Player Matchup

Freya
Freya
Platinum III
DamnedPoet
Freya
Platinum III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 125L
1,588 MMR
Solo
Hades
Hades
Bronze III
LORD PECOS
Hades
Bronze III
Level 160
God Stats
1W - 0L
1,787 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver IV
PanchoPiztolita
Izanami
Silver IV
Level 122
God Stats
1W - 0L
1,718 SR
Queue Stats
8W - 6L
1,507 MMR
Solo
Sylvanus
Sylvanus
Bronze III
RaViA MaNi
Sylvanus
Bronze III
Level 157
God Stats
1W - 0L
1,459 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Thor
Thor
Gold IV
googlebag
Thor
Gold IV
Level 128
God Stats
8W - 8L
1,508 SR
Queue Stats
123W - 122L
1,562 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,594 SR
1,531 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,586 SR
1,530 MMR
Neith
Neith
Bronze III
Amon v1
Neith
Bronze III
Level 120
God Stats
0W - 1L
1,478 SR
Queue Stats
12W - 22L
1,500 MMR
Party 2
Vulcan
Vulcan
Gold III
Dmb6493
Vulcan
Gold III
Level 157
God Stats
20W - 18L
1,708 SR
Queue Stats
108W - 111L
1,535 MMR
Solo
Da Ji
Da Ji
Bronze III
MooNz v2
Da Ji
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,564 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
Sp1cy Assassin2
Kuzenbo
Gold III
Level 114
God Stats
3W - 16L
1,303 SR
Queue Stats
139W - 142L
1,553 MMR
Solo
Mulan
Mulan
Bronze III
TakingYoCookiez
Mulan
Bronze III
Level 38
God Stats
2W - 4L
1,940 SR
Queue Stats
30W - 20L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
18
6 / 3 / 7
12,444
566
13,746
16,472
8,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
20
4 / 0 / 9
14,036
638
17,004
20,760
14,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
2 / 4 / 5
13,048
593
9,959
15,859
6,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sylvanus
RaViA MaNi
Sylvanus
17
2 / 4 / 10
11,016
501
10,096
19,073
18,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
19
4 / 1 / 10
12,721
578
11,459
18,510
8,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AresScyllaLancelotSusanoMaui

VS

Bans
Chang'eAwilixBellonaArachneSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amon v1
Neith
16
1 / 2 / 2
10,203
464
5,404
8,522
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Dmb6493
Vulcan
16
1 / 3 / 4
10,217
464
17,008
10,806
4,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
MooNz v2
Da Ji
17
6 / 4 / 4
10,716
487
10,476
20,752
9,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 8
9,309
423
7,555
22,952
31,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 5 / 1
11,469
521
17,348
27,261
29,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
18
Kills
12
12
Deaths
18
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
Amon v1
Neith
1
2
2
1
W
Freya
6
3
7
3.17
L
Vulcan
Dmb6493
Vulcan
1
3
4
1
W
Hades
4
0
9
8.5
L
Da Ji
MooNz v2
Da Ji
6
4
4
2
W
2
4
5
1.13
W
Sylvanus
RaViA MaNi
Sylvanus
2
4
10
1.75
L
0
4
8
1
L
4
5
1
0.9
W
Thor
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,264
Damage
57,791
90,674
Taken
90,293
56,233
Mitigated
79,764
42,819
Healing
26,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Amon v1
Neith
5,404
2,725
0
2,121
8,522
3,836
460
2,628
5,834
0
80,655
W
Freya
13,746
4,462
0
4,679
16,472
8,211
919
4,406
12,066
83,239
0
L
Vulcan
Dmb6493
Vulcan
17,008
3,538
0
1,655
10,806
4,856
516
3,228
7,332
92,505
0
W
Hades
17,004
1,375
924
16,094
20,760
14,452
536
3,114
17,646
128,935
0
L
Da Ji
MooNz v2
Da Ji
10,476
1,976
0
6,271
20,752
9,762
0
7,887
12,627
0
88,184
W
9,959
6,951
0
6,431
15,859
6,575
6,240
4,361
11,498
0
127,209
W
Sylvanus
RaViA MaNi
Sylvanus
10,096
2,859
2,887
4,956
19,073
18,386
68
8,289
10,784
32,285
7,800
L
7,555
1,693
0
4,759
22,952
31,438
42
11,239
11,406
24,398
5,998
L
17,348
2,694
0
11,912
27,261
29,872
0
14,070
13,013
0
107,152
W
Thor
11,459
2,337
0
6,848
18,510
8,609
2,376
4,770
13,740
0
112,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,265
Gold Earned
51,914
728
Minions Killed
639
0
Camps Cleared
0
2,092,572
Distance Traveled
2,085,169
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,203
464
153
7
0
378,360
1
W
Freya
12,444
566
106
5
0
406,819
4
L
Vulcan
10,217
464
142
6
0
442,246
7
W
Hades
14,036
638
222
10
0
414,195
5
L
Da Ji
10,716
487
122
6
0
445,840
3
W
Izanami
13,048
593
200
9
0
397,602
7
W
Sylvanus
11,016
501
48
2
0
398,435
5
L
Kuzenbo
9,309
423
38
2
0
427,978
7
L
Mulan
11,469
521
184
8
0
390,745
5
W
Thor
12,721
578
152
7
0
475,521
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role