Player Matchup

Hun Batz
Hun Batz
AkilesCB1318
Hun Batz
Level 121
God Stats
4W - 1L
1,490 SR
Queue Stats
100W - 80L
1,423 Elo+
Party 3
Artio
Artio
Fishhhhhhhhh
Artio
Level 85
God Stats
1W - 0L
1,501 SR
Queue Stats
17W - 24L
1,389 Elo+
Party 1
Ra
Ra
HanzTatsuo
Ra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
S1r SANDMAN 87
Danzaburou
Level 104
God Stats
1W - 1L
1,555 SR
Queue Stats
31W - 38L
1,435 Elo+
Party 3
Nu Wa
Nu Wa
xoxojenaxo
Nu Wa
Level 62
God Stats
1W - 0L
1,695 SR
Queue Stats
23W - 26L
1,436 Elo+
Solo
Team Averages
Level 88
1,548 SR
1,434 Elo+

VS

Team Averages
Level 99
1,411 SR
1,505 Elo+
Chiron
Chiron
 
Chiron
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
InferiorPotato
Izanami
Level 21
God Stats
0W - 1L
1,346 SR
Queue Stats
1W - 2L
1,646 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kellz1
Kumbhakarna
Level 125
God Stats
2W - 3L
1,402 SR
Queue Stats
110W - 105L
1,439 Elo+
Solo
Ravana
Ravana
Llamahunter44
Ravana
Level 84
God Stats
0W - 3L
1,304 SR
Queue Stats
145W - 134L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AkilesCB1318
Hun Batz
20
7 / 5 / 17
12,318
725
24,565
18,977
9,787
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
5 / 2 / 24
11,784
693
14,944
33,986
31,676
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 2 / 23
12,960
762
19,488
28,820
14,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
S1r SANDMAN 87
Danzaburou
20
12 / 1 / 20
13,613
801
25,557
13,401
7,679
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
19
3 / 3 / 26
12,108
712
17,432
10,241
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
7 / 4 / 4
12,119
713
27,192
18,001
8,203
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
 
Guan Yu
16
1 / 9 / 8
10,030
590
6,671
26,850
26,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

16
2 / 12 / 7
10,732
631
10,641
20,888
7,524
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
Kellz1
Kumbhakarna
19
2 / 6 / 9
11,176
657
14,928
24,731
18,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
1 / 5 / 7
9,900
582
14,586
20,219
18,490
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
48
36
Kills
13
13
Deaths
36
110
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
7
4
4
2.25
L
Guan Yu
 
Guan Yu
1
9
8
0.56
W
Hun Batz
AkilesCB1318
Hun Batz
7
5
17
3.1
W
5
2
24
8.5
W
9
2
23
10.25
L
2
12
7
0.46
L
Kumbhakarna
Kellz1
Kumbhakarna
2
6
9
1.08
L
1
5
7
0.9
W
Danzaburou
S1r SANDMAN 87
Danzaburou
12
1
20
22
W
Nu Wa
3
3
26
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,986
Damage
74,018
105,425
Taken
110,689
67,939
Mitigated
79,366
60,503
Healing
39,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
27,192
7,386
3,749
5,495
18,001
8,203
1,734
9,914
8,087
0
71,715
L
Guan Yu
 
Guan Yu
6,671
358
8,183
8,690
26,850
26,464
421
12,964
13,886
0
19,603
W
Hun Batz
AkilesCB1318
Hun Batz
24,565
4,351
2,903
3,024
18,977
9,787
579
2,447
16,530
0
40,577
W
14,944
1,537
8,225
17,053
33,986
31,676
394
5,160
28,826
20,316
0
W
19,488
2,434
9,104
13,539
28,820
14,334
1,493
5,569
23,251
50,121
0
L
10,641
6,739
1,694
1,999
20,888
7,524
1,472
10,049
10,839
0
19,950
L
Kumbhakarna
Kellz1
Kumbhakarna
14,928
218
1,755
2,380
24,731
18,685
408
9,484
15,247
30,099
0
L
14,586
3,870
1,763
4,096
20,219
18,490
527
9,453
10,766
0
27,423
W
Danzaburou
S1r SANDMAN 87
Danzaburou
25,557
11,849
2,138
2,980
13,401
7,679
4,261
1,080
12,321
0
45,280
W
Nu Wa
17,432
7,443
1,029
508
10,241
4,463
1,126
672
9,569
32,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,783
Gold Earned
53,957
172
Minions Killed
185
0
Camps Cleared
0
1,488,209
Distance Traveled
1,299,110
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,119
713
81
5
0
251,970
0
L
Guan Yu
10,030
590
25
1
0
270,254
0
W
Hun Batz
12,318
725
33
2
0
314,100
1
W
Artio
11,784
693
11
1
0
319,969
0
W
Ra
12,960
762
53
3
0
312,936
2
L
Izanami
10,732
631
19
1
0
194,533
1
L
Kumbhakarna
11,176
657
34
2
0
273,472
0
L
Ravana
9,900
582
26
2
0
308,881
0
W
Danzaburou
13,613
801
45
3
0
287,087
0
W
Nu Wa
12,108
712
30
2
0
254,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role