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,261
Gold Earned
61,730
742
Minions Killed
685
0
Camps Cleared
0
2,764,293
Distance Traveled
2,570,938
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
16,174
558
270
9
0
575,889
0
W
Kumbhakarna
10,545
364
34
1
0
561,708
0
L
Danzaburou
12,455
429
166
6
0
427,003
6
L
Set
12,539
432
112
4
0
592,457
1
L
King Arthur
12,180
420
186
6
0
537,030
1
L
Sobek
11,335
391
40
1
0
518,508
7
W
Cernunnos
13,430
463
158
5
0
510,446
5
L
Tiamat
13,221
456
181
6
0
495,940
2
W
Fenrir
14,249
491
124
4
0
557,297
0
W
Freya
14,863
513
156
5
0
558,953
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role