Player Matchup

Arachne
Arachne
IIzNightzII
Arachne
Level 28
God Stats
14W - 13L
1,548 SR
Queue Stats
80W - 116L
1,360 Elo+
Party 1
Ravana
Ravana
MargaAfro
Ravana
Level 107
God Stats
19W - 17L
1,548 SR
Queue Stats
352W - 456L
1,401 Elo+
Party 1
Merlin
Merlin
MegaDende
Merlin
Level 68
God Stats
108W - 105L
1,529 SR
Queue Stats
218W - 256L
1,435 Elo+
Party 1
Khepri
Khepri
VolatileSmasher
Khepri
Level 116
God Stats
16W - 14L
1,470 SR
Queue Stats
273W - 357L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
shrek nasty 42
Danzaburou
Level 85
God Stats
6W - 3L
1,716 SR
Queue Stats
515W - 503L
1,438 Elo+
Solo
Team Averages
Level 81
1,562 SR
1,409 Elo+

VS

Team Averages
Level 107
1,462 SR
1,440 Elo+
Neith
Neith
BabyBlues22
Neith
Level 129
God Stats
46W - 59L
1,536 SR
Queue Stats
75W - 92L
1,417 Elo+
Party 2
Mulan
Mulan
KissMyAsi
Mulan
Level 139
God Stats
20W - 19L
1,432 SR
Queue Stats
90W - 108L
1,414 Elo+
Party 2
Discordia
Discordia
TuskenMuffin
Discordia
Level 118
God Stats
1W - 1L
1,369 SR
Queue Stats
20W - 27L
1,388 Elo+
Party 2
Nemesis
Nemesis
UnrealEgg522814
Nemesis
Level 61
God Stats
5W - 4L
1,456 SR
Queue Stats
12W - 8L
1,516 Elo+
Solo
Achilles
Achilles
meli_mar
Achilles
Level 89
God Stats
3W - 6L
1,518 SR
Queue Stats
92W - 98L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IIzNightzII
Arachne
16
1 / 1 / 4
10,096
505
6,331
14,296
6,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
MargaAfro
Ravana
18
10 / 0 / 1
11,711
586
17,917
8,906
9,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
MegaDende
Merlin
17
3 / 2 / 4
10,592
530
13,110
12,388
5,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 1 / 6
8,764
438
5,540
15,086
15,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
shrek nasty 42
Danzaburou
17
4 / 1 / 1
10,773
539
18,250
18,075
9,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,032
402
19,248
15,581
6,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
KissMyAsi
Mulan
14
0 / 6 / 0
8,363
418
3,441
13,282
7,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
TuskenMuffin
Discordia
15
2 / 5 / 0
9,240
462
10,840
12,497
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 1 / 2
8,447
422
6,783
19,827
8,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
meli_mar
Achilles
13
2 / 2 / 1
9,011
451
6,343
21,136
24,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
18
Kills
5
5
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Arachne
IIzNightzII
Arachne
1
1
4
3
L
Mulan
KissMyAsi
Mulan
0
6
0
0
W
Ravana
MargaAfro
Ravana
10
0
1
10.5
W
Merlin
MegaDende
Merlin
3
2
4
2.5
L
Discordia
TuskenMuffin
Discordia
2
5
0
0.4
L
0
1
2
1
W
0
1
6
3
L
Achilles
meli_mar
Achilles
2
2
1
1.25
W
Danzaburou
shrek nasty 42
Danzaburou
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,148
Damage
46,655
68,751
Taken
82,323
47,084
Mitigated
51,895
24,158
Healing
22,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,248
7,438
459
4,202
15,581
6,205
0
2,840
12,621
0
84,068
W
Arachne
IIzNightzII
Arachne
6,331
4,083
0
1,632
14,296
6,474
0
1,935
12,361
0
93,284
L
Mulan
KissMyAsi
Mulan
3,441
964
0
3,199
13,282
7,583
0
350
12,332
0
52,496
W
Ravana
MargaAfro
Ravana
17,917
4,349
0
5,140
8,906
9,310
804
1,250
7,656
0
84,203
W
Merlin
MegaDende
Merlin
13,110
110
0
793
12,388
5,985
0
4,778
7,610
92,604
0
L
Discordia
TuskenMuffin
Discordia
10,840
180
330
1,555
12,497
5,020
753
5,212
6,701
72,682
0
L
6,783
3,359
0
2,469
19,827
8,816
0
5,689
13,782
0
74,599
W
5,540
472
2,888
4,139
15,086
15,805
0
1,113
13,142
21,361
3,933
L
Achilles
meli_mar
Achilles
6,343
1,717
3,660
6,394
21,136
24,271
78
2,659
18,189
0
28,942
W
Danzaburou
shrek nasty 42
Danzaburou
18,250
9,260
0
9,566
18,075
9,510
660
1,764
16,311
0
104,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,936
Gold Earned
43,093
670
Minions Killed
501
0
Camps Cleared
0
1,873,263
Distance Traveled
1,896,591
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,032
402
117
6
0
342,604
2
W
Arachne
10,096
505
141
7
0
433,984
2
L
Mulan
8,363
418
106
5
0
336,230
2
W
Ravana
11,711
586
157
8
0
407,225
5
W
Merlin
10,592
530
175
9
0
341,948
3
L
Discordia
9,240
462
129
6
0
355,214
0
L
Nemesis
8,447
422
115
6
0
484,630
5
W
Khepri
8,764
438
33
2
0
352,133
6
L
Achilles
9,011
451
34
2
0
377,913
2
W
Danzaburou
10,773
539
164
8
0
337,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role