Player Matchup

Mulan
Mulan
C5_Groove
Mulan
Level 67
God Stats
12W - 6L
1,468 SR
Queue Stats
269W - 262L
1,351 Elo+
Solo
Fenrir
Fenrir
ThirdIEye78
Fenrir
Level 113
God Stats
225W - 217L
1,511 SR
Queue Stats
281W - 299L
1,412 Elo+
Solo
Nu Wa
Nu Wa
Xx Ansatsu xX
Nu Wa
Level 128
God Stats
17W - 7L
1,637 SR
Queue Stats
369W - 376L
1,420 Elo+
Solo
Olorun
Olorun
guillies1
Olorun
Level 159
God Stats
2W - 0L
1,410 SR
Queue Stats
11W - 7L
1,482 Elo+
Solo
Chaac
Chaac
vV Cozy Vv
Chaac
Level 47
God Stats
53W - 65L
1,408 SR
Queue Stats
113W - 162L
1,301 Elo+
Solo
Team Averages
Level 103
1,487 SR
1,393 Elo+

VS

Team Averages
Level 82
1,441 SR
1,445 Elo+
Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
NovaCain1397
Olorun
Level 35
God Stats
2W - 4L
1,639 SR
Queue Stats
16W - 31L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
ThisSenseless
Gilgamesh
Level 121
God Stats
0W - 3L
1,166 SR
Queue Stats
57W - 64L
1,421 Elo+
Solo
Jing Wei
Jing Wei
a12345678pg
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
carlos2996
Ao Kuang
Level 58
God Stats
6W - 8L
1,399 SR
Queue Stats
46W - 36L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
C5_Groove
Mulan
11
4 / 2 / 10
8,407
560
8,158
12,524
10,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
12
1 / 2 / 3
7,420
495
3,274
10,634
5,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 2 / 6
8,052
537
10,439
9,747
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
guillies1
Olorun
14
6 / 0 / 3
8,889
593
9,053
10,300
5,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
13
6 / 1 / 5
8,688
579
11,166
16,159
15,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 4 / 3
7,334
489
10,997
8,369
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
10
0 / 4 / 0
5,766
384
4,233
11,155
3,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilgamesh
ThisSenseless
Gilgamesh
11
1 / 5 / 3
6,777
452
6,491
14,315
11,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
a12345678pg
Jing Wei
10
0 / 5 / 1
6,179
412
4,889
13,779
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
carlos2996
Ao Kuang
12
5 / 5 / 1
7,233
482
8,720
15,808
5,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
23
Kills
7
7
Deaths
23
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
3
0.63
W
Mulan
C5_Groove
Mulan
4
2
10
4.5
L
Olorun
0
4
0
0
W
Fenrir
1
2
3
1.25
L
Gilgamesh
ThisSenseless
Gilgamesh
1
5
3
0.5
W
6
2
6
4.5
L
Jing Wei
a12345678pg
Jing Wei
0
5
1
0.1
L
Ao Kuang
carlos2996
Ao Kuang
5
5
1
1.1
W
Olorun
guillies1
Olorun
6
0
3
7.5
W
Chaac
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,090
Damage
35,330
59,364
Taken
63,426
40,414
Mitigated
29,062
26,289
Healing
16,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,997
1,768
0
1,209
8,369
2,955
587
2,764
5,605
67,416
0
W
Mulan
C5_Groove
Mulan
8,158
830
486
3,458
12,524
10,057
0
8,031
4,493
0
37,750
L
Olorun
4,233
2,470
62
1,689
11,155
3,941
0
5,228
5,927
32,923
0
W
Fenrir
3,274
1,336
0
5,190
10,634
5,527
1,209
2,384
8,250
0
43,784
L
Gilgamesh
ThisSenseless
Gilgamesh
6,491
2,792
0
3,287
14,315
11,436
0
1,910
12,405
0
39,671
W
10,439
4,512
0
2,892
9,747
4,493
889
6,433
3,314
49,223
0
L
Jing Wei
a12345678pg
Jing Wei
4,889
3,577
0
4,498
13,779
4,802
0
4,992
8,787
0
41,877
L
Ao Kuang
carlos2996
Ao Kuang
8,720
2,273
0
5,343
15,808
5,928
0
3,523
12,285
47,503
0
W
Olorun
guillies1
Olorun
9,053
4,004
215
5,734
10,300
5,123
1,931
2,723
7,577
49,681
7,705
W
Chaac
11,166
2,135
0
8,314
16,159
15,214
354
5,212
10,947
0
61,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,456
Gold Earned
33,289
385
Minions Killed
338
0
Camps Cleared
0
1,353,265
Distance Traveled
1,290,865
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,334
489
97
6
0
256,369
3
W
Mulan
8,407
560
52
3
0
267,983
4
L
Olorun
5,766
384
53
4
0
244,368
0
W
Fenrir
7,420
495
77
5
0
282,383
1
L
Gilgamesh
6,777
452
63
4
0
269,549
2
W
Nu Wa
8,052
537
62
4
0
252,988
4
L
Jing Wei
6,179
412
53
4
0
241,327
3
L
Ao Kuang
7,233
482
72
5
0
279,252
0
W
Olorun
8,889
593
93
6
0
268,323
0
W
Chaac
8,688
579
101
7
0
281,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role