Player Matchup

Poseidon
Poseidon
BigStackBronson
Poseidon
Level 141
God Stats
4W - 3L
1,501 SR
Queue Stats
80W - 88L
1,558 Elo+
Solo
Odin
Odin
Skelatoe
Odin
Level 27
God Stats
0W - 1L
1,536 SR
Queue Stats
3W - 2L
1,817 Elo+
Party 2
Thoth
Thoth
SwiftShots70
Thoth
Level 62
God Stats
0W - 1L
1,716 SR
Queue Stats
5W - 3L
1,751 Elo+
Party 2
Anhur
Anhur
holyhadez
Anhur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,751 Elo+
Party 2
Bellona
Bellona
opayto
Bellona
Level 14
God Stats
0W - 1L
1,757 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 61
1,602 SR
1,676 Elo+

VS

Team Averages
Level 73
1,676 SR
1,537 Elo+
Rama
Rama
DevastatorJake
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
QuentinSMith12
Chronos
Level 124
God Stats
4W - 0L
1,889 SR
Queue Stats
26W - 12L
1,596 Elo+
Party 1
Shiva
Shiva
SumJackass
Shiva
Level 68
God Stats
2W - 0L
1,706 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Ares
Ares
imawaffleiron
Ares
Level 29
God Stats
2W - 0L
1,755 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Loki
Loki
倞Sir
Loki
Level 115
God Stats
3W - 3L
1,528 SR
Queue Stats
69W - 78L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
5 / 7 / 5
9,367
781
9,197
13,951
6,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
16
3 / 3 / 8
9,051
754
15,328
12,741
13,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 5 / 9
8,692
724
11,034
9,571
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
holyhadez
Anhur
15
2 / 6 / 7
8,540
712
5,107
14,223
6,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
opayto
Bellona
16
4 / 4 / 5
9,114
760
11,205
14,469
15,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
8,755
730
5,676
5,695
2,956
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 4 / 7
10,285
857
12,105
14,236
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
16
7 / 3 / 9
9,549
796
21,571
16,624
18,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 14
9,052
754
7,619
16,728
21,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
倞Sir
Loki
18
8 / 3 / 5
10,367
864
10,297
13,051
6,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
62
15
Kills
24
25
Deaths
15
34
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Poseidon
5
7
5
1.07
W
4
1
3
5.5
W
5
4
7
2.13
L
Odin
3
3
8
2.33
W
Shiva
7
3
9
3.83
L
1
5
9
1.1
L
Anhur
holyhadez
Anhur
2
6
7
0.92
W
0
4
14
1.75
L
Bellona
opayto
Bellona
4
4
5
1.63
W
Loki
倞Sir
Loki
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,871
Damage
57,268
64,955
Taken
66,334
45,236
Mitigated
56,656
5,901
Healing
12,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
9,197
1,410
0
972
13,951
6,323
0
4,963
8,890
37,297
0
W
5,676
4,756
0
330
5,695
2,956
581
1,706
3,839
0
19,590
W
12,105
3,663
0
2,691
14,236
6,376
153
4,372
9,745
58,077
0
L
Odin
15,328
4,260
0
1,718
12,741
13,156
0
3,061
9,590
0
24,904
W
Shiva
21,571
2,340
522
3,705
16,624
18,959
75
5,711
10,467
0
43,638
L
11,034
718
0
30
9,571
3,699
0
1,184
8,150
25,082
0
L
Anhur
holyhadez
Anhur
5,107
3,013
0
1,612
14,223
6,851
0
6,612
7,477
0
17,835
W
7,619
393
0
1,724
16,728
21,789
155
4,860
11,448
12,238
0
L
Bellona
opayto
Bellona
11,205
4,118
0
1,569
14,469
15,207
0
3,904
10,148
0
19,168
W
Loki
倞Sir
Loki
10,297
2,972
0
3,682
13,051
6,576
409
3,582
9,199
0
42,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,764
Gold Earned
48,008
162
Minions Killed
265
0
Camps Cleared
0
1,172,439
Distance Traveled
1,249,305
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,367
781
43
4
0
211,911
7
W
Rama
8,755
730
33
3
0
246,379
0
W
Chronos
10,285
857
115
10
0
240,748
1
L
Odin
9,051
754
29
2
0
254,263
0
W
Shiva
9,549
796
54
5
0
257,490
3
L
Thoth
8,692
724
40
3
0
237,736
3
L
Anhur
8,540
712
31
3
0
201,885
0
W
Ares
9,052
754
12
1
0
259,555
1
L
Bellona
9,114
760
19
2
0
266,644
0
W
Loki
10,367
864
51
4
0
245,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role