Player Matchup

Terra
Terra
Asareus06
Terra
Level 66
God Stats
4W - 2L
1,252 SR
Queue Stats
134W - 152L
1,367 Elo+
Solo
Sol
Sol
JojoCrimsonXiii
Sol
Level 29
God Stats
2W - 3L
1,468 SR
Queue Stats
43W - 52L
1,424 Elo+
Party 2
Awilix
Awilix
KuehlGuy
Awilix
Level 132
God Stats
0W - 2L
1,277 SR
Queue Stats
46W - 29L
1,558 Elo+
Party 2
Hercules
Hercules
Neighbor1D
Hercules
Level 110
God Stats
1W - 2L
1,332 SR
Queue Stats
26W - 22L
1,508 Elo+
Party 2
Chiron
Chiron
cookie_king
Chiron
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,418 Elo+
Party 2
Team Averages
Level 76
1,366 SR
1,455 Elo+

VS

Team Averages
Level 63
1,513 SR
1,412 Elo+
Ra
Ra
AmericanInfidel
Ra
Level 63
God Stats
2W - 1L
1,512 SR
Queue Stats
46W - 75L
1,348 Elo+
Party 1
Kuzenbo
Kuzenbo
LegalizeGonja
Kuzenbo
Level 27
God Stats
20W - 11L
1,592 SR
Queue Stats
38W - 58L
1,339 Elo+
Party 1
Scylla
Scylla
Trucet
Scylla
Level 86
God Stats
23W - 22L
1,541 SR
Queue Stats
470W - 438L
1,564 Elo+
Party 3
Achilles
Achilles
VoidEssence
Achilles
Level 35
God Stats
81W - 110L
1,343 SR
Queue Stats
128W - 170L
1,311 Elo+
Solo
Xbalanque
Xbalanque
YEEEEEEEEEET
Xbalanque
Level 106
God Stats
80W - 60L
1,576 SR
Queue Stats
680W - 664L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Asareus06
Terra
16
1 / 3 / 7
11,450
1,041
12,605
18,353
23,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 2 / 7
10,300
936
13,918
14,063
6,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
KuehlGuy
Awilix
17
3 / 6 / 5
11,633
1,058
13,439
18,737
9,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Neighbor1D
Hercules
15
3 / 0 / 1
10,158
923
2,929
3,629
2,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
16
1 / 5 / 7
10,563
960
13,626
20,082
9,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

167

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 13
11,035
1,003
11,736
8,351
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
17
3 / 1 / 9
11,237
1,022
6,787
13,151
23,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
Trucet
Scylla
17
5 / 0 / 4
11,604
1,055
12,629
6,182
2,718
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
VoidEssence
Achilles
17
6 / 6 / 6
11,670
1,061
15,565
21,220
11,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
YEEEEEEEEEET
Xbalanque
17
2 / 2 / 10
11,139
1,013
24,107
12,857
6,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
58
9
Kills
16
16
Deaths
9
27
Assists
42
Player
Kills
Deaths
Assists
KDA
W
0
0
13
6.5
L
Terra
Asareus06
Terra
1
3
7
1.5
L
1
2
7
2.25
L
Awilix
KuehlGuy
Awilix
3
6
5
0.92
W
Kuzenbo
3
1
9
7.5
L
Hercules
Neighbor1D
Hercules
3
0
1
3.5
W
Scylla
Trucet
Scylla
5
0
4
7
W
Achilles
VoidEssence
Achilles
6
6
6
1.5
W
Xbalanque
YEEEEEEEEEET
Xbalanque
2
2
10
3.5
L
Chiron
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,517
Damage
70,824
74,864
Taken
61,761
50,335
Mitigated
48,490
12,221
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,736
858
3,080
1,114
8,351
4,118
0
2,585
5,724
46,439
0
L
Terra
Asareus06
Terra
12,605
829
2,520
4,339
18,353
23,498
0
8,067
10,286
25,091
0
L
13,918
5,576
0
2,198
14,063
6,097
0
5,633
8,430
20,727
2,539
L
Awilix
KuehlGuy
Awilix
13,439
5,283
0
0
18,737
9,219
0
7,919
10,818
0
50,924
W
Kuzenbo
6,787
2,005
1,176
712
13,151
23,276
0
6,700
6,451
15,584
0
L
Hercules
Neighbor1D
Hercules
2,929
293
0
668
3,629
2,328
0
1,647
1,982
0
7,207
W
Scylla
Trucet
Scylla
12,629
886
0
119
6,182
2,718
0
2,038
4,100
35,961
0
W
Achilles
VoidEssence
Achilles
15,565
7,787
0
3,615
21,220
11,958
0
9,069
11,761
0
22,521
W
Xbalanque
YEEEEEEEEEET
Xbalanque
24,107
4,655
0
2,493
12,857
6,420
0
4,615
8,201
0
36,955
L
Chiron
13,626
6,552
610
1,886
20,082
9,193
0
7,886
12,196
0
35,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,104
Gold Earned
56,685
204
Minions Killed
212
6
Camps Cleared
10
916,053
Distance Traveled
1,096,301
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,035
1,003
91
8
0
241,712
1
L
Terra
11,450
1,041
30
3
1
220,673
0
L
Sol
10,300
936
29
3
1
195,775
3
L
Awilix
11,633
1,058
83
8
4
224,669
0
W
Kuzenbo
11,237
1,022
18
2
2
209,105
3
L
Hercules
10,158
923
10
1
0
96,549
0
W
Scylla
11,604
1,055
62
6
3
222,016
0
W
Achilles
11,670
1,061
18
2
1
206,933
0
W
Xbalanque
11,139
1,013
23
2
4
216,535
1
L
Chiron
10,563
960
52
5
0
178,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role