Player Matchup

Izanami
Izanami
DarkCloud6969
Izanami
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 94L
1,360 Elo+
Party 1
Artemis
Artemis
EfficientData93
Artemis
Level 48
God Stats
11W - 5L
1,584 SR
Queue Stats
180W - 181L
1,329 Elo+
Party 1
Jing Wei
Jing Wei
NSR Cloud
Jing Wei
Level 125
God Stats
5W - 4L
1,358 SR
Queue Stats
184W - 184L
1,326 Elo+
Party 1
Ra
Ra
TheCatzmeoww
Ra
Level 106
God Stats
1W - 0L
1,680 SR
Queue Stats
31W - 32L
1,368 Elo+
Solo
Cernunnos
Cernunnos
drail112
Cernunnos
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 149L
1,359 Elo+
Solo
Team Averages
Level 85
1,524 SR
1,348 Elo+

VS

Team Averages
Level 79
1,388 SR
1,359 Elo+
Sylvanus
Sylvanus
AngeIEIite
Sylvanus
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 20L
1,246 Elo+
Party 2
Erlang Shen
Erlang Shen
CinnamonMurican
Erlang Shen
Level 117
God Stats
3W - 3L
1,587 SR
Queue Stats
236W - 246L
1,322 Elo+
Solo
Chiron
Chiron
PresidenteLeche
Chiron
Level 101
God Stats
2W - 8L
1,262 SR
Queue Stats
254W - 277L
1,438 Elo+
Party 2
Apollo
Apollo
TheSmallerWood0
Apollo
Level 73
God Stats
0W - 3L
1,090 SR
Queue Stats
203W - 213L
1,420 Elo+
Solo
Cerberus
Cerberus
ThyLuckyDuck
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
6 / 2 / 9
11,957
703
18,577
12,262
6,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 2 / 16
11,163
657
14,489
12,226
7,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
NSR Cloud
Jing Wei
20
6 / 2 / 12
11,991
705
15,559
16,183
8,534
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 2 / 16
11,294
664
16,085
12,832
7,130
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
drail112
Cernunnos
18
4 / 3 / 14
11,412
671
13,969
15,079
8,148
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AngeIEIite
Sylvanus
20
2 / 2 / 8
11,007
647
10,266
21,138
30,541
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Erlang Shen
CinnamonMurican
Erlang Shen
17
1 / 6 / 6
10,917
642
13,315
23,598
23,516
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 6 / 5
11,658
686
23,111
21,338
11,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

1
0 / 1 / 0
4,396
259
0
712
152
Cerberus
ThyLuckyDuck
Cerberus
19
2 / 4 / 7
10,754
633
8,027
23,491
34,787
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
37
19
Kills
11
11
Deaths
19
67
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AngeIEIite
Sylvanus
2
2
8
3
L
Erlang Shen
CinnamonMurican
Erlang Shen
1
6
6
0.67
W
Izanami
6
2
9
5.25
W
2
2
16
5
W
Jing Wei
NSR Cloud
Jing Wei
6
2
12
6
L
6
6
5
1.42
W
1
2
16
4.5
L
0
1
0
0
L
Cerberus
ThyLuckyDuck
Cerberus
2
4
7
1.38
W
Cernunnos
drail112
Cernunnos
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,679
Damage
54,719
68,582
Taken
90,277
37,963
Mitigated
100,642
37,745
Healing
41,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AngeIEIite
Sylvanus
10,266
2,688
9,568
7,633
21,138
30,541
560
4,616
16,522
31,156
0
L
Erlang Shen
CinnamonMurican
Erlang Shen
13,315
4,099
3,267
5,402
23,598
23,516
927
4,082
19,516
515
22,121
W
Izanami
18,577
13,926
532
2,592
12,262
6,834
1,203
3,560
8,702
0
31,374
W
14,489
6,308
443
1,043
12,226
7,317
1,486
2,784
9,442
0
37,834
W
Jing Wei
NSR Cloud
Jing Wei
15,559
12,913
1,455
2,990
16,183
8,534
3,165
4,719
11,464
0
25,023
L
23,111
4,907
3,542
5,851
21,338
11,646
1,772
4,272
17,066
0
44,630
W
16,085
924
17,222
6,136
12,832
7,130
1,192
3,795
9,037
47,251
0
L
0
0
0
0
712
152
0
0
712
0
0
L
Cerberus
ThyLuckyDuck
Cerberus
8,027
286
1,737
4,463
23,491
34,787
748
3,115
20,376
30,809
0
W
Cernunnos
drail112
Cernunnos
13,969
7,953
3,157
2,175
15,079
8,148
1,289
3,950
11,129
0
27,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,817
Gold Earned
48,732
195
Minions Killed
165
0
Camps Cleared
0
1,519,353
Distance Traveled
1,161,812
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,007
647
39
2
0
293,019
0
L
Erlang Shen
10,917
642
24
1
0
277,699
1
W
Izanami
11,957
703
29
2
0
295,305
0
W
Artemis
11,163
657
41
2
0
284,278
1
W
Jing Wei
11,991
705
15
1
0
338,677
1
L
Chiron
11,658
686
55
3
0
293,080
0
W
Ra
11,294
664
76
4
0
296,070
0
L
Apollo
4,396
259
0
0
0
0
0
L
Cerberus
10,754
633
47
3
0
298,014
0
W
Cernunnos
11,412
671
34
2
0
305,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role