Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Holotekke
Medusa
Level 26
God Stats
3W - 1L
1,522 SR
Queue Stats
64W - 32L
1,661 Elo+
Party 1
Fenrir
Fenrir
Tommyhillfigure
Fenrir
Level 160
God Stats
5W - 1L
1,816 SR
Queue Stats
562W - 495L
1,613 Elo+
Party 1
Tyr
Tyr
pizzaconcoca_
Tyr
Level 29
God Stats
11W - 6L
1,656 SR
Queue Stats
109W - 56L
1,685 Elo+
Party 3
Team Averages
Level 96
1,599 SR
1,592 Elo+

VS

Team Averages
Level 44
1,526 SR
1,643 Elo+
Jing Wei
Jing Wei
Deity_Kustom
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,622 Elo+
Party 2
Heimdallr
Heimdallr
KakashiSSwordss
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,774 Elo+
Party 2
Neith
Neith
LewdTemptation
Neith
Level 89
God Stats
9W - 12L
1,605 SR
Queue Stats
86W - 91L
1,571 Elo+
Party 2
Izanami
Izanami
Mycro19
Izanami
Level 76
God Stats
33W - 32L
1,526 SR
Queue Stats
204W - 227L
1,422 Elo+
Solo
Skadi
Skadi
angelyii
Skadi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,825 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 0 / 7
6,234
567
2,559
7,825
7,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
 
Nu Wa
11
1 / 2 / 4
6,191
563
6,131
5,812
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Holotekke
Medusa
13
6 / 0 / 0
7,309
664
9,101
7,259
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 4 / 1
6,813
619
5,378
11,484
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 0 / 0
6,488
590
5,063
8,784
7,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Deity_Kustom
Jing Wei
8
0 / 1 / 0
4,916
447
2,203
7,506
2,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
KakashiSSwordss
Heimdallr
10
1 / 2 / 4
5,962
542
5,557
7,715
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 1
5,714
519
4,179
7,706
3,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Mycro19
Izanami
9
0 / 6 / 1
5,225
475
3,356
10,316
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
angelyii
Skadi
11
4 / 3 / 0
6,666
606
7,874
8,362
3,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
15
Kills
5
6
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
0
7
3.5
W
Nu Wa
 
Nu Wa
1
2
4
1.5
L
Jing Wei
Deity_Kustom
Jing Wei
0
1
0
0
W
Medusa
Holotekke
Medusa
6
0
0
6
L
Heimdallr
KakashiSSwordss
Heimdallr
1
2
4
1.5
L
0
3
1
0.17
L
Izanami
Mycro19
Izanami
0
6
1
0.08
W
5
4
1
1.38
L
Skadi
angelyii
Skadi
4
3
0
1.33
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,232
Damage
23,169
41,164
Taken
41,605
23,999
Mitigated
14,914
16,296
Healing
5,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,559
625
0
2,023
7,825
7,536
0
0
7,825
11,823
0
W
Nu Wa
 
Nu Wa
6,131
1,491
0
1,989
5,812
1,453
332
0
5,812
39,404
0
L
Jing Wei
Deity_Kustom
Jing Wei
2,203
1,368
0
1,496
7,506
2,827
0
1,398
6,108
0
23,604
W
Medusa
Holotekke
Medusa
9,101
3,955
0
4,979
7,259
2,613
0
0
7,259
0
60,174
L
Heimdallr
KakashiSSwordss
Heimdallr
5,557
2,795
0
344
7,715
2,919
0
1,539
6,176
0
38,453
L
4,179
1,954
0
1,562
7,706
3,177
816
2,091
5,615
0
44,631
L
Izanami
Mycro19
Izanami
3,356
2,431
143
1,990
10,316
2,921
0
1,843
8,473
0
29,405
W
5,378
1,676
0
2,053
11,484
4,712
0
0
11,484
0
42,637
L
Skadi
angelyii
Skadi
7,874
2,690
0
320
8,362
3,070
0
1,819
6,543
0
53,171
W
5,063
936
0
5,252
8,784
7,685
0
0
8,784
0
48,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,035
Gold Earned
28,483
339
Minions Killed
310
0
Camps Cleared
0
1,216,715
Distance Traveled
1,044,477
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,234
567
21
2
0
244,443
2
W
Nu Wa
6,191
563
63
6
0
207,019
1
L
Jing Wei
4,916
447
46
4
0
216,943
0
W
Medusa
7,309
664
101
9
0
216,660
4
L
Heimdallr
5,962
542
66
6
0
221,458
0
L
Neith
5,714
519
62
6
0
194,578
1
L
Izanami
5,225
475
49
4
0
198,176
2
W
Fenrir
6,813
619
78
7
0
293,191
1
L
Skadi
6,666
606
87
8
0
213,322
1
W
Tyr
6,488
590
76
7
0
255,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role