Player Matchup

Ares
Ares
Beef Hour
Ares
Level 158
God Stats
2W - 0L
1,780 SR
Queue Stats
18W - 14L
1,705 Elo+
Party 1
Ne Zha
Ne Zha
Cortez Bot
Ne Zha
Level 158
God Stats
1W - 0L
1,792 SR
Queue Stats
8W - 3L
1,780 Elo+
Party 1
Chiron
Chiron
MikeDuntinFC
Chiron
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
Snorlạx
Kukulkan
Level 155
God Stats
4W - 1L
1,633 SR
Queue Stats
31W - 29L
1,591 Elo+
Party 1
King Arthur
King Arthur
TheOznog
King Arthur
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,307 Elo+
Party 1
Team Averages
Level 143
1,641 SR
1,584 Elo+

VS

Team Averages
Level 96
1,578 SR
1,578 Elo+
Bellona
Bellona
CrocodileDigger
Bellona
Level 68
God Stats
7W - 4L
1,737 SR
Queue Stats
32W - 26L
1,574 Elo+
Solo
Yu Huang
Yu Huang
Memetriarch
Yu Huang
Level 119
God Stats
3W - 5L
1,440 SR
Queue Stats
88W - 80L
1,546 Elo+
Solo
Ares
Ares
MoDeRn_Void
Ares
Level 84
God Stats
12W - 6L
1,556 SR
Queue Stats
53W - 34L
1,612 Elo+
Party 2
Ishtar
Ishtar
MufFiN_MaN_34
Ishtar
Level 158
God Stats
0W - 3L
1,611 SR
Queue Stats
168W - 116L
1,631 Elo+
Party 2
Cliodhna
Cliodhna
RonArtest420
Cliodhna
Level 53
God Stats
17W - 19L
1,544 SR
Queue Stats
255W - 204L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 1 / 10
10,537
1,054
11,275
12,884
18,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
Cortez Bot
Ne Zha
16
4 / 0 / 6
10,670
1,067
12,546
5,500
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
15
1 / 1 / 9
9,625
963
11,836
4,958
2,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Snorlạx
Kukulkan
16
6 / 2 / 6
11,299
1,130
19,014
8,308
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
TheOznog
King Arthur
16
2 / 0 / 8
9,818
982
11,778
14,836
19,659
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Team 1 Tickets

289

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
9,652
965
9,778
16,365
16,640
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
Memetriarch
Yu Huang
15
1 / 1 / 3
9,836
984
8,979
6,546
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 5 / 1
9,683
968
4,750
20,139
24,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 2 / 0
9,050
905
4,314
7,579
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
RonArtest420
Cliodhna
15
1 / 5 / 3
9,555
956
15,166
20,458
10,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
14
Kills
4
4
Deaths
14
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
1
1
10
6
W
Ne Zha
Cortez Bot
Ne Zha
4
0
6
7
L
2
1
1
2.5
L
Yu Huang
Memetriarch
Yu Huang
1
1
3
2.5
W
Chiron
1
1
9
5.5
L
0
5
1
0.1
L
0
2
0
0
L
Cliodhna
RonArtest420
Cliodhna
1
5
3
0.5
W
Kukulkan
Snorlạx
Kukulkan
6
2
6
4.5
W
King Arthur
TheOznog
King Arthur
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,449
Damage
42,987
46,486
Taken
71,087
48,454
Mitigated
58,537
6,091
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
11,275
319
0
1,712
12,884
18,114
0
4,173
8,711
13,532
0
W
Ne Zha
Cortez Bot
Ne Zha
12,546
2,475
0
1,016
5,500
3,579
0
1,420
4,080
0
34,251
L
9,778
2,791
0
913
16,365
16,640
0
7,159
9,206
2,850
25,865
L
Yu Huang
Memetriarch
Yu Huang
8,979
1,394
78
1,240
6,546
3,578
0
3,231
3,315
31,418
0
W
Chiron
11,836
4,398
1,714
936
4,958
2,682
0
818
4,140
0
18,620
L
4,750
113
1,222
3,271
20,139
24,895
0
8,014
12,125
6,620
0
L
4,314
2,297
0
581
7,579
3,368
0
3,221
4,358
0
27,328
L
Cliodhna
RonArtest420
Cliodhna
15,166
1,692
0
2,855
20,458
10,056
0
8,664
11,794
0
26,684
W
Kukulkan
Snorlạx
Kukulkan
19,014
1,885
0
713
8,308
4,420
0
3,205
5,103
55,023
0
W
King Arthur
TheOznog
King Arthur
11,778
430
0
0
14,836
19,659
0
4,733
10,103
0
18,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,949
Gold Earned
47,776
187
Minions Killed
181
5
Camps Cleared
5
1,037,558
Distance Traveled
911,300
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,537
1,054
4
0
2
215,126
0
W
Ne Zha
10,670
1,067
44
4
2
205,685
0
L
Bellona
9,652
965
48
5
0
215,129
0
L
Yu Huang
9,836
984
52
5
1
182,436
0
W
Chiron
9,625
963
21
2
1
199,020
1
L
Ares
9,683
968
4
0
2
175,807
2
L
Ishtar
9,050
905
57
6
0
129,358
0
L
Cliodhna
9,555
956
20
2
2
208,570
0
W
Kukulkan
11,299
1,130
105
11
0
202,521
1
W
King Arthur
9,818
982
13
1
0
215,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role