Player Matchup

Cthulhu
Cthulhu
DicMeDownn
Cthulhu
Level 56
God Stats
184W - 235L
1,456 SR
Queue Stats
187W - 245L
1,392 Elo+
Party 2
Neith
Neith
IAmPrometheusX
Neith
Level 156
God Stats
1W - 3L
1,311 SR
Queue Stats
49W - 63L
1,440 Elo+
Solo
Chang'e
Chang'e
SquirlyGoose
Chang'e
Level 104
God Stats
227W - 301L
1,470 SR
Queue Stats
228W - 306L
1,464 Elo+
Party 2
Team Averages
Level 105
1,412 SR
1,432 Elo+

VS

Team Averages
Level 120
1,578 SR
1,406 Elo+
Cabrakan
Cabrakan
ACLSCV
Cabrakan
Level 139
God Stats
3W - 6L
1,630 SR
Queue Stats
213W - 279L
1,459 Elo+
Party 1
King Arthur
King Arthur
BlessMataRatas
King Arthur
Level 154
God Stats
2W - 2L
1,455 SR
Queue Stats
210W - 243L
1,503 Elo+
Party 1
Scylla
Scylla
Pahcy
Scylla
Level 66
God Stats
1W - 3L
1,649 SR
Queue Stats
29W - 50L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DicMeDownn
Cthulhu
16
3 / 4 / 3
12,411
776
11,542
20,845
19,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 2 / 3
11,002
688
20,736
10,887
5,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
SquirlyGoose
Chang'e
16
2 / 3 / 3
10,762
673
12,326
19,586
9,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ACLSCV
Cabrakan
14
0 / 3 / 5
9,925
620
10,519
17,729
24,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
BlessMataRatas
King Arthur
16
1 / 0 / 6
10,704
669
17,435
29,073
29,188
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Pahcy
Scylla
18
8 / 3 / 1
11,863
741
14,309
10,116
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
6
Kills
9
9
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
ACLSCV
Cabrakan
0
3
5
0.83
L
King Arthur
BlessMataRatas
King Arthur
1
0
6
4
W
Cthulhu
DicMeDownn
Cthulhu
3
4
3
1.13
W
1
2
3
1.25
L
Scylla
Pahcy
Scylla
8
3
1
2.83
W
Chang'e
SquirlyGoose
Chang'e
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,604
Damage
42,263
51,318
Taken
56,918
33,798
Mitigated
57,970
20,453
Healing
12,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
ACLSCV
Cabrakan
10,519
1,260
856
1,423
17,729
24,002
0
7,734
9,995
37,080
0
L
King Arthur
BlessMataRatas
King Arthur
17,435
1,154
0
9,613
29,073
29,188
253
11,900
17,173
0
51,768
W
Cthulhu
DicMeDownn
Cthulhu
11,542
586
1,831
3,497
20,845
19,444
0
10,439
10,406
31,858
0
W
20,736
10,091
0
2,425
10,887
5,078
2,346
6,672
4,215
0
76,135
L
Scylla
Pahcy
Scylla
14,309
990
0
500
10,116
4,780
1,219
4,520
5,596
59,334
0
W
Chang'e
SquirlyGoose
Chang'e
12,326
1,019
5,332
7,368
19,586
9,276
507
7,794
11,792
37,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,175
Gold Earned
32,492
195
Minions Killed
182
0
Camps Cleared
0
884,288
Distance Traveled
860,343
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,925
620
50
3
0
270,058
1
L
King Arthur
10,704
669
40
3
0
318,493
3
W
Cthulhu
12,411
776
32
2
0
314,148
4
W
Neith
11,002
688
98
6
0
264,983
5
L
Scylla
11,863
741
92
6
0
271,792
2
W
Chang'e
10,762
673
65
4
0
305,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role