Player Matchup

Fenrir
Fenrir
Gekoboy56
Fenrir
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,224 Elo+
Party 1
Bellona
Bellona
daberdisaster69
Bellona
Level 126
God Stats
2W - 3L
1,623 SR
Queue Stats
93W - 101L
1,438 Elo+
Party 1
Ne Zha
Ne Zha
mrSqeaks110420
Ne Zha
Level 125
God Stats
2W - 1L
1,592 SR
Queue Stats
23W - 35L
1,391 Elo+
Party 1
Team Averages
Level 86
1,572 SR
1,351 Elo+

VS

Team Averages
Level 103
1,534 SR
1,371 Elo+
Sun Wukong
Sun Wukong
Ai Hayasa
Sun Wukong
Level 122
God Stats
5W - 3L
1,641 SR
Queue Stats
248W - 262L
1,407 Elo+
Party 2
Vulcan
Vulcan
Geros666 one
Vulcan
Level 160
God Stats
9W - 15L
1,461 SR
Queue Stats
265W - 289L
1,433 Elo+
Solo
Izanami
Izanami
VENO_AUSTIN
Izanami
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 36L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gekoboy56
Fenrir
10
1 / 3 / 1
7,454
678
4,198
14,225
13,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 3 / 3
7,500
682
6,489
13,829
13,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 4 / 1
7,793
708
8,352
12,885
9,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ai Hayasa
Sun Wukong
15
5 / 0 / 5
9,346
850
11,599
12,536
11,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
14
3 / 1 / 5
8,827
802
14,751
5,011
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Izanami
VENO_AUSTIN
Izanami
11
2 / 3 / 3
7,826
711
5,379
7,942
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
10
10
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ai Hayasa
Sun Wukong
5
0
5
7.5
L
Fenrir
Gekoboy56
Fenrir
1
3
1
0.5
W
Vulcan
3
1
5
5.5
W
Izanami
VENO_AUSTIN
Izanami
2
3
3
1.17
L
0
3
3
0.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,039
Damage
31,729
40,939
Taken
25,489
35,790
Mitigated
17,062
7,495
Healing
3,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ai Hayasa
Sun Wukong
11,599
2,665
0
3,484
12,536
11,462
777
27
12,104
0
37,471
L
Fenrir
Gekoboy56
Fenrir
4,198
908
0
1,060
14,225
13,197
0
5,300
8,925
0
14,005
W
Vulcan
14,751
4,608
0
250
5,011
2,085
848
6
4,886
48,812
0
W
Izanami
VENO_AUSTIN
Izanami
5,379
3,484
0
133
7,942
3,515
863
0
7,649
0
11,568
L
6,489
1,239
0
2,872
13,829
13,184
0
5,453
8,376
0
30,294
L
8,352
1,704
507
3,056
12,885
9,409
0
4,047
8,838
0
26,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,747
Gold Earned
25,999
98
Minions Killed
137
0
Camps Cleared
0
611,732
Distance Traveled
667,696
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,346
850
38
3
0
241,371
2
L
Fenrir
7,454
678
19
2
0
168,896
0
W
Vulcan
8,827
802
84
8
0
242,411
2
W
Izanami
7,826
711
15
1
0
183,914
0
L
Bellona
7,500
682
48
4
0
232,492
1
L
Ne Zha
7,793
708
31
3
0
210,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role