Player Matchup

Yu Huang
Yu Huang
BlackFlame4972
Yu Huang
Level 81
God Stats
4W - 6L
1,557 SR
Queue Stats
132W - 154L
1,417 Elo+
Solo
Ao Kuang
Ao Kuang
ChlefSIppye
Ao Kuang
Level 127
God Stats
18W - 10L
1,732 SR
Queue Stats
322W - 287L
1,526 Elo+
Solo
Vamana
Vamana
Dragons Chef
Vamana
Level 104
God Stats
3W - 0L
1,880 SR
Queue Stats
117W - 106L
1,545 Elo+
Solo
Ymir
Ymir
MIA_CANES_561
Ymir
Level 159
God Stats
10W - 5L
1,530 SR
Queue Stats
149W - 136L
1,497 Elo+
Party 1
Rama
Rama
Sasquatch_WENT02
Rama
Level 89
God Stats
2W - 0L
1,430 SR
Queue Stats
75W - 58L
1,559 Elo+
Party 1
Team Averages
Level 112
1,626 SR
1,508 Elo+

VS

Team Averages
Level 119
1,503 SR
1,471 Elo+
Serqet
Serqet
Cosmic_Aneyhys
Serqet
Level 115
God Stats
7W - 13L
1,450 SR
Queue Stats
515W - 558L
1,394 Elo+
Solo
Danzaburou
Danzaburou
DTB x Pup
Danzaburou
Level 98
God Stats
1W - 1L
1,516 SR
Queue Stats
3W - 5L
1,556 Elo+
Party 2
Merlin
Merlin
Daggermouth1234
Merlin
Level 146
God Stats
1W - 4L
1,360 SR
Queue Stats
171W - 178L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
Okami64
Sun Wukong
Level 158
God Stats
6W - 2L
1,735 SR
Queue Stats
551W - 531L
1,451 Elo+
Solo
Artio
Artio
Scollati
Artio
Level 79
God Stats
3W - 6L
1,453 SR
Queue Stats
13W - 20L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
17
4 / 3 / 7
10,368
518
11,659
13,737
6,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
ChlefSIppye
Ao Kuang
18
8 / 2 / 4
11,849
592
12,050
20,592
9,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
16
2 / 5 / 4
10,234
512
9,368
21,926
19,858
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 0 / 15
9,968
498
9,935
18,994
24,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
5 / 0 / 9
11,792
590
17,392
13,140
6,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
9,944
497
5,617
18,069
8,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
DTB x Pup
Danzaburou
14
0 / 5 / 1
8,510
426
9,469
15,746
5,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 7 / 2
8,828
441
11,631
11,493
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
Okami64
Sun Wukong
18
5 / 1 / 2
11,418
571
24,472
20,946
19,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artio
Scollati
Artio
12
0 / 5 / 1
7,711
386
3,849
18,507
18,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
22
Kills
10
10
Deaths
22
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
4
3
7
2.5
W
Ao Kuang
ChlefSIppye
Ao Kuang
8
2
4
5
L
3
4
1
0.88
L
Danzaburou
DTB x Pup
Danzaburou
0
5
1
0.1
L
2
7
2
0.43
W
Vamana
2
5
4
0.8
W
3
0
15
10.5
L
Sun Wukong
Okami64
Sun Wukong
5
1
2
6
W
5
0
9
9.5
L
Artio
Scollati
Artio
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,404
Damage
55,038
88,389
Taken
84,761
67,188
Mitigated
57,375
34,902
Healing
27,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
11,659
1,399
246
3,217
13,737
6,819
127
4,010
9,727
77,621
0
W
Ao Kuang
ChlefSIppye
Ao Kuang
12,050
3,323
0
8,906
20,592
9,738
84
2,334
17,823
110,116
0
L
5,617
1,666
0
6,048
18,069
8,782
0
5,694
12,375
30
73,579
L
Danzaburou
DTB x Pup
Danzaburou
9,469
4,039
0
5,279
15,746
5,886
231
6,092
9,654
0
67,239
L
11,631
625
0
775
11,493
4,752
192
6,017
5,476
65,780
0
W
Vamana
9,368
3,999
0
6,276
21,926
19,858
146
1,946
19,933
0
75,543
W
9,935
2,381
0
4,983
18,994
24,082
0
5,186
13,286
63,699
0
L
Sun Wukong
Okami64
Sun Wukong
24,472
3,732
0
10,270
20,946
19,951
582
6,134
14,812
335
108,123
W
17,392
14,698
0
11,274
13,140
6,691
4,107
2,369
10,771
0
112,128
L
Artio
Scollati
Artio
3,849
118
651
4,430
18,507
18,004
115
9,707
8,800
20,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,211
Gold Earned
46,411
667
Minions Killed
532
0
Camps Cleared
0
1,925,868
Distance Traveled
1,924,257
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,368
518
125
6
0
331,203
3
W
Ao Kuang
11,849
592
143
7
0
454,350
2
L
Serqet
9,944
497
118
6
0
445,056
2
L
Danzaburou
8,510
426
105
5
0
362,848
4
L
Merlin
8,828
441
102
5
0
353,468
8
W
Vamana
10,234
512
135
7
0
385,882
8
W
Ymir
9,968
498
86
4
0
366,967
2
L
Sun Wukong
11,418
571
180
9
0
396,994
5
W
Rama
11,792
590
178
9
0
387,466
5
L
Artio
7,711
386
27
1
0
365,891
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role