Player Matchup

Bacchus
Bacchus
Alicus
Bacchus
Level 89
God Stats
41W - 30L
1,613 SR
Queue Stats
869W - 564L
1,646 Elo+
Party 2
Thor
Thor
DopeClarkbro
Thor
Level 108
God Stats
97W - 63L
1,674 SR
Queue Stats
552W - 405L
1,566 Elo+
Party 2
Hades
Hades
Iceshard2372
Hades
Level 27
God Stats
34W - 19L
1,745 SR
Queue Stats
264W - 208L
1,637 Elo+
Party 2
Amaterasu
Amaterasu
Norrye
Amaterasu
Level 53
God Stats
22W - 13L
1,875 SR
Queue Stats
488W - 268L
1,642 Elo+
Party 2
Hachiman
Hachiman
Nostro87
Hachiman
Level 107
God Stats
35W - 12L
1,740 SR
Queue Stats
748W - 502L
1,639 Elo+
Party 2
Team Averages
Level 77
1,729 SR
1,626 Elo+

VS

Team Averages
Level 49
1,490 SR
1,453 Elo+
Ishtar
Ishtar
 
Ishtar
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Neevuz
Neith
Level 45
God Stats
1W - 3L
1,431 SR
Queue Stats
26W - 42L
1,361 Elo+
Party 3
He Bo
He Bo
TheNotoriousPat
He Bo
Level 66
God Stats
10W - 16L
1,414 SR
Queue Stats
26W - 41L
1,373 Elo+
Party 3
Geb
Geb
V_Killer873
Geb
Level 29
God Stats
4W - 2L
1,603 SR
Queue Stats
28W - 18L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
bigmanjosh69
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 74L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alicus
Bacchus
18
6 / 1 / 27
10,991
1,099
14,101
13,192
18,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
11 / 0 / 19
11,814
1,181
19,630
6,317
3,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 0 / 17
12,384
1,238
11,793
5,735
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
Norrye
Amaterasu
18
2 / 1 / 29
11,814
1,181
12,354
11,267
13,008
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Nostro87
Hachiman
18
7 / 0 / 24
11,379
1,138
21,056
12,119
6,755
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

318

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
0 / 11 / 2
9,109
911
8,228
18,977
8,394
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Neevuz
Neith
14
0 / 5 / 1
8,871
887
3,798
9,298
3,918
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 5 / 0
8,744
874
4,053
10,201
4,200
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 7 / 1
10,653
1,065
7,606
24,062
30,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
bigmanjosh69
Baron Samedi
15
2 / 9 / 0
10,094
1,009
16,609
21,118
10,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
6
37
Kills
2
2
Deaths
37
116
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
11
2
0.09
W
Bacchus
Alicus
Bacchus
6
1
27
19.5
W
11
0
19
20.5
W
11
0
17
19.5
L
Neith
Neevuz
Neith
0
5
1
0.1
W
Amaterasu
Norrye
Amaterasu
2
1
29
16.5
W
Hachiman
Nostro87
Hachiman
7
0
24
19
L
0
5
0
0
L
0
7
1
0.07
L
Baron Samedi
bigmanjosh69
Baron Samedi
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,934
Damage
40,294
48,630
Taken
83,656
45,574
Mitigated
58,325
12,300
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,228
5,082
0
0
18,977
8,394
0
7,517
11,460
0
20,025
W
Bacchus
Alicus
Bacchus
14,101
1,755
0
272
13,192
18,152
0
6,743
6,350
27,160
0
W
19,630
2,920
0
1,071
6,317
3,356
0
2,757
3,560
0
38,705
W
11,793
810
1,839
1,799
5,735
4,303
0
3,120
2,615
29,503
0
L
Neith
Neevuz
Neith
3,798
782
0
236
9,298
3,918
0
2,764
6,534
0
13,411
W
Amaterasu
Norrye
Amaterasu
12,354
5,506
2,424
1,987
11,267
13,008
0
7,338
3,929
0
21,165
W
Hachiman
Nostro87
Hachiman
21,056
14,672
0
2,908
12,119
6,755
0
8,310
3,809
0
34,163
L
4,053
50
143
345
10,201
4,200
0
3,275
6,926
9,023
0
L
7,606
815
0
1,250
24,062
30,896
0
5,481
18,581
27,993
0
L
Baron Samedi
bigmanjosh69
Baron Samedi
16,609
1,443
2,328
3,635
21,118
10,917
0
6,857
14,261
48,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,382
Gold Earned
47,471
156
Minions Killed
160
7
Camps Cleared
8
1,070,015
Distance Traveled
674,754
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,109
911
7
1
2
140,522
0
W
Bacchus
10,991
1,099
18
2
1
215,077
0
W
Thor
11,814
1,181
48
5
3
206,446
0
W
Hades
12,384
1,238
46
5
0
210,857
3
L
Neith
8,871
887
25
3
0
100,403
1
W
Amaterasu
11,814
1,181
18
2
0
217,022
0
W
Hachiman
11,379
1,138
26
3
3
220,613
0
L
He Bo
8,744
874
11
1
3
98,266
0
L
Geb
10,653
1,065
22
2
0
168,353
0
L
Baron Samedi
10,094
1,009
95
10
3
167,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role