Player Matchup

Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
CordakTheGreat
Athena
Level 84
God Stats
10W - 7L
1,548 SR
Queue Stats
126W - 102L
1,537 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GodUnited
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 18L
1,623 Elo+
Party 1
Neith
Neith
TESTOSTERONEduck
Neith
Level 17
God Stats
5W - 1L
1,750 SR
Queue Stats
74W - 31L
1,777 Elo+
Party 2
Bakasura
Bakasura
nMANAo
Bakasura
Level 147
God Stats
20W - 4L
1,749 SR
Queue Stats
423W - 276L
1,762 Elo+
Party 2
Team Averages
Level 81
1,610 SR
1,640 Elo+

VS

Team Averages
Level 57
1,638 SR
1,527 Elo+
Erlang Shen
Erlang Shen
Bart04
Erlang Shen
Level 83
God Stats
21W - 21L
1,574 SR
Queue Stats
271W - 266L
1,530 Elo+
Party 3
Medusa
Medusa
BigBrady832
Medusa
Level 22
God Stats
2W - 2L
1,702 SR
Queue Stats
39W - 42L
1,545 Elo+
Party 3
Bellona
Bellona
BigHaggerty
Bellona
Level 10
God Stats
2W - 4L
1,537 SR
Queue Stats
30W - 32L
1,536 Elo+
Party 3
Baron Samedi
Baron Samedi
BrotherAshton
Baron Samedi
Level 85
God Stats
12W - 21L
1,530 SR
Queue Stats
367W - 373L
1,578 Elo+
Party 3
Ares
Ares
sethbot
Ares
Level 84
God Stats
10W - 8L
1,845 SR
Queue Stats
154W - 157L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
6 / 2 / 9
10,396
578
11,865
12,858
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 2 / 16
10,435
580
7,905
19,949
21,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
GodUnited
Morgan Le Fay
14
0 / 6 / 7
9,539
530
8,564
14,496
6,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
11 / 0 / 10
12,110
673
19,190
13,184
6,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
nMANAo
Bakasura
18
9 / 0 / 5
11,570
643
16,571
17,545
9,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bart04
Erlang Shen
16
7 / 6 / 1
9,669
537
13,530
21,834
13,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
13
0 / 8 / 2
8,001
445
4,140
15,576
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
BigHaggerty
Bellona
15
1 / 4 / 0
9,153
509
6,476
12,864
12,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
BrotherAshton
Baron Samedi
15
1 / 4 / 5
8,745
486
11,898
17,140
9,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
sethbot
Ares
11
0 / 8 / 1
6,904
384
4,706
21,452
14,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
30
Kills
9
10
Deaths
30
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
2
9
5.25
L
Erlang Shen
Bart04
Erlang Shen
7
6
1
1.25
L
Medusa
0
8
2
0.13
L
Bellona
BigHaggerty
Bellona
1
4
0
0.25
L
Baron Samedi
BrotherAshton
Baron Samedi
1
4
5
0.88
W
4
2
16
6
W
Morgan Le Fay
GodUnited
Morgan Le Fay
0
6
7
0.58
W
11
0
10
16
W
Bakasura
nMANAo
Bakasura
9
0
5
11.5
L
Ares
sethbot
Ares
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,095
Damage
40,750
78,032
Taken
88,866
49,575
Mitigated
55,466
30,181
Healing
26,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,865
2,590
0
4,642
12,858
6,089
279
1,797
11,061
0
71,005
L
Erlang Shen
Bart04
Erlang Shen
13,530
6,032
272
7,930
21,834
13,009
0
2,377
18,742
0
94,423
L
Medusa
4,140
2,286
0
3,869
15,576
5,228
1,482
2,000
13,171
0
65,372
L
Bellona
BigHaggerty
Bellona
6,476
3,245
0
2,775
12,864
12,882
0
727
10,310
0
66,454
L
Baron Samedi
BrotherAshton
Baron Samedi
11,898
807
1,417
6,741
17,140
9,474
0
6,472
10,016
85,142
0
W
7,905
2,150
0
5,944
19,949
21,644
117
6,337
13,612
21,284
4,642
W
Morgan Le Fay
GodUnited
Morgan Le Fay
8,564
1,370
0
3,773
14,496
6,492
336
5,453
9,043
70,499
0
W
19,190
7,461
0
4,984
13,184
6,140
1,634
2,655
10,529
0
110,117
W
Bakasura
nMANAo
Bakasura
16,571
9,527
0
10,838
17,545
9,210
0
4,590
12,955
0
73,995
L
Ares
sethbot
Ares
4,706
860
0
3,069
21,452
14,873
0
4,164
16,791
21,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,050
Gold Earned
42,472
529
Minions Killed
545
0
Camps Cleared
0
1,749,556
Distance Traveled
1,607,431
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,396
578
88
5
0
393,782
1
L
Erlang Shen
9,669
537
134
7
0
351,334
2
L
Medusa
8,001
445
93
5
0
296,718
1
L
Bellona
9,153
509
158
9
0
313,306
2
L
Baron Samedi
8,745
486
138
8
0
321,097
4
W
Athena
10,435
580
35
2
0
344,595
10
W
Morgan Le Fay
9,539
530
120
7
0
292,383
3
W
Neith
12,110
673
141
8
0
324,394
5
W
Bakasura
11,570
643
145
8
0
394,402
5
L
Ares
6,904
384
22
1
0
324,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role