Player Matchup

Susano
Susano
LumpyOctopus429
Susano
Level 123
God Stats
2W - 2L
1,355 SR
Queue Stats
164W - 205L
1,388 Elo+
Party 2
Awilix
Awilix
MiyoSilver
Awilix
Level 59
God Stats
2W - 7L
1,319 SR
Queue Stats
14W - 22L
1,328 Elo+
Party 1
Merlin
Merlin
WackyChan69
Merlin
Level 124
God Stats
10W - 8L
1,540 SR
Queue Stats
169W - 211L
1,382 Elo+
Party 2
Chang'e
Chang'e
avataraang2222
Chang'e
Level 39
God Stats
7W - 5L
1,600 SR
Queue Stats
37W - 53L
1,324 Elo+
Party 2
Chaac
Chaac
octa623
Chaac
Level 29
God Stats
2W - 8L
1,331 SR
Queue Stats
7W - 12L
1,270 Elo+
Party 1
Team Averages
Level 75
1,429 SR
1,339 Elo+

VS

Team Averages
Level 61
1,340 SR
1,330 Elo+
Chernobog
Chernobog
AlphaXJag11
Chernobog
Level 63
God Stats
2W - 5L
1,274 SR
Queue Stats
71W - 102L
1,301 Elo+
Solo
Horus
Horus
DemxnGhost
Horus
Level 88
God Stats
36W - 25L
1,520 SR
Queue Stats
312W - 347L
1,385 Elo+
Party 3
Ra
Ra
MajinTy1010
Ra
Level 68
God Stats
8W - 12L
1,328 SR
Queue Stats
186W - 226L
1,312 Elo+
Party 3
Thanatos
Thanatos
OG BigHomie4
Thanatos
Level 58
God Stats
6W - 13L
1,221 SR
Queue Stats
70W - 97L
1,336 Elo+
Party 3
Nike
Nike
PaigeMarie05149
Nike
Level 29
God Stats
13W - 18L
1,355 SR
Queue Stats
63W - 77L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 1
5,092
300
337
3,153
1,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
MiyoSilver
Awilix
13
5 / 10 / 6
8,651
509
11,961
23,462
9,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
4
0 / 1 / 1
5,188
305
87
1,857
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 3 / 2
5,109
301
364
2,749
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
octa623
Chaac
13
5 / 12 / 5
8,218
483
9,349
22,987
13,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AlphaXJag11
Chernobog
14
8 / 1 / 17
9,845
579
12,923
11,024
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
14
9 / 3 / 10
9,698
570
10,246
23,447
21,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
7 / 3 / 8
8,982
528
11,265
7,917
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
OG BigHomie4
Thanatos
11
4 / 6 / 10
8,207
483
8,372
14,114
6,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 3 / 5
8,916
524
2,510
11,636
5,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
10
Kills
28
28
Deaths
16
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AlphaXJag11
Chernobog
8
1
17
16.5
W
Horus
9
3
10
4.67
L
0
2
1
0.25
W
7
3
8
3.67
L
Awilix
MiyoSilver
Awilix
5
10
6
0.8
W
Thanatos
OG BigHomie4
Thanatos
4
6
10
1.5
W
0
3
5
0.83
L
Merlin
0
1
1
0.5
L
0
3
2
0.33
L
Chaac
octa623
Chaac
5
12
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,098
Damage
45,316
54,208
Taken
68,138
24,621
Mitigated
41,617
3,926
Healing
23,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AlphaXJag11
Chernobog
12,923
8,657
0
4,138
11,024
4,326
3,512
75
10,949
0
70,634
W
Horus
10,246
4,385
590
6,612
23,447
21,979
952
362
23,085
0
48,331
L
337
58
0
167
3,153
1,384
0
1,568
1,585
0
4,112
W
11,265
1,575
1,876
2,088
7,917
2,957
1,747
87
7,830
59,503
0
L
Awilix
MiyoSilver
Awilix
11,961
3,082
0
1,538
23,462
9,097
0
2,742
20,720
0
35,509
W
Thanatos
OG BigHomie4
Thanatos
8,372
2,219
0
8,543
14,114
6,664
907
0
14,114
0
42,685
W
2,510
428
0
0
11,636
5,691
3,658
0
11,636
0
56,599
L
Merlin
87
0
0
349
1,857
523
0
881
976
6,053
0
L
364
60
0
110
2,749
476
0
800
1,949
3,158
0
L
Chaac
octa623
Chaac
9,349
1,621
0
1,762
22,987
13,141
0
5,274
17,713
78
27,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,258
Gold Earned
45,648
99
Minions Killed
387
0
Camps Cleared
0
693,086
Distance Traveled
1,466,206
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,845
579
80
5
0
274,504
1
W
Horus
9,698
570
56
3
0
290,906
0
L
Susano
5,092
300
5
0
0
66,038
0
W
Ra
8,982
528
91
5
0
284,912
4
L
Awilix
8,651
509
47
3
0
277,738
1
W
Thanatos
8,207
483
57
3
0
338,626
1
W
Nike
8,916
524
103
6
0
277,258
7
L
Merlin
5,188
305
12
1
0
40,214
0
L
Chang'e
5,109
301
9
1
0
49,014
0
L
Chaac
8,218
483
26
2
0
260,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role